#ifndef PLATFORMOGL_H #define PLATFORMOGL_H // If you don't wanna use glad for your platform, // define MELONDS_GL_HEADER to the path of some other header // that pulls in the necessary OpenGL declarations. // Make sure to include quotes or angle brackets as needed, // and that all targets get the same MELONDS_GL_HEADER definition. #ifndef MELONDS_GL_HEADER #define MELONDS_GL_HEADER "\"frontend/glad/glad.h\"" #endif #include MELONDS_GL_HEADER #endif