melonDS/src/NDS.h
Jesse Talavera-Greenberg ee55677086
Assorted portability enhancements (#1800)
* Introduce some Platform calls for managing dynamic libraries

* Add Platform::WriteFATSectors

* Introduce some Platform calls for managing dynamic libraries

* Add Platform::WriteFATSectors

* Change includes of "../types.h" to "types.h"

- Makes it easier to directly include these headers in downstream projects

* Change an include of "../Wifi.h" to "Wifi.h"

* Allow CommonFuncs.cpp to compile on Android

* Tidy up some logging calls

- Use Platform::Log in LAN_Socket.cpp
- Soften some warnings to Debug logs (since they don't necessarily represent problems)

* Add Platform::EnterGBAMode

- Gracefully stop the emulator if trying to enter GBA mode

* Soften some logs that most players won't care about

* Soften some more logs

* Introduce Platform wrappers for file operations

* Fix pointer spacing

* Fix more style nits

* Log the errno when ftruncate fails

* Fix FileSeek offset argument

- With an s32 offset, we couldn't access files larger than 2GB

* Revise Platform::StopEmu to address feedback

- Remove Platform::EnterGBAMode in favor of adding a reason to Platform::StopEmu
- Also rename Platform::StopEmu to Platform::SignalStop
- Add an optional argument to NDS::Stop
- Use the new argument everywhere that the console stops itself

* Rename FileGetString to FileReadLine

- It conveys the meaning better

* Rename FileSeekOrigin::Set to Start

- It conveys the meaning better

* Change definition of FileGetString to FileReadLine

- Oops, almost forgot it

* Rename FlushFile to FileFlush

- To remain consistent with the other File functions

* Add a FileType usage

* Fix line break in FileSeekOrigin

* Document Platform::DeInit

* Clarify that StopReason::Unknown doesn't always mean an error

* Move and document FileType::HostFile

* Remove Platform::OpenDataFile

- Nothing currently uses it

* Refactor Platform::OpenFile and Platform::OpenLocalFile to accept a FileMode enum instead of a string

- The enum is converted to fopen flags under the hood
- The file type is used to decide whether to add the "b" flag
- Some helper functions are exposed for the benefit of consistent behavior among frontends
- Equivalent behavior is maintained

