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f6814e02c0
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* add needed libui functions under Windows, even if they don't do a whole lot
* fix ass-stupid fog bug
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2019-05-31 21:37:30 +02:00 |
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c49dec1acd
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try to fix fog consecutively to the Intel fix. still not perfect for whatever reason
also clean up more code
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2019-05-31 03:00:53 +02:00 |
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ee61b97ec9
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OpenGL renderer: fix for Intel driver (doesn't like RGB8UI framebuffers)
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2019-05-30 02:44:49 +02:00 |
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70a3243714
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simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels individually for filtering.
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2019-05-25 19:36:47 +02:00 |
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8c93a45574
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also support alpha-only fog
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2019-05-25 13:45:00 +02:00 |
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478ca019da
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implement fog correctly
also some base work for edgemarking
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2019-05-25 13:43:06 +02:00 |
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7cdeb7fa4e
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feeble, miserable little attempt at emulating fog
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2019-05-25 04:28:00 +02:00 |
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04f1809dd1
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finish fixing shadows
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2019-05-25 02:34:14 +02:00 |
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182e123598
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fix shadow bugs
bahaahah
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2019-05-25 01:55:44 +02:00 |
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9e2f47f4a0
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fix more bugs
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2019-05-24 02:35:25 +02:00 |
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667dee6754
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more code botching
it's less shitty tho
but still has bugs
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2019-05-24 02:04:41 +02:00 |
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db396e992b
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welp.
progress
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2019-05-21 22:28:46 +02:00 |
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b493c24128
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remove reference to GL version 4.3 from filenames and namespaces
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2019-05-20 00:05:37 +02:00 |
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