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Remove redundant check when base requirements aren't met
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@ -59,8 +59,7 @@ void VideoSettingsDialog::setEnabled()
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ogldisplay = false;
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ogldisplay = false;
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ui->rb3DOpenGL->setEnabled(false);
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ui->rb3DOpenGL->setEnabled(false);
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if (renderer == renderer3D_OpenGL)
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ui->rb3DSoftware->setChecked(true);
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ui->rb3DSoftware->setChecked(true);
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}
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}
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cfg.SetInt("3D.Renderer", renderer);
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cfg.SetInt("3D.Renderer", renderer);
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