non-exhaustive (but exhausting) list of changes:
* base laid for multiple window support, but will likely require more work to work correctly
* encapsulation of frontend state for proper multi-instance support
* (JIT still needs a fix for the NDS::Current workaround but we can get there later)
* new, more flexible configuration system
* Reload the SD card for `CartSD` and all subclasses
* Make `ROMManager::LoadDLDISDCard` delegate to `GetDLDISDCardArgs`
* Add a method overload for `CartSD::SetSDCard`
* Initialize new SD card images with the correct size
* Sync the old card to the host (if applicable) when move-assigning a new one
* Only sync the old card to the host if it's not read-only
* Remove static state in `FATStorage`
- Replace `FF_ReadStorage` and `FF_WriteStorage` with lambda functions
- Keep open and use the single `File` handle throughout the `FATStorage`'s life
* Simplify the SRAM's representation in `NDSCartArgs`
- I overthought this one.
- I could've just checked `args && args->SRAM`, but then some other poor bastard might make this mistake.
- Don't mix `pair`, `optional`, and `unique_ptr` all at once, kids.
* Fix a `nullptr` read
* Sprinkle `const` around where appropriate
- This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods)
* Remove the `const` qualifier on `DSi_DSP::DSPRead16`
- MMIO reads can be non-pure, so this may not be `const` in the future
* Get rid of `ConfigEntry::ExternalBIOSEnable`
- Now the BIOS files themselves are checked
- The frontend's `Config::ExternalBIOSEnable` is not affected
* Add `JITArgs`
* Pass the JIT status to the `ARM` constructors
* Encapsulate `NDS::EnableJIT`
* Pass `JITArgs` to `ARMJIT`'s constructor
* Remove the `JIT_*` `ConfigEntry`s in favor of members
- Allow all the JIT args to be set with `NDS::SetJITArgs`
- Encapsulate the JIT-related parameters in `ARMJIT` so they can reset the block cache if changed
- Update the active (or newly-created) console in the frontend with adjusted JIT args
* Make audio bit depth and interpolation configurable in `NDSArgs`
- Define enums for both
- Give those settings default values in `NDSArgs`
- Remove `ConfigEntry::AudioBitDepth`
- Initialize these settings in the relevant SPU constructors
* Move the last DSi-specific logic in `Reset` to its own subclass
* Remove `ConfigEntry::DSi_FullBIOSBoot`
- Add members to `DSi` instead for getting and setting this
- Update the frontend to accommodate these changes
* Oops, missed a spot
* Remove `ConfigEntry::Firm_MAC` and `Platform::GetConfigArray`
- Also move the MAC parsing code to `ROMManager`
* Remove the last `ConfigEntry` state
- Make GDB support configurable via members
* Add some `#ifdef`s that I'd almost forgotten
* Remove `FATStorage::Open` and `FATStorage::Close`
- That's what the constructor and destructor are for, respectively
* Add `FATStorage::IsReadOnly`
* Slight cleanup of `FATStorage`
- Make it move-constructible and move-assignable
- Represent the absence of a sync directory with `std::optional`, not an empty string
- Add `FATStorageArgs` for later use
* Refactor `CartHomebrew` to accept an optional `FATStorageArgs`
- `CartHomebrew` uses it to load an SD card image
- Not passing a `FATStorage` directly because we won't know if we need to load the card until we parse the ROM
- Store the `FATStorage` inside a `std::optional` instead of a pointer
- `CartHomebrew::Reset` no longer reloads the SD card; the frontend needs to set it with the `SetSDCard` method
* Close `NANDImage::CurFile` when move-assigning
- Whoops
* Add `Args.h`
- To construct a `NDS` or `DSi` with arguments
- Mostly intended for system files
* Fix incorrect `final` placement
* Refactor how `DSi`'s NAND and SD card are set
- Provide them via a `DSiArgs` argument in the constructor
- Give `DSi_MMCStorage` ownership of the `NANDImage` or `FATStorage` as needed, and expose getters/setters
- Replace `DSi_SDHost::Ports` with a `array<unique_ptr, 2>` to reduce the risk of leaks
- Store `DSi_MMCStorage`'s disk images in a `std::variant`
- The SD card and NAND image are no longer reset in `Reset()`; the frontend will need to do that itself
* Add getters/setters on `DSi` itself for its storage media
* Remove newly-unused `Platform::ConfigEntry`s
* Use `DSi::SetNAND` in the frontend
* Add `EmuThread::NeedToRecreateConsole`
* Document `NDSArgs` and give its fields default values
* Refactor how system files are loaded upon construction
- Pass `NDSArgs&&` into `NDS`'s constructor
- Use `std::array` for the emulator's BIOS images and the built-in FreeBIOS, to simplify copying and comparison
- Initialize the BIOS, firmware, and SD cards from `NDSArgs` or `DSiArgs`
- Add a new default constructor for `NDS` (not `DSi`) that initializes the DS with default system files
- Embed `FirmwareMem::Firmware` directly instead of in a `unique_ptr`
- `SPIHost` now takes a `Firmware&&` that it forwards to `FirmwareMem`
