/* Copyright 2016-2025 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #ifndef OPENGLSUPPORT_H #define OPENGLSUPPORT_H #include #include #include "Platform.h" #include "PlatformOGL.h" namespace melonDS::OpenGL { void LoadShaderCache(); void SaveShaderCache(); struct AttributeTarget { const char* Name; u32 Location; }; bool CompileVertexFragmentProgram(GLuint& result, const std::string& vs, const std::string& fs, const std::string& name, const std::initializer_list& vertexInAttrs, const std::initializer_list& fragmentOutAttrs); bool CompileComputeProgram(GLuint& result, const std::string& source, const std::string& name); } #endif // OPENGLSUPPORT_H