melonDS


DS emulator, sorta The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :)
## How to use Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. ### Possible firmware sizes * 128KB: DSi/3DS DS-mode firmware (reduced size due to lacking bootcode) * 256KB: regular DS firmware * 512KB: iQue DS firmware DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues. DSi BIOS dumps (in DSi mode) are not compatible. Or maybe they are. I don't know. As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though! ## How to build See [BUILD.md](./BUILD.md) for build instructions. ## TODO LIST * better DSi emulation * better OpenGL rendering * netplay * the impossible quest of pixel-perfect 3D graphics * support for rendering screens to separate windows * emulating some fancy addons * other non-core shit (debugger, graphics viewers, etc) ### TODO LIST FOR LATER (low priority) * big-endian compatibility (Wii, etc) * LCD refresh time (used by some games for blending effects) * any feature you can eventually ask for that isn't outright stupid ## Credits * Martin for GBAtek, a good piece of documentation * Cydrak for the extra 3D GPU research * limittox for the icon * All of you comrades who have been testing melonDS, reporting issues, suggesting shit, etc ## Licenses [![GNU GPLv3 Image](https://www.gnu.org/graphics/gplv3-127x51.png)](http://www.gnu.org/licenses/gpl-3.0.en.html) melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. ### External * Images used in the Input Config Dialog - see `src/frontend/qt_sdl/InputConfig/resources/LICENSE.md`