- Add `Firmware` getters/setters plus `const` variants for `NDS`, `Firmware`, and `FirmwareMem`
- Simplify installation of firmware
* Initialize the DSi BIOS in the constructor
- Change `DSi::ARM9iBIOS` and `ARM7iBIOS` to `std::array`
* Update the frontend to reflect the core's changes
* Remove `DSi_SDHost::CloseHandles`
* Pass `nullopt` instead of the empty string when folder sync is off
* Deduplicate ROM extraction logic
- `LoadGBAROM` and `LoadROM` now delegate to `LoadROMData`
- Also use `unique_ptr` instead of `new[]`
* Oops, missed some `get()`'s
* Move `NDS::IsLoadedARM9BIOSBuiltIn` to the header
- So it's likelier to be inlined
- Same for the ARM7 version
* Remove `NDS::SetConsoleType`
* Add `NDS::SetFirmware`
* Move `GBACart::SetupSave` to be `protected`
- It was only ever used inside the class
* Rename `GBACart::LoadSave` to `SetSaveMemory`
- Same for the cart slot
* Declare `GBACartSlot` as a friend of `GBACart::CartCommon`
* Revise `GBACartSlot`'s getters and setters
- Rename `InsertROM` and `LoadROM` to `SetCart`
- Add a `GetCart` method
* Clean up getters and setters for NDS and GBA carts
* Clean up how carts are inserted into the slots
- Remove setters that operate directly on pointers, to simplify error-handling (use ParseROM instead)
- Add overloads for all carts that accept a `const u8*` (to copy the ROM data) and a `unique_ptr<u8[]>` (to move the ROM data)
- Store all ROM and RAM data in `unique_ptr`
- Default-initialize all fields
- Simplify constructors and destructors, inheriting where applicable
* Refactor GBA save data insertion
- Make `SetupSave` private and non-virtual and move its logic to be in `SetSaveMemory`
- Add overloads for setting save data in the constructor
- Update the SRAM completely in `SetSaveMemory`
* Clean up `NDSCart::CartCommon::SetSaveMemory`
- Move its declaration next to the other `SaveMemory` methods
- Move its (empty) implementation to the header
* Add some comments
* Add Utils.cpp and Utils.h
* Rename some functions in Utils for clarity
* Add `GBACart::ParseROM` and `NDSCart::ParseROM` overloads that accept `unique_ptr<u8[]>`
- The `u8*` overloads delegate to these new overloads
- Also move `SetupSave` for both kinds of carts to be private non-virtual methods
* Finalize the `NDSCart` refactor
- Add `NDSCartArgs` to pass to `ParseROM`
- Add SRAM arguments for all retail carts
- Initialize SRAM inside the constructor
- Delegate to other constructors where possible
* Replace `ROMManager::NDSSave` and `GBASave` with `unique_ptr`
* Make both cart slots return the previously-inserted cart in `EjectCart`
- Primarily intended for reusing carts when resetting the console
* Make `NDS::EjectCart` return the old cart
* Initialize both cart slots with the provided ROM (if any)
* Make `NDS::EjectGBACart` return the ejected cart
* Clean up some comments in Args.h
* Rename `ROMManager::LoadBIOS` to `BootToMenu`
- Clarifies the intent
* Add `ROMManager::LoadDLDISDCard`
* Add a doc comment
* Refactor how the `NDS` is created or updated
- Rewrite `CreateConsole` to read from `Config` and load system files, but accept carts as arguments
- Fail without creating an `NDS` if any required system file doesn't load
- Add `UpdateConsole`, which delegates to `CreateConsole` if switching modes or starting the app
- Use `std::variant` to indicate whether a cart should be removed, inserted, or reused
- Load all system files (plus SD cards) in `UpdateConsole`
- Eject the cart and reinsert it into the new console if applicable
* Respect some more `Config` settings in the `Load*` functions
* Remove `InstallNAND` in favor of `LoadNAND`
* Fix some potential bugs in `LoadROMData`
* Oops, forgot to delete the definition of `InstallNAND`
* Add functions to get `FATStorageArgs`
- Not the cards themselves, but to get the arguments you _would_ use to load the cards
* Refactor `ROMManager::LoadROM`
- Load the ROM and save data before trying to initialize the console
* Clean up `ROMManager::Reset` and `BootToMenu`
- Let `EmuThread::UpdateConsole` do the heavy lifting
* Clean up `LoadGBAROM`
* Remove some unused functions
* Set the default DSi BIOS to be broken in `DSiArgs`
* Respect `Config::DSiFullBIOSBoot` when loading DSi BIOS files
* Remove some more unused functions
* Remove redundant `virtual` specifiers
* Refactor `NDSCart::CartCommon::Type()` to return a member instead of a constant
- One less virtual dispatch
- The cart type is read in `NDSCartSlot::DoSavestate`, which is a path downstream (due to rewinding)
* Remove a hash that I computed for debugging purposes
* Make `ByteSwap` `constexpr`
* Remove an unused `#include`
* Remove unnecessary functions from the NDS carts
- Mostly overrides that added nothing
* Default-initialize all NDSCart fields
* Make `GBACart::Type()` not rely on virtual dispatch
- `GBACartSlot::DoSavestate` calls it, and savestates can be a hot path downstream
