melonDS/melonDS.cbp
2020-02-24 17:56:01 +01:00

293 lines
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XML

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<Option title="melonDS" />
<Option pch_mode="2" />
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<Build>
<Target title="Debug Windows">
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<Option object_output="obj/Debug/" />
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<Compiler>
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<Target title="Release Windows">
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<Option output="bin/Release/melonDS" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
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<Compiler>
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<Linker>
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<Target title="DebugFast Windows">
<Option platforms="Windows;" />
<Option output="bin/DebugFast/melonDS" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/DebugFast/" />
<Option type="1" />
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<Linker>
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<Target title="DebugFast-Cap Windows">
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<Option object_output="obj/DebugFast_Cap/" />
<Option type="1" />
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<Compiler>
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<Add option="-D_FILE_OFFSET_BITS=64" />
<Add option="-DMELONCAP" />
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<Linker>
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<Add library="winusb" />
<Add library="setupapi" />
</Linker>
</Target>
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<Compiler>
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<Add option="-pipe" />
<Add directory="src" />
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<Linker>
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<Add library="shell32" />
<Add library="comctl32" />
<Add library="comdlg32" />
<Add library="advapi32" />
<Add library="wsock32" />
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<Add library="ole32" />
<Add library="usp10" />
<Add library="gdi32" />
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<Add library="dwrite" />
<Add library="uxtheme" />
<Add library="iphlpapi" />
<Add library="user32" />
<Add library="ws2_32" />
<Add library="opengl32" />
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<Unit filename="melon.rc">
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</Unit>
<Unit filename="src/ARCodeList.cpp" />
<Unit filename="src/ARCodeList.h" />
<Unit filename="src/AREngine.cpp" />
<Unit filename="src/AREngine.h" />
<Unit filename="src/ARM.cpp" />
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<Unit filename="src/ARMInterpreter.cpp" />
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<Unit filename="src/ARMInterpreter_LoadStore.h" />
<Unit filename="src/ARM_InstrTable.h" />
<Unit filename="src/CP15.cpp" />
<Unit filename="src/CRC32.cpp" />
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<Unit filename="src/Config.cpp" />
<Unit filename="src/Config.h" />
<Unit filename="src/DMA.cpp" />
<Unit filename="src/DMA.h" />
<Unit filename="src/FIFO.h" />
<Unit filename="src/GBACart.cpp" />
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<Unit filename="src/GPU3D_OpenGL.cpp" />
<Unit filename="src/GPU3D_OpenGL_shaders.h" />
<Unit filename="src/GPU3D_Soft.cpp" />
<Unit filename="src/NDS.cpp" />
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<Unit filename="src/Savestate.cpp" />
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<Unit filename="src/Wifi.cpp" />
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<Unit filename="src/WifiAP.cpp" />
<Unit filename="src/WifiAP.h" />
<Unit filename="src/libui_sdl/DlgAudioSettings.cpp" />
<Unit filename="src/libui_sdl/DlgAudioSettings.h" />
<Unit filename="src/libui_sdl/DlgEmuSettings.cpp" />
<Unit filename="src/libui_sdl/DlgEmuSettings.h" />
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<Unit filename="src/libui_sdl/DlgWifiSettings.cpp" />
<Unit filename="src/libui_sdl/DlgWifiSettings.h" />
<Unit filename="src/libui_sdl/LAN_PCap.cpp" />
<Unit filename="src/libui_sdl/LAN_PCap.h" />
<Unit filename="src/libui_sdl/LAN_Socket.cpp" />
<Unit filename="src/libui_sdl/LAN_Socket.h" />
<Unit filename="src/libui_sdl/MelonCap.cpp">
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<Unit filename="src/libui_sdl/libui/windows/colorbutton.cpp" />
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<Unit filename="src/libui_sdl/libui/windows/drawpath.cpp" />
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