Commit Graph

1810 Commits

Author SHA1 Message Date
37e5e2c3c0 Account for the screen gap being scaled with the window size
Fixes #1430
2022-09-25 20:48:40 +02:00
86786738cc properly make the DSi NAND instance-unique 2022-09-23 22:53:23 +02:00
fc11258071 remove Windows console shito we don't need anymore 2022-09-22 20:33:32 +02:00
b1e4bd5520 merge local_wifi (#1516)
* attempt at betterer wifi

* add preliminary sync mechanism
* fix gaps in wifi implementation

* move local-MP comm to its own module instead of cramping Platform.cpp

* remove some stupid cruft

* as you wish, Sorer

(starting work on shared-memory system)

* shared-memory IPC that actually works (albeit Windows-only for now)

* shut up logging from NULL writes on ARM7 (ffs Nintendo learn to code)

* get this somewhat good

* leave client sync mode when host deauths. makes download play actually work.

* start implementing MP-comm error handling

* * add MP-reply error counters
* feeble attempt at fixing slowdown/desync/etc problems

* somewhat better exchange/sync method

* * when entering power-saving mode, be sure to finish transferring the current frame first
* fix misc bug due to old cruft leftover

makes for a more stable connection

* remove a bunch of cruft

* set wifi time interval to 34 cycles instead of 33. games seem sensitive to the general timing of wifi vs the rest of the system, and this seems to make things run better, atleast until I rewrite this to use a proper scheduler.

* more graceful handling of disconnects

* deal with FIFO overflow more gracefully

* BAHAHAHAHAHAHAHAHHHH

THE SNEAKY BASTARDS

so, when the DS receives a beacon with the right BSSID

that beacon's timestamp is copied to USCOUNTER

* attempt at making the connection process smoother for weird games

* * begin adding POWCNT2, only applies to wifi for now
* begin work on wifi scheduler

* implement the shitty timers

* add the RF wakeup thing

* begin work on receiving frames. for now it can just receive melonAP beacons, but hey, it's a start.

* add enough TX functionality that online wifi is a possibility again.

* there are problems with this scheduler thing. committing it anyway

* kind of a rollback... we're gonna work out a compromise on this, I guess

* don't transmit shit if RXCNT.bit15 isn't set

* move RX-finish to its own function. more accurate filtering. implement RXFILTER.

* remove some cruft

* fix some of the shittiness when trying to connect more than two players

* fix some more shittiness

* fix more wifi shittiness (mainly don't try to receive shit while sending a frame)

* run wifi every 8µs. improves performance.

* fix IRQ14/IRQ15

* make this work under Linux

* Make it work on macOS, for now using a custom sem_timedwait
implementation.

If anyone knows anything about mach ports and have an idea for how to
make this work using mach IPC, please do let me know.

* 25ms seems like a good timeout

* begin work on proper multiplayer UI shito.

for now, determine a global instance ID, and derivate the system MAC from it. remove 'randomize MAC' option.

* finish removing RandomizeMAC

* lay groundwork for instance-unique config

* work some on the UI... make it not labelled Fart

* more UI work: make it explicit that some things are instance-unique

* separate firmware files for multiplayer instances

* make instances save to different save files, too

* more UI work, make things somewhat less shitty

* lay base for the multiplayer settings dialog

* actually hook up most of that dialog

* actually implement the fun audio settings

* ensure all the wifi shit is properly savestated and reset. properly update timings for the wifi region when wifi is disabled.

* add more fun labels

* * ignore WEP frames if WEP is off
* implement RX_LEN_CROP

* fake enough of WEP processing to make Inazuma Eleven work

* * do not copy more ROM banner data than actually needed
* avoid trying to read out of bounds if the banner offset is bad

* Fix oversight with the preferences action causing the build to fail on macOS

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2022-09-22 20:32:27 +02:00
b5073e6014 lol oops 2022-09-18 23:39:19 +02:00
61de50069b Fix handling of utf16 title strings in ROMInfoDialog
Title strings should be null-terminated.
Read the string up until this point instead of reading the full 128 characters.
(Also fix the .ui file of ROMInfoDialog to prevent it from being too wide.)
2022-09-02 11:57:49 +01:00
c3bd1d2e83 Fix reading banner from homebrew ROMs
Some homebrew ROMs do not have a banner, and use a null value to indicate this.
Do not attempt to read the banner when this is the case.
2022-09-02 11:47:12 +01:00
ce68e883c4 for all people who hate speed, here you can build melonDS again 2022-08-22 00:44:48 +02:00
32609bbc98 invalidate JIT blocks in ARM7 WVRAM when it's remapped 2022-08-22 00:39:08 +02:00
d56219c33c fix SCFG_MC cartridge inserted bit 2022-08-21 22:11:22 +02:00
22b312bc43 implement 8- and 16-bit DSi AES register accesses
fixes NAND access through Godmode9i
2022-08-21 21:31:11 +02:00
4c97731468 fix last commit for when no SD is inserted 2022-08-21 19:55:23 +02:00
334fc1717d fix DSi SD newly inserted/removed IRQ bits
we don't support SD card hot swapping and SDIO wifi is always inserted, so those bits are always zero
special thanks to Evie
2022-08-21 19:52:23 +02:00
f0657e1a9b basic implementation of SNDExCnt
isn't hooked up to the DSP or microphone though
fixes memory abort in TwilightMenu
2022-08-21 16:40:30 +02:00
3ad5f3e22e Fix Windows debug builds not having a console because something, probably some library's CMake script, sets -mwindows when it shouldn't. 2022-08-17 20:04:43 +02:00
5baf5fe77b a bit of refactoring around ScreenHandler
also gets rid of that annoying warning about const char* being converted to char*
2022-08-05 20:22:10 +02:00
2ba7f961a6 Apply strong focus policy to joystick mapping button as well. Fixes #1491 2022-07-31 21:18:08 +02:00
98903f8076 fixes editor warnings about undefined types in a bunch of files 2022-07-27 18:55:59 +02:00
457dd56b88 constexpr-s the DMA timing tables (#1489) 2022-07-27 17:01:31 +02:00
f5c1094d03 Fix triggers being recognized as negative analog stick values when assigning an input if the axis is moved too slowly. 2022-07-07 23:18:56 +02:00
35cbda9001 GL: Fix 16x resolution on macOS 2022-06-02 00:55:29 +02:00
f85925fcd6 Add 3DS 16:10 aspect ratio and refactor GUI aspect ratio code 2022-05-23 16:59:50 +02:00
94b33c924e Modernize CMake build system (#1434)
These changes modernize the CMake build system to (hopefully) match newer best practices