* Don't forget to reset the base class in `CartGameSolarSensor::Reset()`
* Remove redundant `virtual` specifiers
* Default-initialize some fields in `GBACart`
* Fix ROMs not loading from archives in the frontend
- Whoops
* Change how the `Firmware` member is declared
* Forgot an include in Utils.cpp
* Rename `FirmwareMem::Firmware` to `FirmwareData` to fix a build error on Linux
- One of these days I'll convince you people to let me use `camelCaseMemberNames`
* Add `override` to places in `DSi_MMCStorage` that warrant it
* Fix firmware saving on the frontend
- Remove `GetConfigString` and `ConfigEntry::WifiSettingsPath` while I'm at it
* Add a non-const `GetNAND()`
* First crack at refactoring NDS and DSi into objects
- Remove all global/`static` variables in `NDS` and related classes
- Rely more on virtual dispatch when we need to pick methods at runtime
- Pass `NDS&` or `DSi&` to its constituent components where necessary
- Introduce some headers or move some definitions to break `#include` cycles
* Refactor the frontend to accommodate the core's changes
* Move up `SchedList`'s declaration
- Move it to before the components are initialized so the `map`s inside are initialized
- Fields in C++ are initialized in the order they're declared
* Fix a crash when allocating memory
* Fix JIT-free builds
* Fix GDB-free builds
* Fix Linux builds
- Explicitly qualify some member types in NDS, since they share the same name as their classes
* Remove an unnecessary template argument
- This was causing the build to fail on macOS
* Fix ARM and Android builds
* Rename `Constants.h` to `MemConstants.h`
* Add `NDS::IsRunning()`
* Use an `#include` guard instead of `#pragma once`
* Reorganize namespaces
- Most types are now moved into the `melonDS` namespace
- Only good chance to do this for a while, since a big refactor is next
* Fix the build
* Move TinyVector to a new file
- So it's less sensitive to #include ordering
* Forgot to include assert.h
* Refactor ARMJIT_Memory into an object
* Oops, forgot a declaration
* Refactor ARMJIT to be contained in an object
* Remove an unused function declaration
* Add a missing #include
* Remove a now-unused global
* Use ARMJIT_Memory's own memory access functions
* Fix some omissions in the ARM JIT
* Move libandroid to be a member of ARMJIT_Memory instead of a global
* Default-initialize most fields in ARMJIT_Compiler.h
* Define NOOP_IF_NO_JIT
* Finish refactoring the JIT to be object-oriented
* Move NDSCart-related global state into objects
- RAII will now do the heavy lifting
- Mark some methods as const or noexcept
* Move GBACart-related global state into objects (#1870)
- RAII will now do the heavy lifting
- Mark some methods as const or noexcept
- Once the `NDS` object is finalized, most of these `assert`s can go away
* Make AREngine::RunCheat public (#1872)
- I use it directly in melonDS DS to apply single cheats without using ARCodeFile
- Before the AREngine refactor I could just redeclare the function in my code
- Now I can't
* Split ROMList into a .cpp file
- Its definition in ROMList.h was causing multiple-definition linker errors
- Introduce ROMListSize, since you can't take a sizeof() of an extern declaration
- Mark ROMList and ROMListSize as const
* Update ReadROMParams to accommodate ROMList changes
* Split parsing and loading of NDS ROMs
- Introduce an NDSCartData class for parsing a ROM file
- Introduce InsertROM for loading a NDS cart
- Refactor LoadROM to use NDSCartData and InsertROM under the hood
* Reset cart state and initialize save memory in the NDSCartData constructor
- Otherwise there's no way to know about SRAM-specific attributes before inserting the game
* Add a comment to NDSCartData
* First crack at splitting parsing and loading for GBACart
* Add some logging calls for encrypting the secure area
* Log the XXH64 hash of the inserted NDS ROM
* Log the XXH64 hash of the secure area after decryption
* Add some logging to Key1_LoadKeyBuf
* Re-encrypt the secure area when inserting the cart, not when parsing it
- This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf)
* Load Key1_KeyBuf from memory, not from the file system
- Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point
* Add some helper query methods to NDSHeader
* Query the DSi region directly from the header instead of checking the ROM again
* Introduce a CartType enum
- So CartCommon::Type doesn't have to return magic numbers
* Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor
- That way the constructor doesn't rely on the config or on file I/O when loading homebrew
- This keeps the use of global state closer to one place
* Add non-const getters for the carts
* Add InsertROM overloads that accept unique_ptrs
* Fix a comment
* Rename member functions on NDSCartData and GBACartData to adhere to the convention
* Rename members on NDSCartData and GBACartData to adhere to the convention
