Commit Graph

99 Commits

Author SHA1 Message Date
c6cab9ed41 mac-libs.rb: Make bundling a bit smarter
* Resolve symlinks to avoid including the same thing twice (like
  version-numered dylib symlinks)
* Look in all Qt prefix paths for plugins - the package may not
  necessarily have the same path
* reduce install_name_tool invocations to make it a bit faster
* change dylib IDs to remove original source path
2024-08-13 07:53:09 +02:00
8d31875902 Backport LAN (#2131)
backport the old LAN feature to the modern melonDS codebase.
2024-08-10 23:20:50 +02:00
ec71b15505 Add a Nix flake (#2097)
Adds a Nix flake, allowing easy building and running of melonDS using the Nix package manager, as well as potentially very stable and reproducible CI in the future.
2024-08-08 05:36:06 +02:00
a174901412 fix building with system libslirp 2024-08-07 17:24:07 +02:00
327ce45124 Refactor network implementations to be more reusable and less buggy (#2107)
encapsulate network interfaces
2024-08-01 22:02:45 +02:00
01c2d65f07 Explicitly include QModernWindowsStylePlugin in static builds
I hope this'll make it look right.
2024-07-30 03:10:01 +02:00
821f5f5f29 Allow frontends to use different headers for OpenGL declarations (#2102) 2024-07-21 17:02:31 +02:00
94ba7c1594 Split networking code into its own target (#2091) 2024-07-14 17:03:21 +02:00
b55eb431bd ensure that we actually link the OpenGL library on macOS 2024-07-07 13:45:45 +02:00
25a7b1ca1d merge doublemelon (#2067)
non-exhaustive (but exhausting) list of changes:

* base laid for multiple window support, but will likely require more work to work correctly
* encapsulation of frontend state for proper multi-instance support
* (JIT still needs a fix for the NDS::Current workaround but we can get there later)
* new, more flexible configuration system
2024-06-15 13:52:47 +02:00
d21bc64cb3 MinGW build portability fixes
AKA you can build melonDS for Windows on Fedora now
2024-05-15 18:57:49 +02:00
a2406e3c0e Vendored libslirp (#2045)
Add vendored libslirp into the repo with a shim to remove its dependency on glib.
2024-05-15 18:00:55 +02:00
4b576d066e Add support for using a portable directory without special build flags. (#1956) 2024-01-24 10:27:25 +01:00
345b7439e4 integrate OSD into ScreenPanel and make it nicer 2023-12-28 14:40:37 +01:00
f905b6fb93 separate EmuThread to its own file 2023-12-26 19:24:14 +01:00
ac3153d86b "Incorrectly" link libslirp to stop its broken build system fucking up
our linker flags
2023-12-26 08:14:30 +01:00
6a1232b9a9 move MainWindow and Screen stuff to separate files; WIP 2023-12-24 15:11:30 +01:00
e89b8a871b fdsfd 2023-10-30 18:40:26 +01:00
9a450f5f28 RTC revamp (#1867)
* get this started

* implement DSi RTC commands

* set up RTC clock timer. lay down basic idea of a clock.

* make the date/time registers writable

* move RTC state to its own structure, to make it easier to deal with

* more RTC work
lay base for date/time dialog

* get the bulk of the RTC functionality going

* much simpler design for RTC stuff

* aha, that is what it is

* start working on the RTC IRQ

* implement all types of RTC IRQ

* start refining sleep mode. code still kinda sucks.

* implement keypad IRQ

* refine it some more

* shut the fuck uuuuuupppppppppppppp
2023-10-30 18:37:49 +01:00
3ab752b8ca GDB stub (#1583)
* gdbstub beginnings

* gdbstub: finish gdb impl things, next up is integration with melonDS

* holy fuck the gdbstub works

* gdb breakpoints work, but there's a mysterious crash on continue

* fix memory corruption that sometimes happened, and make resetting the console thru gdb work

* remove some gdb debug printing

* fix things in gdbstub

* separate option for enabling gdbstub

* add mode-dependent CPU registers

* C++ize the GDBstub code

* add gdbstub config in emu settings dialog

* make sure gdb is disabled when jit is enabled

* Remove unnecessary compiler flags, mark ARMJIT assembly code as no-execute-stack

This hardens the binary a little bit against common exploitation methods

* add option to wait for debugger attach on startup

* only insert GNU stack notes on linux

* disable gdbstub enable checkbox when jit is enabled

* fix non-linux incompatibilities

* enable gdbstub by default

* fix issues with gdbstub settings disable stuff

* format stuff

* update gdb test code

* Fix segfault when calling StubCallbacks->GetCPU()

C++ overrides are hard. Please I'm just a lowly C programmer.

