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956c2c5d86
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finalize the GL/software switch
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2019-05-25 19:47:19 +02:00 |
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70a3243714
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simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels individually for filtering.
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2019-05-25 19:36:47 +02:00 |
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8a63c76f4f
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of course
I'm a complete and absolute fucking idiot
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2019-05-24 02:41:24 +02:00 |
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9e2f47f4a0
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fix more bugs
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2019-05-24 02:35:25 +02:00 |
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0bb3321262
|
getting somewhere??
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2019-05-24 02:29:16 +02:00 |
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79ea104931
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properly recreate window based on changes to either video output method or 3D renderer
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2019-05-24 02:12:46 +02:00 |
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667dee6754
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more code botching
it's less shitty tho
but still has bugs
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2019-05-24 02:04:41 +02:00 |
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e5236f0cde
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add API for getting/setting window size
bahahahaaa
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2019-05-23 22:50:46 +02:00 |
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3915b8cb4e
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botch the code
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2019-05-23 22:41:21 +02:00 |
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db396e992b
|
welp.
progress
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2019-05-21 22:28:46 +02:00 |
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c835b24f07
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modify libui GL support so that it will be compatible with GTK
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2019-05-21 14:53:22 +02:00 |
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139c2d24ec
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burp
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2019-05-20 22:24:11 +02:00 |
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f5a7cb71fd
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also, do master brightness
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2019-05-18 01:42:50 +02:00 |
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de287825ee
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start work on display capture
also fix a bug in the compositing shader
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2019-05-17 22:50:41 +02:00 |
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8bf4557175
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make screen shaders work with OpenGL 3.1
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2019-05-17 15:47:40 +02:00 |
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72920bb763
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fix 3D on bottom screen
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2019-05-16 22:04:27 +02:00 |
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c1746f0c60
|
BAHAHAHHHH
HARK HARK HARK
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2019-05-16 20:58:07 +02:00 |
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c81bcccadc
|
BAHAHAHAHAHAHAHAA
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2019-05-16 16:27:45 +02:00 |
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f2282e9e32
|
Arisotura is a fucking derp
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2019-05-16 01:46:09 +02:00 |
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4b874cc440
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make GL renderer able to coexist with GL screen drawing
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2019-05-16 01:08:53 +02:00 |
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f75106c61b
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don't hardcode screen sizes
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2019-05-16 00:46:50 +02:00 |
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f2725791d8
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preliminary, shitty, code for drawing the main window with OpenGL
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2019-05-16 00:30:55 +02:00 |
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256b8cb69c
|
botch GL support.
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2019-05-15 19:49:21 +02:00 |
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a89366cb5a
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begin butchering uiArea
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2019-05-15 16:43:56 +02:00 |
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02b4919005
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resolution switch somewhat functional
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2019-05-12 17:43:39 +02:00 |
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f5ba35ca9f
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don't scale the screen gap
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2019-05-12 16:47:34 +02:00 |
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0a464c504d
|
de-hardcode the GL renderer.
init framebuffer to black.
fix bugs.
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2019-05-12 16:32:53 +02:00 |
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2a0bc4e700
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make GPU2D somewhat more flexible. change LineScale to be log2.
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2019-05-12 15:45:58 +02:00 |
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c88981b589
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split framebuffer.
setup doublebuffering inside GPU.cpp.
avoid copying a whole framebuffer every frame. better performance at higher res.
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2019-05-12 15:01:40 +02:00 |
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939a376389
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add relevant config entries
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2019-05-12 04:40:44 +02:00 |
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39080be9b7
|
draft video settings dialog with the envisioned features
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2019-05-11 16:12:57 +02:00 |
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b730bb8902
|
welp
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2019-05-11 15:36:42 +02:00 |
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858c0eecb9
|
scale screen gap
also moar optimization...
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2019-05-11 01:46:38 +02:00 |
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b74587a482
|
* optional path for chunked rendering (might be faster, but not always)
* fix bugs
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2019-05-10 16:30:20 +02:00 |
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83331bc7e5
|
lay base for hi-res rendering
IT'S A PILE OF HACKS
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2019-05-03 19:28:15 +02:00 |
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4bf75a8d8e
|
glörg
|
2019-04-01 04:52:03 +02:00 |
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1f13d9ce80
|
* move GL init to main thread
* fix potential bug causing the screen bitmap to be created twice
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2019-04-01 04:50:48 +02:00 |
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f8751bd1fb
|
first attempt at things
(also fix softrenderer reset)
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2019-04-01 02:51:31 +02:00 |
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f1628b98de
|
adding that file might be good, too
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2019-03-31 21:54:42 +02:00 |
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b48fe5909b
|
* add some GL base to libui (only for Windows for now)
* make the Codeblocks project a bit less braindead (don't repeat libraries for each build target)
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2019-03-31 21:54:14 +02:00 |
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75f8cbf953
|
draft API for OpenGL shito in libui
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2019-03-31 21:15:45 +02:00 |
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fe29bfad44
|
fix stupid compilation issues on Linux
|
2019-03-30 16:51:32 +01:00 |
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2a2e6a0c76
|
fix potential memleak under Windows
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2019-03-30 12:33:10 +01:00 |
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60a728283e
|
* remove EmuDirectory from the core
* rework OpenLocalFile(), make the code more elegant, also fixes #352
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2019-03-27 13:54:33 +01:00 |
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f08b87b41f
|
* move melon_fopen_local() to Platform.cpp
* make it require that the file already exist (hopefully fixing config saving bug)
* finally axe melon_fopen.cpp
|
2019-03-27 13:34:26 +01:00 |
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6d7e80b677
|
move melon_fopen() to Platform.cpp
melon_fopen_local() will need fixoring
|
2019-03-27 04:23:03 +01:00 |
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c43574207a
|
add pcap code for Linux. fix bugs.
|
2019-03-26 02:53:17 +01:00 |
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f86782cc2e
|
make it compile under Linux.
it shits itself tho.
|
2019-03-26 01:58:03 +01:00 |
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d67437a11e
|
remove aggressive logging
|
2019-03-26 01:44:27 +01:00 |
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211aa8ebb1
|
not gonna need that crap
|
2019-03-17 01:29:55 +01:00 |
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