* Fix a tab that should be spaces

* Use Windows' 64-bit implementations of fseek/ftell

* Move Platform::IsBinaryFile to Platform.cpp

- It could vary by frontend

* Remove an unused FileType

* Rename an enum constant

* Document various Platform items

* Use Platform::DynamicLibrary to load libandroid

- And clean it up at the end

* Fix a typo

* Pass the correct filetype to FATStorage

- Since it can be used for DSI NAND images or for SD cards

* Remove Platform::FileType
2023-08-18 22:50:57 +02:00

338 lines
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C++

/*
Copyright 2016-2022 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef NDS_H
#define NDS_H
#include <string>
#include "Platform.h"
#include "Savestate.h"
#include "types.h"
// when touching the main loop/timing code, pls test a lot of shit
// with this enabled, to make sure it doesn't desync
//#define DEBUG_CHECK_DESYNC
namespace NDS
{
enum
{
Event_LCD = 0,
Event_SPU,
Event_Wifi,
Event_DisplayFIFO,
Event_ROMTransfer,
Event_ROMSPITransfer,
Event_SPITransfer,
Event_Div,
Event_Sqrt,
// DSi
Event_DSi_SDMMCTransfer,
Event_DSi_SDIOTransfer,
Event_DSi_NWifi,
Event_DSi_CamIRQ,
Event_DSi_CamTransfer,
Event_DSi_DSP,
Event_MAX
};
struct SchedEvent
{
void (*Func)(u32 param);
u64 Timestamp;
u32 Param;
};
enum
{
IRQ_VBlank = 0,
IRQ_HBlank,
IRQ_VCount,
IRQ_Timer0,
IRQ_Timer1,
IRQ_Timer2,
IRQ_Timer3,
IRQ_RTC,
IRQ_DMA0,
IRQ_DMA1,
IRQ_DMA2,
IRQ_DMA3,
IRQ_Keypad,
IRQ_GBASlot,
IRQ_Unused14,
IRQ_Unused15,
IRQ_IPCSync,
IRQ_IPCSendDone,
IRQ_IPCRecv,
IRQ_CartXferDone,
IRQ_CartIREQMC, // IRQ triggered by game cart (example: Pokémon Typing Adventure, BT controller)
IRQ_GXFIFO,
IRQ_LidOpen,
IRQ_SPI,
IRQ_Wifi,
// DSi IRQs
IRQ_DSi_DSP = 24,
IRQ_DSi_Camera,
IRQ_DSi_Unk26,
IRQ_DSi_Unk27,
IRQ_DSi_NDMA0,
IRQ_DSi_NDMA1,
IRQ_DSi_NDMA2,
IRQ_DSi_NDMA3,
};
enum
{
// DSi ARM7-side IE2/IF2
IRQ2_DSi_GPIO18_0 = 0,
IRQ2_DSi_GPIO18_1,
IRQ2_DSi_GPIO18_2,
IRQ2_DSi_Unused3,
IRQ2_DSi_GPIO33_0,
IRQ2_DSi_Headphone,
IRQ2_DSi_BPTWL,
IRQ2_DSi_GPIO33_3, // "sound enable input"
IRQ2_DSi_SDMMC,
IRQ2_DSi_SD_Data1,
IRQ2_DSi_SDIO,
IRQ2_DSi_SDIO_Data1,
IRQ2_DSi_AES,
IRQ2_DSi_I2C,
IRQ2_DSi_MicExt
};
struct Timer
{
u16 Reload;
u16 Cnt;
u32 Counter;
u32 CycleShift;
};
enum
{
Mem9_ITCM = 0x00000001,
Mem9_DTCM = 0x00000002,
Mem9_BIOS = 0x00000004,
Mem9_MainRAM = 0x00000008,
Mem9_WRAM = 0x00000010,
Mem9_IO = 0x00000020,
Mem9_Pal = 0x00000040,
Mem9_OAM = 0x00000080,
Mem9_VRAM = 0x00000100,
Mem9_GBAROM = 0x00020000,
Mem9_GBARAM = 0x00040000,
Mem7_BIOS = 0x00000001,
Mem7_MainRAM = 0x00000002,
Mem7_WRAM = 0x00000004,
Mem7_IO = 0x00000008,
Mem7_Wifi0 = 0x00000010,
Mem7_Wifi1 = 0x00000020,
Mem7_VRAM = 0x00000040,
Mem7_GBAROM = 0x00000100,
Mem7_GBARAM = 0x00000200,
// TODO: add DSi regions!
};
struct MemRegion
{
u8* Mem;
u32 Mask;
};
// supported GBA slot addon types
enum
{
GBAAddon_RAMExpansion = 1,
};
#ifdef JIT_ENABLED
extern bool EnableJIT;
#endif
extern int ConsoleType;
extern int CurCPU;
extern u8 ARM9MemTimings[0x40000][8];
extern u32 ARM9Regions[0x40000];
extern u8 ARM7MemTimings[0x20000][4];
extern u32 ARM7Regions[0x20000];
extern u32 NumFrames;
extern u32 NumLagFrames;
extern bool LagFrameFlag;
extern u64 ARM9Timestamp, ARM9Target;
extern u64 ARM7Timestamp, ARM7Target;
extern u32 ARM9ClockShift;
extern u32 IME[2];
extern u32 IE[2];
extern u32 IF[2];
