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36f4cdbbbf
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get the OpenGL renderer going.
sorta.
(also make the blackmagic_II branch obsolete in the process)
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2020-05-25 18:25:50 +02:00 |
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83f8e11bc1
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update copyright years
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2020-02-14 20:18:08 +01:00 |
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36f1e6f475
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remove glBindImageTexture (4.2)
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2019-06-30 16:57:30 +02:00 |
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2b3ca2089f
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take the OSD shito somewhere
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2019-06-03 16:45:55 +02:00 |
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43e3e53afc
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fix some shito
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2019-06-02 21:45:36 +02:00 |
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06e08b053f
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do binding of VS inputs and FS outputs before linking shader programs, as per OpenGL standard.
should fix the rendering issues with strict drivers (AMD, Intel).
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2019-05-31 02:26:13 +02:00 |
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65ccf2a717
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blarg
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2019-05-31 19:29:48 +02:00 |
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891ab9fd3c
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Linux: start getting somewhere with the whole OpenGL shito
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2019-05-28 19:48:59 +02:00 |
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99dbbb0b04
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gfghfshdf
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2019-05-25 22:23:43 +02:00 |
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478ca019da
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implement fog correctly
also some base work for edgemarking
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2019-05-25 13:43:06 +02:00 |
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182e123598
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fix shadow bugs
bahaahah
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2019-05-25 01:55:44 +02:00 |
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139c2d24ec
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burp
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2019-05-20 22:24:11 +02:00 |
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8bf4557175
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make screen shaders work with OpenGL 3.1
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2019-05-17 15:47:40 +02:00 |
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f2725791d8
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preliminary, shitty, code for drawing the main window with OpenGL
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2019-05-16 00:30:55 +02:00 |
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256b8cb69c
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botch GL support.
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2019-05-15 19:49:21 +02:00 |
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