mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2024-11-14 13:27:41 -07:00
add dialog for audio settings, flesh it out
not functional yet tho
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@ -8,6 +8,7 @@ PROJECT(${PROJECT_WX})
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SET(SOURCES
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src/libui_sdl/main.cpp
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src/libui_sdl/Platform.cpp
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src/libui_sdl/DlgAudioSettings.cpp
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src/libui_sdl/DlgEmuSettings.cpp
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src/libui_sdl/DlgInputConfig.cpp
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src/ARM.cpp
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@ -144,6 +144,8 @@
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<Unit filename="src/Wifi.h" />
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<Unit filename="src/WifiAP.cpp" />
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<Unit filename="src/WifiAP.h" />
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<Unit filename="src/libui_sdl/DlgAudioSettings.cpp" />
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<Unit filename="src/libui_sdl/DlgAudioSettings.h" />
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<Unit filename="src/libui_sdl/DlgEmuSettings.cpp" />
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<Unit filename="src/libui_sdl/DlgEmuSettings.h" />
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<Unit filename="src/libui_sdl/DlgInputConfig.cpp" />
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142
src/libui_sdl/DlgAudioSettings.cpp
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142
src/libui_sdl/DlgAudioSettings.cpp
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@ -0,0 +1,142 @@
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/*
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Copyright 2016-2019 StapleButter
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include "libui/ui.h"
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#include "../types.h"
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#include "../Config.h"
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#include "DlgAudioSettings.h"
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namespace DlgAudioSettings
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{
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bool opened;
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uiWindow* win;
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//
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int OnCloseWindow(uiWindow* window, void* blarg)
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{
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opened = false;
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return 1;
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}
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void OnCancel(uiButton* btn, void* blarg)
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{
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uiControlDestroy(uiControl(win));
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opened = false;
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}
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void OnOk(uiButton* btn, void* blarg)
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{
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/*Config::DirectBoot = uiCheckboxChecked(cbDirectBoot);
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Config::Threaded3D = uiCheckboxChecked(cbThreaded3D);
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Config::SocketBindAnyAddr = uiCheckboxChecked(cbBindAnyAddr);*/
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Config::Save();
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uiControlDestroy(uiControl(win));
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opened = false;
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}
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void Open()
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{
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if (opened)
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{
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uiControlSetFocus(uiControl(win));
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return;
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}
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opened = true;
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win = uiNewWindow("Audio settings - melonDS", 400, 100, 0, 0);
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uiWindowSetMargined(win, 1);
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uiWindowOnClosing(win, OnCloseWindow, NULL);
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uiBox* top = uiNewVerticalBox();
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uiWindowSetChild(win, uiControl(top));
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uiBoxSetPadded(top, 1);
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{
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uiGroup* grp = uiNewGroup("Audio output");
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uiBoxAppend(top, uiControl(grp), 0);
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uiGroupSetMargined(grp, 1);
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uiBox* in_ctrl = uiNewVerticalBox();
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uiGroupSetChild(grp, uiControl(in_ctrl));
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uiLabel* label_vol = uiNewLabel("Volume:");
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uiBoxAppend(in_ctrl, uiControl(label_vol), 0);
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uiSlider* volslider = uiNewSlider(0, 255);
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uiBoxAppend(in_ctrl, uiControl(volslider), 0);
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}
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{
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uiGroup* grp = uiNewGroup("Microphone input");
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uiBoxAppend(top, uiControl(grp), 0);
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uiGroupSetMargined(grp, 1);
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uiBox* in_ctrl = uiNewVerticalBox();
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uiGroupSetChild(grp, uiControl(in_ctrl));
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uiRadioButtons* mictypes = uiNewRadioButtons();
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uiRadioButtonsAppend(mictypes, "None");
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uiRadioButtonsAppend(mictypes, "Microphone");
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uiRadioButtonsAppend(mictypes, "White noise");
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uiRadioButtonsAppend(mictypes, "WAV file:");
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uiBoxAppend(in_ctrl, uiControl(mictypes), 0);
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uiBox* path_box = uiNewHorizontalBox();
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uiBoxAppend(in_ctrl, uiControl(path_box), 0);
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uiEntry* path_entry = uiNewEntry();
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uiBoxAppend(path_box, uiControl(path_entry), 1);
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uiButton* path_browse = uiNewButton("...");
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uiBoxAppend(path_box, uiControl(path_browse), 0);
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}
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{
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uiBox* in_ctrl = uiNewHorizontalBox();
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uiBoxSetPadded(in_ctrl, 1);
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uiBoxAppend(top, uiControl(in_ctrl), 0);
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uiLabel* dummy = uiNewLabel("");
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uiBoxAppend(in_ctrl, uiControl(dummy), 1);
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uiButton* btncancel = uiNewButton("Cancel");
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uiButtonOnClicked(btncancel, OnCancel, NULL);
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uiBoxAppend(in_ctrl, uiControl(btncancel), 0);
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uiButton* btnok = uiNewButton("Ok");
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uiButtonOnClicked(btnok, OnOk, NULL);
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uiBoxAppend(in_ctrl, uiControl(btnok), 0);
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}
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// shit
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uiControlShow(uiControl(win));
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}
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}
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29
src/libui_sdl/DlgAudioSettings.h
Normal file
29
src/libui_sdl/DlgAudioSettings.h
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@ -0,0 +1,29 @@
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/*
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Copyright 2016-2019 StapleButter
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef DLGAUDIOSETTINGS_H
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#define DLGAUDIOSETTINGS_H
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namespace DlgAudioSettings
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{
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void Open();
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}
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#endif // DLGAUDIOSETTINGS_H
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@ -31,6 +31,7 @@
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#include "DlgEmuSettings.h"
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#include "DlgInputConfig.h"
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#include "DlgAudioSettings.h"
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#include "../NDS.h"
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#include "../GPU.h"
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@ -1350,6 +1351,11 @@ void OnOpenHotkeyConfig(uiMenuItem* item, uiWindow* window, void* blarg)
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DlgInputConfig::Open(1);
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}
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void OnOpenAudioSettings(uiMenuItem* item, uiWindow* window, void* blarg)
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{
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DlgAudioSettings::Open();
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}
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void OnSetSavestateSRAMReloc(uiMenuItem* item, uiWindow* window, void* param)
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{
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@ -1615,12 +1621,16 @@ int main(int argc, char** argv)
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MenuItem_Stop = menuitem;
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menu = uiNewMenu("Config");
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{
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menuitem = uiMenuAppendItem(menu, "Emu settings");
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uiMenuItemOnClicked(menuitem, OnOpenEmuSettings, NULL);
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menuitem = uiMenuAppendItem(menu, "Input config");
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uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
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menuitem = uiMenuAppendItem(menu, "Hotkey config");
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uiMenuItemOnClicked(menuitem, OnOpenHotkeyConfig, NULL);
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menuitem = uiMenuAppendItem(menu, "Audio settings");
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uiMenuItemOnClicked(menuitem, OnOpenAudioSettings, NULL);
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}
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uiMenuAppendSeparator(menu);
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{
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uiMenu* submenu = uiNewMenu("Savestate settings");
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