* Library linking is simpler and more automatic because of using imported targets
* Multi-configuration builds should be supported (Ninja Multi-Config, Visual Studio, etc. generators)
* Clean up build options using cmake_dependent_option
* Let CMake do its job in more cases, like finding the math/dl libraries and detecting and enabling LTO support
* Remove platform-specific kludges like the Fedora/flatpak LTO workaround and a bunch of Windows stuff
* Simplify Windows static builds
* Consistent formatting
2022-05-21 19:54:55 +02:00
4cc34121b0 Update teakra (fixes #1441) 2022-05-13 20:31:24 +02:00
ed2121d7ec Accomodate top/bottom only lzyout when setting screen size 2022-04-20 15:50:01 +02:00
529a690089 fix potential issues with 32bit GPU writes 2022-04-10 15:11:30 +02:00
0294bcb5f2 add support for the mainRAM mirror at 0x0C000000 in DSi mode, makes SM64DSi work correctly 2022-04-10 14:54:40 +02:00
b572d8cd70 add support for GXFIFO NDMA 2022-04-10 02:15:49 +02:00
0feed13cc4 close gaps in VRAM mapping 2022-04-09 19:40:35 +02:00
86f725f2f2 master brightness has different biases (are you serious, Nintendo)
also add all these biases to the OpenGL compositor
2022-04-08 01:08:19 +02:00
f6a55354fa remove some cruft 2022-04-08 00:34:07 +02:00
879695070a make blending/fade accurate too (not quite sure about the 3D one) 2022-04-01 13:57:28 +02:00
1dfcf2010a Merge branch 'master' of github.com:Arisotura/melonDS 2022-04-01 12:54:58 +02:00
d296f2832c make display-capture blending accurate to hardware 2022-04-01 12:54:47 +02:00
02b859ad9d Disable firmware overrides UI when override checkbox isn't checked 2022-03-28 00:55:18 +02:00
5ca8728cbf save WFC settings when using default firmware. fixes #1401, also fixes #1336 2022-03-22 23:21:45 +01:00
599deeb2b8 default firmware: in DSi mode, emulate more compatible DWM-W015 instead of DWM-W024 2022-03-20 18:13:32 +01:00
709a5980ed FreeBIOS: add VRAM-compliant LZ77 decompressor. fixes #1353 2022-03-14 19:42:30 +01:00
3756f3cb1f make invalid SPI memory commands return 0xFF. fixes #1366 (Dementium II checks the results of RDSR, RDID and cmd 00 to determine what kind of backup memory is present) 2022-03-14 18:08:29 +01:00
5415f8a746 what. 2022-03-14 11:51:10 +01:00
d8f87df2b7 DISPCAPCNT is writable at any time 2022-03-14 01:09:07 +01:00
fb7bea06f8 fix some gaps in the SPI/cart implementations 2022-03-14 00:27:03 +01:00
f7fa0dda50 * support patching multiple DLDI interfaces
* fix the DLDI size entry
fixes the Smash demo
2022-03-12 21:52:29 +01:00
cce9de5ee1 BLARG 2022-03-08 14:42:02 +01:00
fe96944fc0 insert wacky commit message 2022-03-08 12:03:16 +01:00
2eec033c72 save battery levels to config 2022-03-07 21:08:54 +01:00
532b1c967a fix up the power management dialog 2022-03-07 21:08:54 +01:00
9394dde67a fix copyright headers 2022-03-07 21:08:54 +01:00
2569c67a13 Add support for changing the DS and DSi battery level
The DS battery level is configured via the SPI Power Management Device,
and the DSi's is configured via the I2C BPTWL. Add support for changing
these registers and add the "Power Management" dialog in the UI.
2022-03-07 21:08:54 +01:00
c3adf6f606 Improve DSiWare save creation (#1375) 2022-03-07 21:08:29 +01:00