Commit Graph

15 Commits

Author SHA1 Message Date
36f4cdbbbf get the OpenGL renderer going.
sorta.

(also make the blackmagic_II branch obsolete in the process)
2020-05-25 18:25:50 +02:00
83f8e11bc1 update copyright years 2020-02-14 20:18:08 +01:00
36f1e6f475 remove glBindImageTexture (4.2) 2019-06-30 16:57:30 +02:00
2b3ca2089f take the OSD shito somewhere 2019-06-03 16:45:55 +02:00
43e3e53afc fix some shito 2019-06-02 21:45:36 +02:00
06e08b053f do binding of VS inputs and FS outputs before linking shader programs, as per OpenGL standard.
should fix the rendering issues with strict drivers (AMD, Intel).
2019-05-31 02:26:13 +02:00
65ccf2a717 blarg 2019-05-31 19:29:48 +02:00
891ab9fd3c Linux: start getting somewhere with the whole OpenGL shito 2019-05-28 19:48:59 +02:00
99dbbb0b04 gfghfshdf 2019-05-25 22:23:43 +02:00
478ca019da implement fog correctly
also some base work for edgemarking
2019-05-25 13:43:06 +02:00
182e123598 fix shadow bugs
bahaahah
2019-05-25 01:55:44 +02:00
139c2d24ec burp 2019-05-20 22:24:11 +02:00
8bf4557175 make screen shaders work with OpenGL 3.1 2019-05-17 15:47:40 +02:00
f2725791d8 preliminary, shitty, code for drawing the main window with OpenGL 2019-05-16 00:30:55 +02:00
256b8cb69c botch GL support. 2019-05-15 19:49:21 +02:00