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ed61867dec
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make things fasteeer!
also fix alpha for A3I5 textures
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2020-03-21 19:37:18 +01:00 |
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36075dae5a
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initial texcache implementation
only works with the sw renderer
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2020-03-20 17:49:37 +01:00 |
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434a3007e2
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fasterer BG/OBJ VRAM reads
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2019-06-09 16:06:01 +02:00 |
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db396e992b
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welp.
progress
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2019-05-21 22:28:46 +02:00 |
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c81bcccadc
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BAHAHAHAHAHAHAHAA
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2019-05-16 16:27:45 +02:00 |
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c88981b589
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split framebuffer.
setup doublebuffering inside GPU.cpp.
avoid copying a whole framebuffer every frame. better performance at higher res.
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2019-05-12 15:01:40 +02:00 |
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83331bc7e5
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lay base for hi-res rendering
IT'S A PILE OF HACKS
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2019-05-03 19:28:15 +02:00 |
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b0efde8bf7
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also, update copyright name
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2019-01-22 15:58:29 +01:00 |
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dd30b417b8
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implement proper support for POWCNT1.
fixes #260
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2018-12-18 17:04:42 +01:00 |
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148f4032f1
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fix code that would have fucking asploded
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2018-10-18 01:38:33 +02:00 |
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fea7955675
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fixor copyright years.
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2018-09-15 02:32:13 +02:00 |
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48cf9eb805
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make it a menu option while we're at it
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2017-09-21 04:08:03 +02:00 |
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f54f54fb7e
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add support for writing to VCount. incl. fucked-up display and altering framerate accordingly.
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2017-05-10 02:21:02 +02:00 |
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68eb4f6caf
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* implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
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2017-03-24 20:53:01 +01:00 |
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8a4ed8f41c
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
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