/* Copyright 2016-2024 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include #include #include "types.h" #include "Platform.h" #include "Config.h" #include "GPU.h" #include "main.h" #include "VideoSettingsDialog.h" #include "ui_VideoSettingsDialog.h" inline bool VideoSettingsDialog::UsesGL() { auto& cfg = emuInstance->getGlobalConfig(); return cfg.GetBool("Screen.UseGL") || (cfg.GetInt("3D.Renderer") != renderer3D_Software); } VideoSettingsDialog* VideoSettingsDialog::currentDlg = nullptr; void VideoSettingsDialog::setEnabled() { auto& cfg = emuInstance->getGlobalConfig(); int renderer = cfg.GetInt("3D.Renderer"); bool softwareRenderer = renderer == renderer3D_Software; ui->cbGLDisplay->setEnabled(softwareRenderer); ui->cbSoftwareThreaded->setEnabled(softwareRenderer); ui->cbxGLResolution->setEnabled(!softwareRenderer); ui->cbBetterPolygons->setEnabled(renderer == renderer3D_OpenGL); ui->cbxComputeHiResCoords->setEnabled(renderer == renderer3D_OpenGLCompute); } VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::VideoSettingsDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); emuInstance = ((MainWindow*)parent)->getEmuInstance(); auto& cfg = emuInstance->getGlobalConfig(); oldRenderer = cfg.GetInt("3D.Renderer"); oldGLDisplay = cfg.GetBool("Screen.UseGL"); oldVSync = cfg.GetBool("Screen.VSync"); oldVSyncInterval = cfg.GetInt("Screen.VSyncInterval"); oldSoftThreaded = cfg.GetBool("3D.Soft.Threaded"); oldGLScale = cfg.GetInt("3D.GL.ScaleFactor"); oldGLBetterPolygons = cfg.GetBool("3D.GL.BetterPolygons"); oldHiresCoordinates = cfg.GetBool("3D.GL.HiresCoordinates"); grp3DRenderer = new QButtonGroup(this); grp3DRenderer->addButton(ui->rb3DSoftware, renderer3D_Software); grp3DRenderer->addButton(ui->rb3DOpenGL, renderer3D_OpenGL); grp3DRenderer->addButton(ui->rb3DCompute, renderer3D_OpenGLCompute); #if QT_VERSION < QT_VERSION_CHECK(5, 15, 0) connect(grp3DRenderer, SIGNAL(buttonClicked(int)), this, SLOT(onChange3DRenderer(int))); #else connect(grp3DRenderer, SIGNAL(idClicked(int)), this, SLOT(onChange3DRenderer(int))); #endif grp3DRenderer->button(oldRenderer)->setChecked(true); #ifndef OGLRENDERER_ENABLED ui->rb3DOpenGL->setEnabled(false); #endif #ifdef __APPLE__ ui->rb3DCompute->setEnabled(false); #endif ui->cbGLDisplay->setChecked(oldGLDisplay != 0); ui->cbVSync->setChecked(oldVSync != 0); ui->sbVSyncInterval->setValue(oldVSyncInterval); ui->cbSoftwareThreaded->setChecked(oldSoftThreaded); for (int i = 1; i <= 16; i++) ui->cbxGLResolution->addItem(QString("%1x native (%2x%3)").arg(i).arg(256*i).arg(192*i)); ui->cbxGLResolution->setCurrentIndex(oldGLScale-1); ui->cbBetterPolygons->setChecked(oldGLBetterPolygons != 0); ui->cbxComputeHiResCoords->setChecked(oldHiresCoordinates != 0); if (!oldVSync) ui->sbVSyncInterval->setEnabled(false); setVsyncControlEnable(UsesGL()); setEnabled(); } VideoSettingsDialog::~VideoSettingsDialog() { delete ui; } void VideoSettingsDialog::on_VideoSettingsDialog_accepted() { Config::Save(); closeDlg(); } void VideoSettingsDialog::on_VideoSettingsDialog_rejected() { if (!((MainWindow*)parent())->getEmuInstance()) { closeDlg(); return; } bool old_gl = UsesGL(); auto& cfg = emuInstance->getGlobalConfig(); cfg.SetInt("3D.Renderer", oldRenderer); cfg.SetBool("Screen.UseGL", oldGLDisplay); cfg.SetBool("Screen.VSync", oldVSync); cfg.SetInt("Screen.VSyncInterval", oldVSyncInterval); cfg.SetBool("3D.Soft.Threaded", oldSoftThreaded); cfg.SetInt("3D.GL.ScaleFactor", oldGLScale); cfg.SetBool("3D.GL.BetterPolygons", oldGLBetterPolygons); cfg.SetBool("3D.GL.HiresCoordinates", oldHiresCoordinates); emit updateVideoSettings(old_gl != UsesGL()); closeDlg(); } void VideoSettingsDialog::setVsyncControlEnable(bool hasOGL) { ui->cbVSync->setEnabled(hasOGL); ui->sbVSyncInterval->setEnabled(hasOGL); } void VideoSettingsDialog::onChange3DRenderer(int renderer) { bool old_gl = UsesGL(); auto& cfg = emuInstance->getGlobalConfig(); cfg.SetInt("3D.Renderer", renderer); setEnabled(); emit updateVideoSettings(old_gl != UsesGL()); } void VideoSettingsDialog::on_cbGLDisplay_stateChanged(int state) { bool old_gl = UsesGL(); auto& cfg = emuInstance->getGlobalConfig(); cfg.SetBool("Screen.UseGL", (state != 0)); setVsyncControlEnable(UsesGL()); emit updateVideoSettings(old_gl != UsesGL()); } void VideoSettingsDialog::on_cbVSync_stateChanged(int state) { bool vsync = (state != 0); ui->sbVSyncInterval->setEnabled(vsync); auto& cfg = emuInstance->getGlobalConfig(); cfg.SetBool("Screen.VSync", vsync); emit updateVideoSettings(false); } void VideoSettingsDialog::on_sbVSyncInterval_valueChanged(int val) { auto& cfg = emuInstance->getGlobalConfig(); cfg.SetInt("Screen.VSyncInterval", val); emit updateVideoSettings(false); } void VideoSettingsDialog::on_cbSoftwareThreaded_stateChanged(int state) { auto& cfg = emuInstance->getGlobalConfig(); cfg.SetBool("3D.Soft.Threaded", (state != 0)); emit updateVideoSettings(false); } void VideoSettingsDialog::on_cbxGLResolution_currentIndexChanged(int idx) { // prevent a spurious change if (ui->cbxGLResolution->count() < 16) return; auto& cfg = emuInstance->getGlobalConfig(); cfg.SetInt("3D.GL.ScaleFactor", idx+1); setVsyncControlEnable(UsesGL()); emit updateVideoSettings(false); } void VideoSettingsDialog::on_cbBetterPolygons_stateChanged(int state) { auto& cfg = emuInstance->getGlobalConfig(); cfg.SetBool("3D.GL.BetterPolygons", (state != 0)); emit updateVideoSettings(false); } void VideoSettingsDialog::on_cbxComputeHiResCoords_stateChanged(int state) { auto& cfg = emuInstance->getGlobalConfig(); cfg.SetBool("3D.GL.HiresCoordinates", (state != 0)); emit updateVideoSettings(false); }