Commit Graph

14 Commits

Author SHA1 Message Date
48cf9eb805 make it a menu option while we're at it 2017-09-21 04:08:03 +02:00
0df3a29374 * FPS counter displays target framerate
* fix potential hang and out-of-bounds drawing when VCount is modified during drawing
2017-07-21 10:19:56 +02:00
b5784540ab move HBlank 48 cycles later 2017-06-26 22:01:29 +02:00
4afac28263 proper display FIFO emulation 2017-06-26 11:02:10 +02:00
529039f766 * delay 3D rendering a bit (fixes Monster Trucks flickering)
* remove logging for ITCM/DTCM
2017-05-27 23:47:20 +02:00
4b3caedbe7 first attempt at threading the 3D renderer 2017-05-23 23:38:28 +02:00
f54f54fb7e add support for writing to VCount. incl. fucked-up display and altering framerate accordingly. 2017-05-10 02:21:02 +02:00
bc70f00372 windows! 2017-04-09 03:35:32 +02:00
68eb4f6caf * implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
2017-03-24 20:53:01 +01:00
3dd79d63f1 start 3D rendering at scanline 215. fixes Worms2D. 2017-03-21 11:45:12 +01:00
cc86aa57ae fix that bug where NSMB's backgrounds lagged one frame behind 2017-03-21 02:11:49 +01:00
2150240cbd implement some obscure DMA types 2017-03-20 22:18:35 +01:00
a56bf5c76c make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed, aging cart tests get further...) 2017-03-20 17:39:42 +01:00
8a4ed8f41c reorganize repo, move shit around 2017-03-16 23:01:22 +01:00