mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-27 00:00:07 -06:00
* move melon_fopen_local() to Platform.cpp
* make it require that the file already exist (hopefully fixing config saving bug) * finally axe melon_fopen.cpp
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@ -26,11 +26,17 @@
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#include "LAN_PCap.h"
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#ifdef __WIN32__
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#define NTDDI_VERSION 0x06000000 // GROSS FUCKING HACK
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#include <windows.h>
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//#include <knownfolders.h> // FUCK THAT SHIT
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extern "C" const GUID DECLSPEC_SELECTANY FOLDERID_RoamingAppData = {0x3eb685db, 0x65f9, 0x4cf6, {0xa0, 0x3a, 0xe3, 0xef, 0x65, 0x72, 0x9f, 0x3d}};
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#include <shlobj.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#define socket_t SOCKET
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#define sockaddr_t SOCKADDR
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#else
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#include <glib.h>
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#include <unistd.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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@ -46,6 +52,8 @@
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#endif
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extern char* EmuDirectory;
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void Stop(bool internal);
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@ -81,8 +89,10 @@ void StopEmu()
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}
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FILE* OpenFile(const char* path, const char* mode)
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FILE* OpenFile(const char* path, const char* mode, bool mustexist)
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{
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FILE* ret;
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#ifdef __WIN32__
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int len = MultiByteToWideChar(CP_UTF8, 0, path, -1, NULL, 0);
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@ -98,13 +108,159 @@ FILE* OpenFile(const char* path, const char* mode)
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fatmode[2] = mode[2];
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fatmode[3] = 0;
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FILE* ret = _wfopen(fatpath, fatmode);
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if (mustexist)
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{
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ret = _wfopen(fatpath, L"rb");
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if (ret) ret = _wfreopen(fatpath, fatmode, ret);
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}
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else
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ret = _wfopen(fatpath, fatmode);
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delete[] fatpath;
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return ret;
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#else
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return fopen(path, mode);
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if (mustexist)
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{
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ret = fopen(path, "rb");
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if (ret) ret = freopen(path, mode);
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}
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else
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ret = fopen(path, mode);
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#endif
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return ret;
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}
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FILE* OpenLocalFile(const char* path, const char* mode)
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{
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bool relpath = false;
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int pathlen = strlen(path);
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if (pathlen >= 3)
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{
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if (path[0] == '.' && path[1] == '.' && (path[2] == '/' || path[2] == '\\'))
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relpath = true;
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}
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#ifdef __WIN32__
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if (pathlen > 3)
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{
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if (path[1] == ':' && path[2] == '\\')
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return OpenFile(path, mode);
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}
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// Locations are application directory, and AppData/melonDS on windows
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FILE* f;
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// First check current working directory
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f = OpenFile(path, mode, true);
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if (f) return f;
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// then emu directory
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{
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int dirlen = strlen(EmuDirectory);
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if (dirlen)
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{
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int len = dirlen + 1 + pathlen + 1;
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char* tmp = new char[len];
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strncpy(&tmp[0], EmuDirectory, dirlen);
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tmp[dirlen] = '\\';
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strncpy(&tmp[dirlen+1], path, pathlen);
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tmp[dirlen+1+pathlen] = '\0';
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f = OpenFile(tmp, mode, true);
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delete[] tmp;
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if (f) return f;
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}
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}
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// a path relative to AppData wouldn't make much sense
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if (relpath) return NULL;
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// Now check AppData
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PWSTR appDataPath = NULL;
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SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appDataPath);
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if (!appDataPath)
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return NULL;
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// this will be more than enough
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WCHAR fatperm[4];
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fatperm[0] = mode[0];
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fatperm[1] = mode[1];
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fatperm[2] = mode[2];
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fatperm[3] = 0;
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int fnlen = MultiByteToWideChar(CP_UTF8, 0, path, -1, NULL, 0);
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if (fnlen < 1) return NULL;
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WCHAR* wfileName = new WCHAR[fnlen];
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int res = MultiByteToWideChar(CP_UTF8, 0, path, -1, wfileName, fnlen);
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if (res != fnlen) { delete[] wfileName; return NULL; } // checkme?
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const WCHAR* appdir = L"\\melonDS\\";
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int pos = wcslen(appDataPath);
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void* ptr = CoTaskMemRealloc(appDataPath, (pos+wcslen(appdir)+fnlen+1)*sizeof(WCHAR));
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if (!ptr) { delete[] wfileName; return NULL; } // oh well
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appDataPath = (PWSTR)ptr;
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wcscpy(&appDataPath[pos], appdir); pos += wcslen(appdir);
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wcscpy(&appDataPath[pos], wfileName);
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f = _wfopen(appDataPath, L"rb");
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if (f) f = _wfreopen(appDataPath, fatperm, f);
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CoTaskMemFree(appDataPath);
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delete[] wfileName;
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if (f) return f;
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return NULL;
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#else
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if (pathlen > 1)
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{
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if (path[0] == '/')
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return OpenFile(path, mode);
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}
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// Locations are application directory, and XDG_CONFIG_HOME/melonds
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FILE* f;
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// First check current working directory
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f = OpenFile(path, mode, true);
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if (f) return f;
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// then emu directory
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{
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int dirlen = strlen(EmuDirectory);
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if (dirlen)
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{
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int len = dirlen + 1 + pathlen + 1;
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char* tmp = new char[len];
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strncpy(&tmp[0], EmuDirectory, dirlen);
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tmp[dirlen] = '/';
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strncpy(&tmp[dirlen+1], path, pathlen);
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tmp[dirlen+1+pathlen] = '\0';
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f = OpenFile(tmp, mode, true);
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delete[] tmp;
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if (f) return f;
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}
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}
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if (relpath) return NULL;
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// Now check XDG_CONFIG_HOME
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// TODO: check for memory leak there
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std::string fullpath = std::string(g_get_user_config_dir()) + "/melonds/" + path;
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f = OpenFile(fullpath.c_str(), mode, true);
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if (f) return f;
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return NULL;
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#endif
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}
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