Commit Graph

60 Commits

Author SHA1 Message Date
70a3243714 simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels individually for filtering. 2019-05-25 19:36:47 +02:00
8c93a45574 also support alpha-only fog 2019-05-25 13:45:00 +02:00
478ca019da implement fog correctly
also some base work for edgemarking
2019-05-25 13:43:06 +02:00
7cdeb7fa4e feeble, miserable little attempt at emulating fog 2019-05-25 04:28:00 +02:00
04f1809dd1 finish fixing shadows 2019-05-25 02:34:14 +02:00
182e123598 fix shadow bugs
bahaahah
2019-05-25 01:55:44 +02:00
9e2f47f4a0 fix more bugs 2019-05-24 02:35:25 +02:00
667dee6754 more code botching
it's less shitty tho

but still has bugs
2019-05-24 02:04:41 +02:00
db396e992b welp.
progress
2019-05-21 22:28:46 +02:00
b493c24128 remove reference to GL version 4.3 from filenames and namespaces 2019-05-20 00:05:37 +02:00