Slot-2 Motion Pak, Guitar Grip emulation (#2183)

* Add DS Motion Pak emulation

* Add retail Motion Pak emulation, Guitar Grip emulation

* Simplify Motion Pak acceleration conversion formula

* Fix Motion Pak emulation axes

* Motion Pak: Emulate console laying on a flat table when motion input is not detected

* Motion Pak: Add comment

* GBACartMotionPak: Update comment
This commit is contained in:
Adrian "asie" Siekierka
2025-06-22 16:30:01 +02:00
committed by GitHub
parent 2d04222442
commit fd74181f7d
14 changed files with 471 additions and 5 deletions

View File

@ -169,6 +169,10 @@ LegacyEntry LegacyFile[] =
{"HKKey_PowerButton", 0, "Keyboard.HK_PowerButton", true},
{"HKKey_VolumeUp", 0, "Keyboard.HK_VolumeUp", true},
{"HKKey_VolumeDown", 0, "Keyboard.HK_VolumeDown", true},
{"HKKey_GuitarGripGreen", 0, "Keyboard.HK_GuitarGripGreen", true},
{"HKKey_GuitarGripRed", 0, "Keyboard.HK_GuitarGripRed", true},
{"HKKey_GuitarGripYellow", 0, "Keyboard.HK_GuitarGripYellow", true},
{"HKKey_GuitarGripBlue", 0, "Keyboard.HK_GuitarGripBlue", true},
{"HKJoy_Lid", 0, "Joystick.HK_Lid", true},
{"HKJoy_Mic", 0, "Joystick.HK_Mic", true},
@ -185,6 +189,10 @@ LegacyEntry LegacyFile[] =
{"HKJoy_PowerButton", 0, "Joystick.HK_PowerButton", true},
{"HKJoy_VolumeUp", 0, "Joystick.HK_VolumeUp", true},
{"HKJoy_VolumeDown", 0, "Joystick.HK_VolumeDown", true},
{"HKJoy_GuitarGripGreen", 0, "Joystick.HK_GuitarGripGreen", true},
{"HKJoy_GuitarGripRed", 0, "Joystick.HK_GuitarGripRed", true},
{"HKJoy_GuitarGripYellow", 0, "Joystick.HK_GuitarGripYellow", true},
{"HKJoy_GuitarGripBlue", 0, "Joystick.HK_GuitarGripBlue", true},
{"JoystickID", 0, "JoystickID", true},

View File

@ -2155,6 +2155,12 @@ QString EmuInstance::gbaAddonName(int addon)
return "Solar Sensor (Boktai 2)";
case GBAAddon_SolarSensorBoktai3:
return "Solar Sensor (Boktai 3)";
case GBAAddon_MotionPakHomebrew:
return "Motion Pak (Homebrew)";
case GBAAddon_MotionPakRetail:
return "Motion Pack (Retail)";
case GBAAddon_GuitarGrip:
return "Guitar Grip";
}
return "???";

View File

@ -21,6 +21,7 @@
#include <SDL2/SDL.h>
#include "Platform.h"
#include "main.h"
#include "NDS.h"
#include "EmuThread.h"
@ -50,6 +51,10 @@ enum
HK_SlowMo,
HK_FastForwardToggle,
HK_SlowMoToggle,
HK_GuitarGripGreen,
HK_GuitarGripRed,
HK_GuitarGripYellow,
HK_GuitarGripBlue,
HK_MAX
};
@ -143,6 +148,9 @@ public:
void inputRumbleStart(melonDS::u32 len_ms);
void inputRumbleStop();
bool inputHotkeyDown(int id) { return hotkeyDown(id); }
float inputMotionQuery(melonDS::Platform::MotionQueryType type);
void setJoystick(int id);
int getJoystickID() { return joystickID; }
SDL_Joystick* getJoystick() { return joystick; }
@ -332,6 +340,8 @@ private:
int joystickID;
SDL_Joystick* joystick;
SDL_GameController* controller;
bool hasAccelerometer = false;
bool hasGyroscope = false;
bool hasRumble = false;
bool isRumbling = false;

