melonDS/src/ARM.h

432 lines
10 KiB
C++

/*
Copyright 2016-2024 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef ARM_H
#define ARM_H
#include <algorithm>
#include <optional>
#include "types.h"
#include "MemRegion.h"
#include "MemConstants.h"
#ifdef GDBSTUB_ENABLED
#include "debug/GdbStub.h"
#endif
namespace melonDS
{
inline u32 ROR(u32 x, u32 n)
{
return (x >> (n&0x1F)) | (x << ((32-n)&0x1F));
}
enum
{
RWFlags_Nonseq = (1<<5),
RWFlags_ForceUser = (1<<21),
};
enum class CPUExecuteMode : u32
{
Interpreter,
InterpreterGDB,
#ifdef JIT_ENABLED
JIT
#endif
};
struct GDBArgs;
class ARMJIT;
class GPU;
class ARMJIT_Memory;
class NDS;
class Savestate;
class ARM
#ifdef GDBSTUB_ENABLED
: public Gdb::StubCallbacks
#endif
{
public:
ARM(u32 num, bool jit, std::optional<GDBArgs> gdb, NDS& nds);
virtual ~ARM(); // destroy shit
virtual void Reset();
virtual void DoSavestate(Savestate* file);
virtual void FillPipeline() = 0;
virtual void JumpTo(u32 addr, bool restorecpsr = false) = 0;
void RestoreCPSR();
void Halt(u32 halt)
{
if (halt==2 && Halted==1) return;
Halted = halt;
}
void NocashPrint(u32 addr) noexcept;
bool CheckCondition(u32 code) const
{
if (code == 0xE) return true;
if (ConditionTable[code] & (1 << (CPSR>>28))) return true;
return false;
}
void SetC(bool c)
{
if (c) CPSR |= 0x20000000;
else CPSR &= ~0x20000000;
}
void SetNZ(bool n, bool z)
{
CPSR &= ~0xC0000000;
if (n) CPSR |= 0x80000000;
if (z) CPSR |= 0x40000000;
}
void SetNZCV(bool n, bool z, bool c, bool v)
{
CPSR &= ~0xF0000000;
if (n) CPSR |= 0x80000000;
if (z) CPSR |= 0x40000000;
if (c) CPSR |= 0x20000000;
if (v) CPSR |= 0x10000000;
}
inline bool ModeIs(u32 mode) const
{
u32 cm = CPSR & 0x1f;
mode &= 0x1f;
if (mode == cm) return true;
if (mode == 0x17) return cm >= 0x14 && cm <= 0x17; // abt
if (mode == 0x1b) return cm >= 0x18 && cm <= 0x1b; // und
return false;
}
void UpdateMode(u32 oldmode, u32 newmode, bool phony = false);
void TriggerIRQ();
void SetupCodeMem(u32 addr);
virtual void DataRead8(u32 addr, u32* val) = 0;
virtual void DataRead16(u32 addr, u32* val) = 0;
virtual void DataRead32(u32 addr, u32* val) = 0;
virtual void DataRead32S(u32 addr, u32* val) = 0;
virtual void DataWrite8(u32 addr, u8 val) = 0;
virtual void DataWrite16(u32 addr, u16 val) = 0;
virtual void DataWrite32(u32 addr, u32 val) = 0;
virtual void DataWrite32S(u32 addr, u32 val) = 0;
virtual void AddCycles_C() = 0;
virtual void AddCycles_CI(s32 numI) = 0;
virtual void AddCycles_CDI() = 0;
virtual void AddCycles_CD() = 0;
void CheckGdbIncoming();
u32 Num;
s32 Cycles;
union
{
struct
{
u8 Halted;
u8 IRQ; // nonzero to trigger IRQ
u8 IdleLoop;
};
u32 StopExecution;
};
u32 CodeRegion;
s32 CodeCycles;
u32 DataRegion;
s32 DataCycles;
u32 R[16]; // heh
u32 CPSR;
u32 R_FIQ[8]; // holding SPSR too
u32 R_SVC[3];
u32 R_ABT[3];
u32 R_IRQ[3];
u32 R_UND[3];
u32 CurInstr;
u32 NextInstr[2];
u32 ExceptionBase;
MemRegion CodeMem;
#ifdef JIT_ENABLED
u32 FastBlockLookupStart, FastBlockLookupSize;
u64* FastBlockLookup;
#endif
static const u32 ConditionTable[16];
#ifdef GDBSTUB_ENABLED
Gdb::GdbStub GdbStub;
#endif
melonDS::NDS& NDS;
protected:
virtual u8 BusRead8(u32 addr) = 0;
virtual u16 BusRead16(u32 addr) = 0;
virtual u32 BusRead32(u32 addr) = 0;
virtual void BusWrite8(u32 addr, u8 val) = 0;
virtual void BusWrite16(u32 addr, u16 val) = 0;
virtual void BusWrite32(u32 addr, u32 val) = 0;
#ifdef GDBSTUB_ENABLED
bool IsSingleStep;
bool BreakReq;
bool BreakOnStartup;
u16 Port;
public:
int GetCPU() const override { return Num ? 7 : 9; }
u32 ReadReg(Gdb::Register reg) override;
void WriteReg(Gdb::Register reg, u32 v) override;
u32 ReadMem(u32 addr, int size) override;
void WriteMem(u32 addr, int size, u32 v) override;
void ResetGdb() override;
int RemoteCmd(const u8* cmd, size_t len) override;
protected:
#endif
void GdbCheckA();
void GdbCheckB();
void GdbCheckC();
};
class ARMv5 : public ARM
{
public:
ARMv5(melonDS::NDS& nds, std::optional<GDBArgs> gdb, bool jit);
~ARMv5();
void Reset() override;
void DoSavestate(Savestate* file) override;
void UpdateRegionTimings(u32 addrstart, u32 addrend);
void FillPipeline() override;
void JumpTo(u32 addr, bool restorecpsr = false) override;
void PrefetchAbort();
void DataAbort();
template <CPUExecuteMode mode>
void Execute();
// all code accesses are forced nonseq 32bit
u32 CodeRead32(u32 addr, bool branch);
void DataRead8(u32 addr, u32* val) override;
void DataRead16(u32 addr, u32* val) override;
void DataRead32(u32 addr, u32* val) override;
void DataRead32S(u32 addr, u32* val) override;
void DataWrite8(u32 addr, u8 val) override;
void DataWrite16(u32 addr, u16 val) override;
void DataWrite32(u32 addr, u32 val) override;
void DataWrite32S(u32 addr, u32 val) override;
void AddCycles_C() override
{
// code only. always nonseq 32-bit for ARM9.