* fix packet size not being sent correctly

Thanks to @GlowingUmbreon on Github for troubleshooting this

* fix select(2) calls (i should read docs more properly)

* fix GDB command sequencing/parsing issue (hopefully)

* [GDB] implement no-ack mode

* fix sending ack on handshake

* get lldb to work
2023-10-22 15:35:31 +02:00
e6cc4b14b0 Work around a strange bug in Qt5 that causes melonDS to crash on launch
...but only with LTO enabled
...but only on some UNIX systems
...but only with some additional build options except when it breaks
   without any as well
2023-07-16 15:49:51 +02:00
81c284b7cf refactor frontend audio functionality 2023-05-01 02:30:26 +02:00
38b0d21c22 Support loading Zstandard-compressed ROMs (#1667)
This is different from the archive support in that the compressed ROMs
are standalone files, rather than archives, making it possible to use
them exactly as if they were regular ROMs, while saving a bunch of space
on disk. This is supported both for DS and GBA ROMs, though given GBA
ROMs' generally small size it's mostly useful for the former.
2023-04-28 19:19:58 +02:00
350292fb3c Allow toggling Wayland support (#1654) 2023-04-03 16:02:50 +02:00
726fde4e8d Explicitly include the build/res directory so windres will find it when
using the CMake Makefile generator
2022-11-09 19:44:07 +01:00
ca19ea1ce8 Windows resource/manifest fixes
* Report correct Windows architecture for the build in the manifest
* Output processed .rc/.manifest in the CMake binary dir to prevent
  potential issues with the files conflicting if cross compiling melonDS
  on the same Windows machine
* Make the original file name actually make sense
2022-11-06 02:53:51 +01:00
561781b954 CLI 2.0: Electric Boogaloo (#1546)
* CLI: begin QT reimplementation

* Add first batch of parameters
* ROM loading (no archives yet)
* --fullscreen
* --boot (non-functional???)

* fix --boot

* archives!

* Add disclaimer that a.zip|b.nds is kind of fucky

* remove shit7 debugging

* Apply requested changes
2022-10-28 12:27:55 +02:00
ac3118cbc5 No more context mess (#1531)
* WIP: use Duckstation's context code to directly render into QT Widget from separate thread without two OpenGL contexts

currently only works on Windows

* reenable gay OSD

* add back vsync

* make it atleast a little more thread safe

* linux support

* don't segfault on closing

* reorganise and cleanup build system
it's still not good, but better than before

* macos?

* try to get it working on Ubuntu CI
also update instructions

* let's try this

* ok how about this

* try creating an OGL 4.3 context first
(https://i.kym-cdn.com/photos/images/original/001/264/842/220.png)

* fix Ubuntu

* hm

* try again for Windows

* let's try this

* make the OpenGL renderer work again
that was stupid

* do OGL surface resizing from the mainthread

* Fix small mistake in GL context creation on macOS causing version 3.2 to
be considered invalid

* C stupidness

* cleanup

* don't let the emuthread deinit OGL if there's no OGL

* reset lastScreenWidth/Height when deiniting OpenGL

* disable stencil test while drawing framebuffers

* macOS: Link Cocoa framework explicitly when not building with Qt6

Seems to be needed for the classes used by DuckStation's GL context
code.

* Set ScreenPanelGL's minimum size immediately

Fixes GL context creation for OpenGL display on macOS using the wrong
size as the underlying window was not resized to the correct size by Qt
yet.

* don't emit window updates when OGL display is used

* stuff Arisotura said

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2022-10-17 22:55:11 +02:00
3f4573574a actual DSi camera support (#1520)
basically feeding something that isn't a fixed stripe pattern, and emulating enough of the camera hardware to make this work
2022-10-02 16:47:57 +02:00
b1e4bd5520 merge local_wifi (#1516)
* attempt at betterer wifi

* add preliminary sync mechanism
* fix gaps in wifi implementation

* move local-MP comm to its own module instead of cramping Platform.cpp

* remove some stupid cruft

* as you wish, Sorer

(starting work on shared-memory system)

* shared-memory IPC that actually works (albeit Windows-only for now)

* shut up logging from NULL writes on ARM7 (ffs Nintendo learn to code)

* get this somewhat good

* leave client sync mode when host deauths. makes download play actually work.

