melonDS
DS emulator, sorta
The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :)
## How to use
Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite.
DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly.
### Possible firmware sizes
* 128KB: DSi/3DS DS-mode firmware (reduced size due to lacking bootcode)
* 256KB: regular DS firmware
* 512KB: iQue DS firmware
DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues. DSi BIOS dumps (in DSi mode) are not compatible. Or maybe they are. I don't know.
As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though!
## How to build
See [BUILD.md](./BUILD.md) for build instructions.
## TODO LIST
* better DSi emulation
* better OpenGL rendering
* netplay
* the impossible quest of pixel-perfect 3D graphics
* support for rendering screens to separate windows
* emulating some fancy addons
* other non-core shit (debugger, graphics viewers, etc)
### TODO LIST FOR LATER (low priority)
* big-endian compatibility (Wii, etc)
* LCD refresh time (used by some games for blending effects)
* any feature you can eventually ask for that isn't outright stupid
## Credits
* Martin for GBAtek, a good piece of documentation
* Cydrak for the extra 3D GPU research
* limittox for the icon
* All of you comrades who have been testing melonDS, reporting issues, suggesting shit, etc
## Licenses
[![GNU GPLv3 Image](https://www.gnu.org/graphics/gplv3-127x51.png)](http://www.gnu.org/licenses/gpl-3.0.en.html)
melonDS is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
### External
* Images used in the Input Config Dialog - see `src/frontend/qt_sdl/InputConfig/resources/LICENSE.md`