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
Cycles += numC;
}
void AddCycles_CI(s32 numI) override
{
// code+internal
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
Cycles += numC + numI;
}
void AddCycles_CDI() override
{
// LDR/LDM cycles. ARM9 seems to skip the internal cycle there.
// TODO: ITCM data fetches shouldn't be parallelized, they say
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
s32 numD = DataCycles;
//if (DataRegion != CodeRegion)
Cycles += std::max(numC + numD - 6, std::max(numC, numD));
//else
// Cycles += numC + numD;
}
void AddCycles_CD() override
{
// TODO: ITCM data fetches shouldn't be parallelized, they say
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
s32 numD = DataCycles;
//if (DataRegion != CodeRegion)
Cycles += std::max(numC + numD - 6, std::max(numC, numD));
//else
// Cycles += numC + numD;
}
void GetCodeMemRegion(u32 addr, MemRegion* region);
void CP15Reset();
void CP15DoSavestate(Savestate* file);
void UpdateDTCMSetting();
void UpdateITCMSetting();
void UpdatePURegion(u32 n);
void UpdatePURegions(bool update_all);
u32 RandomLineIndex();
void ICacheLookup(u32 addr);
void ICacheInvalidateByAddr(u32 addr);
void ICacheInvalidateAll();
void CP15Write(u32 id, u32 val);
u32 CP15Read(u32 id) const;
u32 CP15Control;
u32 RNGSeed;
u32 DTCMSetting, ITCMSetting;
// for aarch64 JIT they need to go up here
// to be addressable by a 12-bit immediate
u32 ITCMSize;
u32 DTCMBase, DTCMMask;
s32 RegionCodeCycles;
u8 ITCM[ITCMPhysicalSize];
u8* DTCM;
u8 ICache[0x2000];
u32 ICacheTags[64*4];
u8 ICacheCount[64];
u32 PU_CodeCacheable;
u32 PU_DataCacheable;
u32 PU_DataCacheWrite;
u32 PU_CodeRW;
u32 PU_DataRW;
u32 PU_Region[8];
// 0=dataR 1=dataW 2=codeR 4=datacache 5=datawrite 6=codecache
u8 PU_PrivMap[0x100000];
u8 PU_UserMap[0x100000];
// games operate under system mode, generally
//#define PU_Map PU_PrivMap
u8* PU_Map;
// code/16N/32N/32S
u8 MemTimings[0x100000][4];
u8* CurICacheLine;
bool (*GetMemRegion)(u32 addr, bool write, MemRegion* region);
#ifdef GDBSTUB_ENABLED
u32 ReadMem(u32 addr, int size) override;
void WriteMem(u32 addr, int size, u32 v) override;
#endif
protected:
u8 BusRead8(u32 addr) override;
u16 BusRead16(u32 addr) override;
u32 BusRead32(u32 addr) override;
void BusWrite8(u32 addr, u8 val) override;
void BusWrite16(u32 addr, u16 val) override;
void BusWrite32(u32 addr, u32 val) override;
};
class ARMv4 : public ARM
{
public:
ARMv4(melonDS::NDS& nds, std::optional<GDBArgs> gdb, bool jit);
void FillPipeline() override;
void JumpTo(u32 addr, bool restorecpsr = false) override;
template <CPUExecuteMode mode>
void Execute();
u16 CodeRead16(u32 addr)
{
return BusRead16(addr);
}
u32 CodeRead32(u32 addr)
{
return BusRead32(addr);
}
void DataRead8(u32 addr, u32* val) override;
void DataRead16(u32 addr, u32* val) override;
void DataRead32(u32 addr, u32* val) override;
void DataRead32S(u32 addr, u32* val) override;
void DataWrite8(u32 addr, u8 val) override;
void DataWrite16(u32 addr, u16 val) override;
void DataWrite32(u32 addr, u32 val) override;
void DataWrite32S(u32 addr, u32 val) override;
void AddCycles_C() override;
void AddCycles_CI(s32 num) override;
void AddCycles_CDI() override;
void AddCycles_CD() override;
protected:
u8 BusRead8(u32 addr) override;
u16 BusRead16(u32 addr) override;
u32 BusRead32(u32 addr) override;
void BusWrite8(u32 addr, u8 val) override;
void BusWrite16(u32 addr, u16 val) override;
void BusWrite32(u32 addr, u32 val) override;
};
namespace ARMInterpreter
{
void A_UNK(ARM* cpu);
void T_UNK(ARM* cpu);
}
}
#endif // ARM_H