* start implementing MP-comm error handling

* * add MP-reply error counters
* feeble attempt at fixing slowdown/desync/etc problems

* somewhat better exchange/sync method

* * when entering power-saving mode, be sure to finish transferring the current frame first
* fix misc bug due to old cruft leftover

makes for a more stable connection

* remove a bunch of cruft

* set wifi time interval to 34 cycles instead of 33. games seem sensitive to the general timing of wifi vs the rest of the system, and this seems to make things run better, atleast until I rewrite this to use a proper scheduler.

* more graceful handling of disconnects

* deal with FIFO overflow more gracefully

* BAHAHAHAHAHAHAHAHHHH

THE SNEAKY BASTARDS

so, when the DS receives a beacon with the right BSSID

that beacon's timestamp is copied to USCOUNTER

* attempt at making the connection process smoother for weird games

* * begin adding POWCNT2, only applies to wifi for now
* begin work on wifi scheduler

* implement the shitty timers

* add the RF wakeup thing

* begin work on receiving frames. for now it can just receive melonAP beacons, but hey, it's a start.

* add enough TX functionality that online wifi is a possibility again.

* there are problems with this scheduler thing. committing it anyway

* kind of a rollback... we're gonna work out a compromise on this, I guess

* don't transmit shit if RXCNT.bit15 isn't set

* move RX-finish to its own function. more accurate filtering. implement RXFILTER.

* remove some cruft

* fix some of the shittiness when trying to connect more than two players

* fix some more shittiness

* fix more wifi shittiness (mainly don't try to receive shit while sending a frame)

* run wifi every 8µs. improves performance.

* fix IRQ14/IRQ15

* make this work under Linux

* Make it work on macOS, for now using a custom sem_timedwait
implementation.

If anyone knows anything about mach ports and have an idea for how to
make this work using mach IPC, please do let me know.

* 25ms seems like a good timeout

* begin work on proper multiplayer UI shito.

for now, determine a global instance ID, and derivate the system MAC from it. remove 'randomize MAC' option.

* finish removing RandomizeMAC

* lay groundwork for instance-unique config

* work some on the UI... make it not labelled Fart

* more UI work: make it explicit that some things are instance-unique

* separate firmware files for multiplayer instances

* make instances save to different save files, too

* more UI work, make things somewhat less shitty

* lay base for the multiplayer settings dialog

* actually hook up most of that dialog

* actually implement the fun audio settings

* ensure all the wifi shit is properly savestated and reset. properly update timings for the wifi region when wifi is disabled.

* add more fun labels

* * ignore WEP frames if WEP is off
* implement RX_LEN_CROP

* fake enough of WEP processing to make Inazuma Eleven work

* * do not copy more ROM banner data than actually needed
* avoid trying to read out of bounds if the banner offset is bad

* Fix oversight with the preferences action causing the build to fail on macOS

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2022-09-22 20:32:27 +02:00
3ad5f3e22e Fix Windows debug builds not having a console because something, probably some library's CMake script, sets -mwindows when it shouldn't. 2022-08-17 20:04:43 +02:00
94b33c924e Modernize CMake build system (#1434)
These changes modernize the CMake build system to (hopefully) match newer best practices

* Library linking is simpler and more automatic because of using imported targets
* Multi-configuration builds should be supported (Ninja Multi-Config, Visual Studio, etc. generators)
* Clean up build options using cmake_dependent_option
* Let CMake do its job in more cases, like finding the math/dl libraries and detecting and enabling LTO support
* Remove platform-specific kludges like the Fedora/flatpak LTO workaround and a bunch of Windows stuff
* Simplify Windows static builds
* Consistent formatting
2022-05-21 19:54:55 +02:00
2569c67a13 Add support for changing the DS and DSi battery level
The DS battery level is configured via the SPI Power Management Device,
and the DSi's is configured via the I2C BPTWL. Add support for changing
these registers and add the "Power Management" dialog in the UI.
2022-03-07 21:08:54 +01:00
c66df57256 Implement MainRAM management dialog😁 (#1248)
* Implement MainRAM management dialog

