c5c342c009
JIT: base
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all instructions are interpreted
2020-04-26 13:02:53 +02:00
104b2a03aa
properly handle ROMs with encrypted secure area
2020-03-30 11:04:50 +02:00
5f99a68151
detect whether we are running the game
2020-02-24 18:31:44 +01:00
83f8e11bc1
update copyright years
2020-02-14 20:18:08 +01:00
106b9a6f24
lay base for AR cheatzorz. baahahhhh
2020-02-14 19:26:52 +01:00
f257b007a2
Properly pass through GBA GPIO writes
2019-12-10 19:10:14 -05:00
5ad85f15c1
Add a framework to support non-SRAM GBA saves
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The support is not yet there, but at least
we should not read or write bogus data.
2019-12-09 04:58:54 -05:00
62b9f51e23
Handle GBA cartridge SRAM writes
2019-12-08 21:20:01 -05:00
968768042e
Properly init/deinit the GBA slot
2019-12-08 15:30:56 -05:00
d86ee1d5bf
Add GBA cart model and allow reading from it
2019-12-08 15:30:07 -05:00
f21347c918
Fix GBA memory values on deselected CPU
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Previously, the GBA memory was 0xFF-filled
on both CPUs. However, GBATEK reports that
the deselected CPU is 0x00-filled, and that
some titles depend on this behavior to
function properly.
2019-12-08 12:33:02 -05:00
6c7c037b20
Fix division edge case
2019-08-24 11:52:24 -04:00
592e493a7a
input: don't check modifiers for regular input
2019-07-09 18:39:50 +02:00
49b2f8d969
raise kMaxIterationCycles to 64
2019-06-25 02:05:48 +02:00
6d01677a57
add 32bit writes to some IO ports. fixes #313
2019-06-20 13:57:14 +02:00
00a5576492
fasterer IRQ check. clean up code.
2019-06-08 22:16:51 +02:00
75f8cbf953
draft API for OpenGL shito in libui
2019-03-31 21:15:45 +02:00
b9703d2e8f
fix CP15 control reg init during direct boot (fixes LMNTS demo regression)
2019-03-30 23:49:22 +01:00
f08b87b41f
* move melon_fopen_local() to Platform.cpp
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* make it require that the file already exist (hopefully fixing config saving bug)
* finally axe melon_fopen.cpp
2019-03-27 13:34:26 +01:00
93d51b0cbc
start work on non-direct mode. reply to DHCP discover frame.
2019-02-23 13:41:51 +01:00
b0efde8bf7
also, update copyright name
2019-01-22 15:58:29 +01:00
669247e8c8
redesign main emu loop to use timestamps instead of being a trainwreck
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* cleaner code
* faster in some cases
* more accurate (on-demand compensation for timers and GPU)
* less prone to desyncs
* overall betterer
2019-01-05 05:28:58 +01:00
dd30b417b8
implement proper support for POWCNT1.
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fixes #260
2018-12-18 17:04:42 +01:00
71bbb35bbf
watch your debug code better, you derp
2018-12-18 02:00:50 +01:00
694d6cafa2
fix STRD_POST (dumbest copypaste bug of the year)
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fixes #276
2018-12-18 01:56:21 +01:00
cb1e6ce750
proof-of-concept code for closing/opening lid.
2018-12-14 02:36:57 +01:00
aa8c84f040
* correct romlist.bin (Club Penguin Herbert's Revenge EUR uses 4K EEPROM, not 64K)
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* support 32bit reads to POWCNT1 (and also POSTFLG)
fixes #300
(insert sparta meme)
2018-12-13 15:03:06 +01:00
548432c364
add code to support GBA slot reads for later
2018-12-12 19:43:29 +01:00
758bed93bc
preliminary microphone code. requires an actual microphone. resulting audio is farty and blargy as fuck.
2018-12-12 16:33:40 +01:00
a8f2267a18
zarg
2018-12-12 03:09:48 +01:00
e7a4fe11ed
add nocashPrint type shit
2018-12-12 02:48:37 +01:00
3101bd595f
add missing shit to savestates. bump the version up.
2018-12-11 21:50:28 +01:00
40f3f91368
move config-file seeking code to its own thing.
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look also into the same directory as melonDS. make it the preferred place for storing melonDS.ini.
rewrite WinMain() wrapper.
2018-12-11 21:34:05 +01:00
3dd8c7b152
finish the work on the main loop. finally fix all cases of desync I could find. also add #ifdef'd debug code to check for desyncs.
2018-12-11 15:56:34 +01:00
78d384a754
temp commit
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almost done killing ARM9/ARM7 desync, f
2018-12-11 03:08:46 +01:00
aba4610d45
fix bugs
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still kinda shitty tho. like, we lost enough timer accuracy to have visible effects (aging cart tests that fail, FMVs that play too slow, etc)
2018-12-09 01:46:10 +01:00
b569c03884
make it fasterer
2018-12-09 01:26:51 +01:00
29bca33bc6
take it somewhere.
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still need to speed it up a tad.
2018-12-09 01:17:05 +01:00
c6fb152d80
start devolving things.
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also implement proper DMA timings.
will not build. don't try.
2018-12-08 22:33:41 +01:00
86dae1a25c
make this other branch where we're going to actually make it usable
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but it'll be a gross hack
2018-12-08 20:27:00 +01:00
172fb4876a
begin work on general timing renovation. way shitty because it behaves as if caches were off, so everything will be slow as shit.
2018-12-04 17:54:10 +01:00
46d5a31275
well yeah that's what I thought
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GXFIFO stalls don't stall the ARM7
2018-11-24 05:23:35 +01:00
7b48ce5b75
* fix possible issues with GXFIFO stalling
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* rework GPU timings, now almost same as hardware. display lists generally execute faster. not finished. not bad for a start tho.
* Rayman RR2 is still getting sound streaming issues. I don't think GXFIFO stalls are supposed to halt the ARM7. that doesn't make sense and would mess badly with sound since it's also using the ARM7 bus.
2018-11-24 02:29:25 +01:00
a9e7f8bc5b
add proper support for GXFIFO stalls.
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bad games that blast the GXFIFO and overflow it:
* Super Mario 64 DS
* Rayman RR2
latter seems to get its music streaming crapoed.
2018-11-23 22:21:41 +01:00
27e1ca4103
beginning timing renovation.
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smarter Reschedule().
gotta start somewhere, I guess.
2018-11-09 14:10:06 +01:00
7ba32ea076
make the ARM clock shift configurable. nothing fancy there, just paving the way for DSi support later.
2018-11-07 18:38:54 +01:00
b4165cc0a9
3D: keep the rasterizer from accidentally going out of bounds when given very flat X-major edge slopes.
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this, by a fucking shitshow of butterfly effect, ends up fixing #234 . technically, the rasterizer was going out of bounds, which, under certain circumstances, caused interpolation to shit itself and generate Z values that were out of range (but still ended up in the zbuffer). sometimes those values ended up negative, which caused these glitches when polygons had to be drawn over those.
about fucking time.
2018-11-04 23:21:58 +01:00
307c26de93
Merge pull request #248 from Dirbaio/master
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Two fixes
2018-10-27 14:16:46 +02:00
8b4ba2d8b9
separate SRAM setting coded, I guess
2018-10-24 00:24:36 +02:00
f60ac42466
pass savefile name to NDS::LoadROM() instead of having the core generate it.
2018-10-23 21:52:41 +02:00