mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-21 05:09:46 -06:00
68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
/*
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Copyright 2016-2022 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#pragma once
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#include "OpenGLSupport.h"
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namespace GPU
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{
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struct RenderSettings;
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class GLCompositor
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{
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public:
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GLCompositor() = default;
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GLCompositor(const GLCompositor&) = delete;
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GLCompositor& operator=(const GLCompositor&) = delete;
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bool Init();
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void DeInit();
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void Reset();
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void SetRenderSettings(RenderSettings& settings);
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void Stop();
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void RenderFrame();
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void BindOutputTexture(int buf);
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private:
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int Scale;
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int ScreenH, ScreenW;
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GLuint CompShader[1][3];
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GLuint CompScaleLoc[1];
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GLuint Comp3DXPosLoc[1];
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GLuint CompVertexBufferID;
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GLuint CompVertexArrayID;
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struct CompVertex
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{
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float Position[2];
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float Texcoord[2];
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};
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CompVertex CompVertices[2 * 3*2];
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GLuint CompScreenInputTex;
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GLuint CompScreenOutputTex[2];
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GLuint CompScreenOutputFB[2];
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};
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} |