melonDS/src
StapleButter b5f461b950 custom main() and init SDL before everything else.
included WinMain() for compatiblity.
2017-03-28 22:07:58 +02:00
..
wx custom main() and init SDL before everything else. 2017-03-28 22:07:58 +02:00
ARM_InstrTable.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARM.cpp support for tiny EEPROM 2017-03-23 23:47:55 +01:00
ARM.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_ALU.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_ALU.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_Branch.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_Branch.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_LoadStore.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_LoadStore.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
Config.cpp stop the Start button from getting lost every goddamn time 2017-03-25 16:41:12 +01:00
Config.h aqezsfrdgthfyjgu 2017-03-23 17:27:33 +01:00
CP15.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
CP15.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
DMA.cpp * implement missing graphics (affine BG, rotscaled bitmap sprite) 2017-03-24 20:53:01 +01:00
DMA.h fix bug that happened when HDMA got interrupted (or any repeating DMA, for that matter) 2017-03-21 02:05:40 +01:00
FIFO.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
GPU2D.cpp start getting somewhere with that input config dialog 2017-03-25 05:04:15 +01:00
GPU2D.h * implement missing graphics (affine BG, rotscaled bitmap sprite) 2017-03-24 20:53:01 +01:00
GPU3D_Soft.cpp * more thread-safe UI 2017-03-23 17:14:48 +01:00
GPU3D.cpp * more thread-safe UI 2017-03-23 17:14:48 +01:00
GPU3D.h start 3D rendering at scanline 215. fixes Worms2D. 2017-03-21 11:45:12 +01:00
GPU.cpp * implement missing graphics (affine BG, rotscaled bitmap sprite) 2017-03-24 20:53:01 +01:00
GPU.h * implement missing graphics (affine BG, rotscaled bitmap sprite) 2017-03-24 20:53:01 +01:00
NDS.cpp * more thread-safe UI 2017-03-23 17:14:48 +01:00
NDS.h implement some obscure DMA types 2017-03-20 22:18:35 +01:00
NDSCart.cpp * implement missing graphics (affine BG, rotscaled bitmap sprite) 2017-03-24 20:53:01 +01:00
NDSCart.h make ROM path not be hardcoded. 2017-03-19 19:07:39 +01:00
RTC.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
RTC.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
SPI.cpp * more accurate direct boot 2017-03-21 00:53:04 +01:00
SPI.h * more accurate direct boot 2017-03-21 00:53:04 +01:00
types.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
version.h begin work on wxWidgets+SDL interface 2017-03-19 18:43:01 +01:00
Wifi.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
Wifi.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00