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7081c2de65
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readd vram invalidation through display capture
also remove stray printf
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2021-01-07 22:39:36 +01:00 |
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66cec85a9a
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GPU: forward BG0HOFS to internal rendering engine register for 3D layer scroll (only when the rendering engine is enabled).
fixes #840
thank you RSDuck and Hydr8gon for your insight into this.
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2020-12-10 19:12:08 +01:00 |
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e34ce013df
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only start display capture on first line
fixes Spearpillar in Pokemon D/P/Pt
also fixes #782 and #474
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2020-12-09 22:45:16 +01:00 |
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d2cfd71c32
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rename the class as well
this is getting emberassing
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2020-12-07 18:45:50 +01:00 |
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77996879a8
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rename GPU2DSoft.cpp to GPU2D_Soft.cpp
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2020-12-07 18:34:42 +01:00 |
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