extern u32 IE2;
extern u32 IF2;
extern Timer Timers[8];
extern u32 CPUStop;
extern u16 PowerControl9;
extern u16 ExMemCnt[2];
extern u8 ROMSeed0[2*8];
extern u8 ROMSeed1[2*8];
extern u8 ARM9BIOS[0x1000];
extern u8 ARM7BIOS[0x4000];
extern u16 ARM7BIOSProt;
extern u8* MainRAM;
extern u32 MainRAMMask;
const u32 MainRAMMaxSize = 0x1000000;
const u32 SharedWRAMSize = 0x8000;
extern u8* SharedWRAM;
extern MemRegion SWRAM_ARM9;
extern MemRegion SWRAM_ARM7;
extern u32 KeyInput;
const u32 ARM7WRAMSize = 0x10000;
extern u8* ARM7WRAM;
bool Init();
void DeInit();
void Reset();
void Start();
/// Stop the emulator.
void Stop(Platform::StopReason reason = Platform::StopReason::External);
bool DoSavestate(Savestate* file);
void SetARM9RegionTimings(u32 addrstart, u32 addrend, u32 region, int buswidth, int nonseq, int seq);
void SetARM7RegionTimings(u32 addrstart, u32 addrend, u32 region, int buswidth, int nonseq, int seq);
// 0=DS 1=DSi
void SetConsoleType(int type);
void LoadBIOS();
bool LoadCart(const u8* romdata, u32 romlen, const u8* savedata, u32 savelen);
void LoadSave(const u8* savedata, u32 savelen);
void EjectCart();
bool CartInserted();
bool NeedsDirectBoot();
void SetupDirectBoot(const std::string& romname);
bool LoadGBACart(const u8* romdata, u32 romlen, const u8* savedata, u32 savelen);
void LoadGBAAddon(int type);
void EjectGBACart();
u32 RunFrame();
void TouchScreen(u16 x, u16 y);
void ReleaseScreen();
void SetKeyMask(u32 mask);
bool IsLidClosed();
void SetLidClosed(bool closed);
void CamInputFrame(int cam, u32* data, int width, int height, bool rgb);
void MicInputFrame(s16* data, int samples);
void ScheduleEvent(u32 id, bool periodic, s32 delay, void (*func)(u32), u32 param);
void ScheduleEvent(u32 id, u64 timestamp, void (*func)(u32), u32 param);
void CancelEvent(u32 id);
void debug(u32 p);
void Halt();
void MapSharedWRAM(u8 val);
void UpdateIRQ(u32 cpu);
void SetIRQ(u32 cpu, u32 irq);
void ClearIRQ(u32 cpu, u32 irq);
void SetIRQ2(u32 irq);
void ClearIRQ2(u32 irq);
bool HaltInterrupted(u32 cpu);
void StopCPU(u32 cpu, u32 mask);
void ResumeCPU(u32 cpu, u32 mask);
void GXFIFOStall();
void GXFIFOUnstall();
u32 GetPC(u32 cpu);
u64 GetSysClockCycles(int num);
void NocashPrint(u32 cpu, u32 addr);
void MonitorARM9Jump(u32 addr);
bool DMAsInMode(u32 cpu, u32 mode);
bool DMAsRunning(u32 cpu);
void CheckDMAs(u32 cpu, u32 mode);
void StopDMAs(u32 cpu, u32 mode);
void RunTimers(u32 cpu);
u8 ARM9Read8(u32 addr);
u16 ARM9Read16(u32 addr);
u32 ARM9Read32(u32 addr);
void ARM9Write8(u32 addr, u8 val);
void ARM9Write16(u32 addr, u16 val);
void ARM9Write32(u32 addr, u32 val);
bool ARM9GetMemRegion(u32 addr, bool write, MemRegion* region);
u8 ARM7Read8(u32 addr);
u16 ARM7Read16(u32 addr);
u32 ARM7Read32(u32 addr);
void ARM7Write8(u32 addr, u8 val);
void ARM7Write16(u32 addr, u16 val);
void ARM7Write32(u32 addr, u32 val);
bool ARM7GetMemRegion(u32 addr, bool write, MemRegion* region);
u8 ARM9IORead8(u32 addr);
u16 ARM9IORead16(u32 addr);
u32 ARM9IORead32(u32 addr);
void ARM9IOWrite8(u32 addr, u8 val);
void ARM9IOWrite16(u32 addr, u16 val);
void ARM9IOWrite32(u32 addr, u32 val);
u8 ARM7IORead8(u32 addr);
u16 ARM7IORead16(u32 addr);
u32 ARM7IORead32(u32 addr);
void ARM7IOWrite8(u32 addr, u8 val);
void ARM7IOWrite16(u32 addr, u16 val);
void ARM7IOWrite32(u32 addr, u32 val);
}
#endif // NDS_H