Files
melonDS/src/AREngine.h
Jesse Talavera c6bf5d5181 Allow AREngine to be used independently of ARCodeFile (#2108)
* Make `EmuInstance::cheatFile` use a `unique_ptr`

- Fixes a memory leak, as the cheat file wasn't cleaned up in the destructor

* Split `AREngine` and `ARCodeFile` apart

- Suitable for frontends that have their own way of storing cheats
- Store the cheats in `AREngine` in a `std::vector`
- Apparently cheats are _supposed_ to be executed each frame; I didn't understand this until recently
2024-08-01 22:01:00 +02:00

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/*
Copyright 2016-2024 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef ARENGINE_H
#define ARENGINE_H
#include <vector>
#include "ARCodeFile.h"
namespace melonDS
{
class NDS;
class AREngine
{
public:
AREngine(melonDS::NDS& nds);
std::vector<ARCode> Cheats {};
private:
friend class ARM;
void RunCheats();
void RunCheat(const ARCode& arcode);
melonDS::NDS& NDS;
};
}
#endif // ARENGINE_H