cmake_minimum_required(VERSION 3.13) cmake_policy(VERSION 3.13) if (POLICY CMP0076) cmake_policy(SET CMP0076 NEW) endif() set(CMAKE_CXX_STANDARD 11) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) project(melonDS) if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() include(CheckSymbolExists) function(detect_architecture symbol arch) if (NOT DEFINED ARCHITECTURE) set(CMAKE_REQUIRED_QUIET 1) check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch}) unset(CMAKE_REQUIRED_QUIET) # The output variable needs to be unique across invocations otherwise # CMake's crazy scope rules will keep it defined if (ARCHITECTURE_${arch}) set(ARCHITECTURE "${arch}" PARENT_SCOPE) set(ARCHITECTURE_${arch} 1 PARENT_SCOPE) add_definitions(-DARCHITECTURE_${arch}=1) endif() endif() endfunction() detect_architecture("__x86_64__" x86_64) detect_architecture("__i386__" x86) detect_architecture("__arm__" ARM) detect_architecture("__aarch64__" ARM64) if (ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64) option(ENABLE_JIT "Enable x64 JIT recompiler" ON) endif() if (ENABLE_JIT) add_definitions(-DJIT_ENABLED) endif() if (CMAKE_BUILD_TYPE STREQUAL Release) option(ENABLE_LTO "Enable link-time optimization" ON) else() option(ENABLE_LTO "Enable link-time optimization" OFF) endif() option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON) if (ENABLE_OGLRENDERER) add_definitions(-DOGLRENDERER_ENABLED) endif() if (CMAKE_BUILD_TYPE STREQUAL Debug) add_compile_options(-Og) endif() if (CMAKE_BUILD_TYPE STREQUAL Release) add_compile_options(-O3) add_link_options(-s) endif() add_compile_options(-fno-pic) add_link_options(-no-pie) option(BUILD_QT_SDL "Build Qt/SDL frontend" ON) if (WIN32) option(BUILD_STATIC "Statically link dependencies" OFF) endif() add_subdirectory(src) if (BUILD_QT_SDL) add_subdirectory(src/frontend/qt_sdl) endif()