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82e42c5be7
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2D: mosaic
sprites might be mosaiced wrong, esp. rotscaled ones. blrgdfgdf
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2017-07-23 18:36:00 +02:00 |
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e6f5507c9e
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add some more GPU IO
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2017-07-23 15:31:09 +02:00 |
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cfb9e20fe1
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* bump version number
* BLDALPHA is readable
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2017-07-16 03:47:44 +02:00 |
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93ab7064b2
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2D: implement large BG, fix non-large bitmap BG. fixes #61
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2017-07-05 19:31:13 +02:00 |
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209a639461
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2D: implement enough of mode6 to fix #65 -- shows 3D layer. large BG still needs to be done.
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2017-06-28 17:01:20 +02:00 |
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4afac28263
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proper display FIFO emulation
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2017-06-26 11:02:10 +02:00 |
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bc70f00372
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windows!
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2017-04-09 03:35:32 +02:00 |
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68eb4f6caf
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* implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
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2017-03-24 20:53:01 +01:00 |
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cc86aa57ae
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fix that bug where NSMB's backgrounds lagged one frame behind
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2017-03-21 02:11:49 +01:00 |
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2150240cbd
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implement some obscure DMA types
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2017-03-20 22:18:35 +01:00 |
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8a4ed8f41c
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
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