* Fix build errors on some platforms
* Add NDSHeader::IsDSiWare
* Add a ROMListEntry parameter to the cart constructors
- To allow for looking up details of SRAM or expected ROM size
* Add some new getters to CartCommon
* Use the Header/Banner members instead of globals
* Make CartCommon abstract
- It's not supposed to be instantiated anyway
* Change the signature of CartCommon::Checksum
- It's neither overridden nor mutating
* Add some clarifying comments to NDSHeader
* Delete CartCommon::ROM in its destructor
- ParseROM copies its input and gives that copy to the cart object, so it's okay
* Add some getters to CartCommon
* Refactor NDSCart
- Get rid of NDSCartData
- Get rid of cart-specific global state within NDSCart (so registers are untouched)
- Refactor uses of removed global variables to use the Cart pointer instead
- Refactor ROMInfoDialog's icon functions to accept const arguments
* Return the cart pointer
- So *that's* why it was crashing. Whoops
- Why is this even allowed?
* Refactor GBACart
- Delete CartGame::ROM in the destructor
- Get rid of GBACartData
- Remove some global state
* Mark NDSCart::CartCommon::Type as const
* Slightly refactor GBACart::CartCommon
- Mark Type as const
- Use enum constants
- Make CartCommon itself abstract
* Mark CRC32's data parameter as const
* Mark GBACart::CartCommon::Checksum as const
* Use assert.h instead of cassert
- As demanded by the style guide
* Fix some includes to adhere to the style guide
* Get the ARM9 entry address directly from the header object
* Use more Header fields directly
* Rename some parameters to match the style guide
* Remove some unused includes
* Slightly change NDS_Header::IsHomebrew for clarity
* Add a clarifying comment
- In case it saves some poor bastard hours of fruitless work
* Expose GBA and NDS save memory
- Add GetSaveMemory and GetSaveMemoryLength functions
- Where unsupported, they return null and zero
also including:
* getting rid of shitty strings
* all new, cleaner ROM handling code
* base for DSi savestates
* GBA slot addons (for now, memory cart)
* Fix directory path when extracting from archive
* Don't create new dir in execution dir of melonds
* Create it beside the archive instead
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* ArchiveUtil : Use QT functions for I/O
* Make it more platform independent, cleaner
* Fixes permission related crash on linux
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* NDSCart : Abstract out common code in LoadROM()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Extract nds roms to memory
* Some stuff is still broken in the frontend
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* GBACart : Abstract out common code in LoadROM()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Extract gba roms to memory
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Integrate archive support with recent files
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* onClickRecentFile : Pause emu thread conditionally
* Don't pause at start of the function
* If user opens an archive and hits cancel, it won't pause
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Handle Resets when loading from archives
* Ask user to pick the rom(s) again (i.e. GBA & NDS)
when there are multiple files in the archive(s)
* Directly load if only 1 file
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Archive support for drag-n-drop
* Also recent files support for drag-n-drop
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* main : Allocate rombuffer objects on stack
* Less messy, decreases chances of memory leaks
* Underlying implementation of qbytearray uses heap (hopefully?)
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* GetSavestateName : Archive support
* Construct ssname from srampath (since rompath has archive name)
NOTE: In general, archive name != rom file name !!!!!!!!!!
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Add srl and dsi as "direct-load" formats
* Direct-load = anything not in an archive
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Don't use static functions
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Remove QT stuff from Util_ROM
* Also, during reset, directly load file from archive (no rom picker)
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Remove QT includes from FrontendUtil.h
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Util_ROM/LoadROM() : Use SetupDSiNAND()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Util_ROM/Reset() : Use strrchr()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Util_ROM : Put Archive stuff behind ifdefs
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* main: Set parent widget for archive dialog boxes
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Revert "Util_ROM/Reset() : Use strrchr()"
This reverts commit c8af6f066f.