Commit Graph

842 Commits

Author SHA1 Message Date
4a0f6b3b4b jit: fix thumb hi reg alu and mcr halt
+ mcr/mrc aren't always, msr_imm is never unk on ARM7
2020-04-26 13:03:10 +02:00
9d180c7bbc jit: decrease blockcache AddrMapping size for ARM9 2020-04-26 13:03:09 +02:00
be8846e31a jit: fix misc static branch things 2020-04-26 13:03:08 +02:00
54985be157 jit: LDM/STM keep proper stack alignment 2020-04-26 13:03:08 +02:00
8ddc4d5904 jit: fix BLX_reg with rn=lr 2020-04-26 13:03:07 +02:00
411fb57c07 jit: add compile option 2020-04-26 13:03:06 +02:00
360317be8c jit: remove unnessary files from dolphin 2020-04-26 13:03:04 +02:00
9d76d63af5 jit: make everything configurable 2020-04-26 13:03:03 +02:00
dcf6e1cad2 jit: fix linux 2020-04-26 13:03:01 +02:00
6f0dcad4f6 jit: fix wrongly placed const 2020-04-26 13:03:01 +02:00
9b3c14b58a jit: SMULL and SMLAL 2020-04-26 13:03:00 +02:00
2efab201e9 jit: LDM/STM finally(!) working + MUL, MLA and CLZ 2020-04-26 13:02:59 +02:00
c58fdbd66b jit: branch instructions 2020-04-26 13:02:58 +02:00
ff97211114 jit: thumb block transfer working
also pc and sp relative loads and some refactoring
2020-04-26 13:02:57 +02:00
2c44bf927c JIT: most mem instructions working
+ branching
2020-04-26 13:02:57 +02:00
5f932cdf48 JIT: compilation of word load and store 2020-04-26 13:02:56 +02:00
ff901141e7 jit: correct cycle counting for thumb shift by reg 2020-04-26 13:02:55 +02:00
ebce9f035f JIT: implemented most ALU instructions 2020-04-26 13:02:55 +02:00
c5c342c009 JIT: base
all instructions are interpreted
2020-04-26 13:02:53 +02:00
d2f05cd30f prepare JIT beta branch 2020-04-26 13:02:26 +02:00
4b57416552 Windows: explicitly link gdi32 2020-04-12 17:15:39 +02:00
a6150a9a9e Use pkg-config to find SDL2 on Windows 2020-04-12 16:59:06 +02:00
ec6e4a2d1e GPU3D: more accurate viewport transform (emulate quirk with W greater than 0xFFFF) 2020-04-12 16:40:08 +02:00
33b4cdb077 GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH) 2020-04-12 14:01:43 +02:00
4c560f3324 GPU3D: swap vin and vout during clipping, giving results that are closer to hardware.
fixes #598 and also fixes #379
2020-04-11 23:56:36 +02:00
d412630a49 should probably be a strncmp() and not strncasecmp() 2020-03-30 13:28:51 +02:00
d2cae446b9 Merge branch 'master' of https://github.com/Arisotura/melonDS 2020-03-30 11:05:09 +02:00
104b2a03aa properly handle ROMs with encrypted secure area 2020-03-30 11:04:50 +02:00
ab911571e0 Update main.cpp 2020-02-26 03:56:03 +01:00
5f99a68151 detect whether we are running the game 2020-02-24 18:31:44 +01:00
8b1caae852 flesh shit out for loading a cheat file 2020-02-24 17:56:01 +01:00
228c625e62 fix teh comment 2020-02-24 17:42:05 +01:00
3eb613650d change ParseTextCode() so we can specify the length of an individual AR code within a bigger string. 2020-02-16 11:21:45 +01:00
3a4947fbbe also that might have been bad for security. who knows. 2020-02-15 17:26:48 +01:00
e40d414c56 now we can even parse the code from a text code. bahaahhhh 2020-02-15 16:20:53 +01:00
ed39122c67 Arisotura will you ever clean up after yourself. this is like your goddamn apartment, it's a mess. 2020-02-15 16:07:13 +01:00
51dbb7165e finish the AR interpreter, I guess
or mostly
2020-02-15 00:36:22 +01:00
85a6a5bb38 * add support for a bunch of codes (all of them minus the loop shit, really)
* hook it betterer so it doesn't asplode
2020-02-14 23:34:26 +01:00
eb44833171 well, more AR shito 2020-02-14 21:19:36 +01:00
83f8e11bc1 update copyright years 2020-02-14 20:18:08 +01:00
d0b27178f1 miserable, feeble little attempt at executing AR codes.
also, it's hardcoded. probably not a good thing.
2020-02-14 20:13:06 +01:00
106b9a6f24 lay base for AR cheatzorz. baahahhhh 2020-02-14 19:26:52 +01:00
2944575cbc Merge pull request #544 from i404788/master
Fix hanging UI when `null` addr
2020-02-14 14:30:54 +01:00
da0afbde88 Use different icon location
"pixmaps" is the deprecated, legacy-only location. "hicolor" is the current, proper location that supports multiple resolutions which we now use
2020-01-30 17:25:08 +01:00
2c51a49527 Merge pull request #546 from nadiaholmquist/feature/unix-xdg
Make melonDS properly installable systemwide on UNIX systems
2020-01-28 21:37:36 +01:00
12732aa51b Merge pull request #550 from rzumer/slot2
Support GBA game cartridges for DS connectivity
2020-01-28 21:32:29 +01:00
3984491cce * prevent potential race condition while changing window title
* cap framerate at 1000FPS

fixes #547
2019-12-30 13:29:19 +01:00
22d11209b0 Split GBA Reset and Eject logic into two sets
This allows solving some crashes and provides more
flexibility in how GBA cartridges change state between
soft and hard resets. Since save states including GBA
data do not carry over the original save file path,
and the GBA cartridge is being reset along with the other
parts of the system, this is needed to avoid losing
the GBA state on reset following a state load, while
preserving the behavior where cartridges are ejected
when calling Stop().
2019-12-22 16:01:13 -05:00
f380767fab Only store the GBA ROM header in save states
Also fix some potential crashes due to SRAM
state not being cleared correctly on state load.
2019-12-22 14:13:10 -05:00
a57ba1368e Skip saving/loading GBA flash state if SRAM is null 2019-12-22 11:45:11 -05:00