View File

@ -19,6 +19,9 @@
#include <QKeyEvent>
#include <SDL2/SDL.h>
#include "Platform.h"
#include "SDL_gamecontroller.h"
#include "SDL_sensor.h"
#include "main.h"
#include "Config.h"
@ -59,7 +62,11 @@ const char* EmuInstance::hotkeyNames[HK_MAX] =
"HK_VolumeDown",
"HK_SlowMo",
"HK_FastForwardToggle",
"HK_SlowMoToggle"
"HK_SlowMoToggle",
"HK_GuitarGripGreen",
"HK_GuitarGripRed",
"HK_GuitarGripYellow",
"HK_GuitarGripBlue"
};
@ -81,6 +88,8 @@ void EmuInstance::inputInit()
joystick = nullptr;
controller = nullptr;
hasRumble = false;
hasAccelerometer = false;
hasGyroscope = false;
isRumbling = false;
inputLoadConfig();
}
@ -128,6 +137,48 @@ void EmuInstance::inputRumbleStop()
}
}
float EmuInstance::inputMotionQuery(melonDS::Platform::MotionQueryType type)
{
float values[3];
if (type <= melonDS::Platform::MotionAccelerationZ)
{
if (controller && hasAccelerometer)
if (SDL_GameControllerGetSensorData(controller, SDL_SENSOR_ACCEL, values, 3) == 0)
{
// Map values from DS console orientation to SDL controller orientation.
switch (type)
{
case melonDS::Platform::MotionAccelerationX:
return values[0];
case melonDS::Platform::MotionAccelerationY:
return -values[2];
case melonDS::Platform::MotionAccelerationZ:
return values[1];
}
}
}
else if (type <= melonDS::Platform::MotionRotationZ)
{
if (controller && hasGyroscope)
if (SDL_GameControllerGetSensorData(controller, SDL_SENSOR_GYRO, values, 3) == 0)
{
// Map values from DS console orientation to SDL controller orientation.
switch (type)
{
case melonDS::Platform::MotionRotationX:
return values[0];
case melonDS::Platform::MotionRotationY:
return -values[2];
case melonDS::Platform::MotionRotationZ:
return values[1];
}
}
}
if (type == melonDS::Platform::MotionAccelerationZ)
return SDL_STANDARD_GRAVITY;
return 0.0f;
}
void EmuInstance::setJoystick(int id)
{
@ -147,6 +198,8 @@ void EmuInstance::openJoystick()
controller = nullptr;
joystick = nullptr;
hasRumble = false;
hasAccelerometer = false;
hasGyroscope = false;
return;
}
@ -163,9 +216,17 @@ void EmuInstance::openJoystick()
if (controller)
{
if (SDL_GameControllerHasRumble(controller))
{
{
hasRumble = true;
}
}
if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL))
{
hasAccelerometer = SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE) == 0;
}
if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO))
{
hasGyroscope = SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE) == 0;
}
}
}
@ -176,8 +237,9 @@ void EmuInstance::closeJoystick()
SDL_GameControllerClose(controller);
controller = nullptr;
hasRumble = false;
hasAccelerometer = false;
hasGyroscope = false;
}
if (joystick)
{
SDL_JoystickClose(joystick);

View File

@ -32,12 +32,20 @@ static constexpr std::initializer_list<int> hk_addons =
{
HK_SolarSensorIncrease,
HK_SolarSensorDecrease,
HK_GuitarGripGreen,
HK_GuitarGripRed,
HK_GuitarGripYellow,
HK_GuitarGripBlue,
};
static constexpr std::initializer_list<const char*> hk_addons_labels =
{
"[Boktai] Sunlight + ",
"[Boktai] Sunlight - ",
"[Guitar Grip] Green",
"[Guitar Grip] Red",
"[Guitar Grip] Yellow",
"[Guitar Grip] Blue",
};
static_assert(hk_addons.size() == hk_addons_labels.size());

View File

@ -35,6 +35,7 @@
#include "Platform.h"
#include "Config.h"
#include "EmuInstance.h"
#include "main.h"
#include "CameraManager.h"
#include "Net.h"
@ -549,6 +550,18 @@ void Camera_CaptureFrame(int num, u32* frame, int width, int height, bool yuv, v
return camManager[num]->captureFrame(frame, width, height, yuv);
}
static const int hotkeyMap[] = {
HK_GuitarGripGreen,
HK_GuitarGripRed,
HK_GuitarGripYellow,
HK_GuitarGripBlue,
};
bool Addon_KeyDown(KeyType type, void* userdata)
{
return ((EmuInstance*)userdata)->inputHotkeyDown(hotkeyMap[type]);
}
void Addon_RumbleStart(u32 len, void* userdata)
{
((EmuInstance*)userdata)->inputRumbleStart(len);
@ -559,6 +572,11 @@ void Addon_RumbleStop(void* userdata)
((EmuInstance*)userdata)->inputRumbleStop();
}
float Addon_MotionQuery(MotionQueryType type, void* userdata)
{
return ((EmuInstance*)userdata)->inputMotionQuery(type);
}
DynamicLibrary* DynamicLibrary_Load(const char* lib)
{
return (DynamicLibrary*) SDL_LoadObject(lib);

View File

@ -16,6 +16,7 @@
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include "NDS.h"
#include <stdlib.h>
#include <time.h>
#include <stdio.h>
@ -320,7 +321,18 @@ MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
QMenu * submenu = menu->addMenu("Insert add-on cart");
QAction *act;
int addons[] = {GBAAddon_RAMExpansion, GBAAddon_RumblePak, GBAAddon_SolarSensorBoktai1, GBAAddon_SolarSensorBoktai2, GBAAddon_SolarSensorBoktai3, -1};
int addons[] = {
GBAAddon_RAMExpansion,
GBAAddon_RumblePak,
GBAAddon_SolarSensorBoktai1,
GBAAddon_SolarSensorBoktai2,
GBAAddon_SolarSensorBoktai3,
GBAAddon_MotionPakHomebrew,
GBAAddon_MotionPakRetail,
GBAAddon_GuitarGrip,
-1
};
for (int i = 0; addons[i] != -1; i++)
{
int addon = addons[i];

View File

@ -309,6 +309,10 @@ int main(int argc, char** argv)
{
printf("SDL couldn't init joystick\n");
}
if (SDL_Init(SDL_INIT_SENSOR) < 0)
{
printf("SDL couldn't init motion sensors\n");
}
if (SDL_Init(SDL_INIT_AUDIO) < 0)
{
const char* err = SDL_GetError();