mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-06-28 01:49:42 -06:00
173 lines
4.9 KiB
C++
173 lines
4.9 KiB
C++
/*
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Copyright 2016-2023 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdio.h>
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#include <QFileDialog>
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#include <QMessageBox>
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#include <QTemporaryFile>
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#include "types.h"
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#include "Config.h"
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#include "Platform.h"
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#include "main.h"
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#include "PathSettingsDialog.h"
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#include "ui_PathSettingsDialog.h"
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using namespace melonDS::Platform;
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namespace Platform = melonDS::Platform;
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PathSettingsDialog* PathSettingsDialog::currentDlg = nullptr;
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extern std::string EmuDirectory;
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extern bool RunningSomething;
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bool PathSettingsDialog::needsReset = false;
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constexpr char errordialog[] = "melonDS cannot write to that directory.";
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PathSettingsDialog::PathSettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::PathSettingsDialog)
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{
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ui->setupUi(this);
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setAttribute(Qt::WA_DeleteOnClose);
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emuInstance = ((MainWindow*)parent)->getEmuInstance();
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auto& cfg = emuInstance->getGlobalConfig();
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ui->txtSaveFilePath->setText(cfg.GetQString("SaveFilePath"));
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ui->txtSavestatePath->setText(cfg.GetQString("SavestatePath"));
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ui->txtCheatFilePath->setText(cfg.GetQString("CheatFilePath"));
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int inst = Platform::InstanceID();
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if (inst > 0)
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ui->lblInstanceNum->setText(QString("Configuring paths for instance %1").arg(inst+1));
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else
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ui->lblInstanceNum->hide();
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#define SET_ORIGVAL(type, val) \
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for (type* w : findChildren<type*>(nullptr)) \
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w->setProperty("user_originalValue", w->val());
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SET_ORIGVAL(QLineEdit, text);
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#undef SET_ORIGVAL
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}
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PathSettingsDialog::~PathSettingsDialog()
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{
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delete ui;
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}
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void PathSettingsDialog::done(int r)
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{
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needsReset = false;
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if (r == QDialog::Accepted)
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{
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bool modified = false;
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#define CHECK_ORIGVAL(type, val) \
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if (!modified) for (type* w : findChildren<type*>(nullptr)) \
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{ \
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QVariant v = w->val(); \
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if (v != w->property("user_originalValue")) \
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{ \
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modified = true; \
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break; \
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}\
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}
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CHECK_ORIGVAL(QLineEdit, text);
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#undef CHECK_ORIGVAL
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if (modified)
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{
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if (RunningSomething
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&& QMessageBox::warning(this, "Reset necessary to apply changes",
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"The emulation will be reset for the changes to take place.",
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QMessageBox::Ok, QMessageBox::Cancel) != QMessageBox::Ok)
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return;
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auto& cfg = emuInstance->getGlobalConfig();
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cfg.SetQString("SaveFilePath", ui->txtSaveFilePath->text());
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cfg.SetQString("SavestatePath", ui->txtSavestatePath->text());
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cfg.SetQString("CheatFilePath", ui->txtCheatFilePath->text());
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Config::Save();
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needsReset = true;
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}
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}
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QDialog::done(r);
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closeDlg();
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}
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void PathSettingsDialog::on_btnSaveFileBrowse_clicked()
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{
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QString dir = QFileDialog::getExistingDirectory(this,
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"Select save files path...",
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QString::fromStdString(EmuDirectory));
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if (dir.isEmpty()) return;
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if (!QTemporaryFile(dir).open())
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{
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QMessageBox::critical(this, "melonDS", errordialog);
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return;
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}
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ui->txtSaveFilePath->setText(dir);
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}
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void PathSettingsDialog::on_btnSavestateBrowse_clicked()
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{
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QString dir = QFileDialog::getExistingDirectory(this,
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"Select savestates path...",
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QString::fromStdString(EmuDirectory));
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if (dir.isEmpty()) return;
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if (!QTemporaryFile(dir).open())
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{
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QMessageBox::critical(this, "melonDS", errordialog);
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return;
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}
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ui->txtSavestatePath->setText(dir);
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}
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void PathSettingsDialog::on_btnCheatFileBrowse_clicked()
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{
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QString dir = QFileDialog::getExistingDirectory(this,
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"Select cheat files path...",
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QString::fromStdString(EmuDirectory));
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if (dir.isEmpty()) return;
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if (!QTemporaryFile(dir).open())
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{
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QMessageBox::critical(this, "melonDS", errordialog);
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return;
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}
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ui->txtCheatFilePath->setText(dir);
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}
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