* Modify RAMInfoDialog

- use emuThread to avoid a race condition.
- replace RAMUpdateThread to QTimer

Co-Authored-By: RSDuck <RSDuck@users.noreply.github.com>

* Update src/frontend/qt_sdl/RAMInfoDialog.cpp

small typo

Co-authored-by: Rayyan Ansari <68647953+RayyanAnsari@users.noreply.github.com>

* Update src/frontend/qt_sdl/RAMInfoDialog.h

small typo

Co-authored-by: Rayyan Ansari <68647953+RayyanAnsari@users.noreply.github.com>

* typo errors in RAMInfoDialog

Rrevious->Previous

* add new line to the end of the file

Co-authored-by: Rayyan Ansari <rayyan@ansari.sh>

* enable raminfo when cart is inserted

* Modify that only the 'value' item can be edited in RAMinfoDialog

* fix: function name incorrect error

* fix: function name incorrect error2

* fix: wrong way to get ram value

Co-authored-by: RSDuck <RSDuck@users.noreply.github.com>
Co-authored-by: Rayyan Ansari <68647953+RayyanAnsari@users.noreply.github.com>
Co-authored-by: Rayyan Ansari <rayyan@ansari.sh>
2022-03-06 22:33:11 +01:00
088d49b9cb macOS: Use Qt 6 by default 2022-03-06 20:12:20 +01:00
b1565ec87a macOS: Bump minimum version to 10.15 2022-03-06 20:06:11 +01:00
e665e25bd3 Custom path support (#1333)
also including:
* getting rid of shitty strings
* all new, cleaner ROM handling code
* base for DSi savestates
* GBA slot addons (for now, memory cart)
2022-01-07 14:00:43 +01:00
19ddaee13b finally decouple Config from the core. baahhahahahah 2021-11-18 01:17:51 +01:00
a9fc0adf96 Move resources to res/ directory (#1204)
* Move resources to res/ directory and update CMake scripts accordingly

Co-authored-by: Rayyan Ansari <68647953+RayyanAnsari@users.noreply.github.com>
2021-10-03 09:37:33 +00:00
d378b0252f Generate a simple non-bootable firmware when not provided. (v2) (#1175)
* Generate a simple non-bootable firmware when not provided.

* Expose Username and Language into settings dialog.

* Add firmware overrides for more settings. Also make override optionals when a firmware is provided.

* Refactor firmware settings into separate dialog.

* use usernameLength instead of u16Username.length() (#3)

* Fix curly braces code-style.

* LoadUserSettingsFromConfig: convert from UTF-8 to UTF-16 via wstring_convert

* Fix firmware username capitalization.

* cleanup firmware backup logic

* Put brace where it should be

Co-authored-by: Rayyan Ansari <68647953+RayyanAnsari@users.noreply.github.com>

Co-authored-by: Filippo Scognamiglio <flscogna@gmail.com>
Co-authored-by: kyandora <71771686+kyandora@users.noreply.github.com>
Co-authored-by: Filippo Scognamiglio <filippo.scognamiglio@felgo.com>
Co-authored-by: RSDuck <RSDuck@users.noreply.github.com>
Co-authored-by: Rayyan Ansari <68647953+RayyanAnsari@users.noreply.github.com>
2021-10-02 20:16:27 +02:00
796d603332 Redesign the Input dialog (#1226) 2021-09-30 17:23:25 +00:00
235da420c8 having fun with fatfs (#1189)
* patch TSC coords in DSi mode
* DSiware importer and shit
2021-08-24 17:46:20 +02:00
e5240a688c Add ROM Header struct and ROM info dialog (#1095) 2021-07-02 16:42:54 +00:00
464897ea87 Explicitly include ${SDL2_PREFIX}/include
this only accidentally worked before
2021-05-02 16:42:04 +02:00
b0e97b229e Fix minimum Darwin version for targeting 10.15 2021-05-02 14:34:44 +02:00
a860c5fbd3 Actually use the new script... 2021-04-25 03:55:01 +02:00
bc4a156a4d More 10.14 fixes also make the version check in cmakelists actually work 2021-04-25 03:51:04 +02:00
0834fc1533 Add support for building with Qt6 (#865)
Co-authored-by: WaluigiWare64 <68647953+WaluigiWare64@users.noreply.github.com>
2021-04-24 13:30:10 +00:00
796ef95862 Improve macOS bundling (#1067)
* Improve macOS bundling
* Bundle libs for macOS CI
* Add MACOS_BUILD_DMG CMake option and make the CI upload the DMG so we don't lose executable permissions.
* Manually copy plugins if macdeployqt doesn't
* Ad-hoc codesign the app
2021-04-21 23:50:32 +02:00
d5dbef2c22 make path inputs support drag/dropping files onto them to add the path quickly. fixes #1033 2021-03-29 01:08:22 +02:00