mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-06-28 09:59:41 -06:00

* Split ROMList into a .cpp file - Its definition in ROMList.h was causing multiple-definition linker errors - Introduce ROMListSize, since you can't take a sizeof() of an extern declaration - Mark ROMList and ROMListSize as const * Update ReadROMParams to accommodate ROMList changes * Split parsing and loading of NDS ROMs - Introduce an NDSCartData class for parsing a ROM file - Introduce InsertROM for loading a NDS cart - Refactor LoadROM to use NDSCartData and InsertROM under the hood * Reset cart state and initialize save memory in the NDSCartData constructor - Otherwise there's no way to know about SRAM-specific attributes before inserting the game * Add a comment to NDSCartData * First crack at splitting parsing and loading for GBACart * Add some logging calls for encrypting the secure area * Log the XXH64 hash of the inserted NDS ROM * Log the XXH64 hash of the secure area after decryption * Add some logging to Key1_LoadKeyBuf * Re-encrypt the secure area when inserting the cart, not when parsing it - This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf) * Load Key1_KeyBuf from memory, not from the file system - Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point * Add some helper query methods to NDSHeader * Query the DSi region directly from the header instead of checking the ROM again * Introduce a CartType enum - So CartCommon::Type doesn't have to return magic numbers * Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor - That way the constructor doesn't rely on the config or on file I/O when loading homebrew - This keeps the use of global state closer to one place * Add non-const getters for the carts * Add InsertROM overloads that accept unique_ptrs * Fix a comment * Rename member functions on NDSCartData and GBACartData to adhere to the convention * Rename members on NDSCartData and GBACartData to adhere to the convention * Fix build errors on some platforms * Add NDSHeader::IsDSiWare * Add a ROMListEntry parameter to the cart constructors - To allow for looking up details of SRAM or expected ROM size * Add some new getters to CartCommon * Use the Header/Banner members instead of globals * Make CartCommon abstract - It's not supposed to be instantiated anyway * Change the signature of CartCommon::Checksum - It's neither overridden nor mutating * Add some clarifying comments to NDSHeader * Delete CartCommon::ROM in its destructor - ParseROM copies its input and gives that copy to the cart object, so it's okay * Add some getters to CartCommon * Refactor NDSCart - Get rid of NDSCartData - Get rid of cart-specific global state within NDSCart (so registers are untouched) - Refactor uses of removed global variables to use the Cart pointer instead - Refactor ROMInfoDialog's icon functions to accept const arguments * Return the cart pointer - So *that's* why it was crashing. Whoops - Why is this even allowed? * Refactor GBACart - Delete CartGame::ROM in the destructor - Get rid of GBACartData - Remove some global state * Mark NDSCart::CartCommon::Type as const * Slightly refactor GBACart::CartCommon - Mark Type as const - Use enum constants - Make CartCommon itself abstract * Mark CRC32's data parameter as const * Mark GBACart::CartCommon::Checksum as const * Use assert.h instead of cassert - As demanded by the style guide * Fix some includes to adhere to the style guide * Get the ARM9 entry address directly from the header object * Use more Header fields directly * Rename some parameters to match the style guide * Remove some unused includes * Slightly change NDS_Header::IsHomebrew for clarity
1014 lines
24 KiB
C++
1014 lines
24 KiB
C++
/*
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Copyright 2016-2022 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <string>
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#include <utility>
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#include <fstream>
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#include <zstd.h>
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#ifdef ARCHIVE_SUPPORT_ENABLED
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#include "ArchiveUtil.h"
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#endif
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#include "ROMManager.h"
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#include "Config.h"
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#include "Platform.h"
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#include "NDS.h"
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#include "DSi.h"
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#include "SPI.h"
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#include "DSi_I2C.h"
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namespace ROMManager
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{
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int CartType = -1;
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std::string BaseROMDir = "";
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std::string BaseROMName = "";
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std::string BaseAssetName = "";
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int GBACartType = -1;
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std::string BaseGBAROMDir = "";
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std::string BaseGBAROMName = "";
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std::string BaseGBAAssetName = "";
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SaveManager* NDSSave = nullptr;
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SaveManager* GBASave = nullptr;
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std::unique_ptr<Savestate> BackupState = nullptr;
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bool SavestateLoaded = false;
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std::string PreviousSaveFile = "";
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ARCodeFile* CheatFile = nullptr;
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bool CheatsOn = false;
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int LastSep(const std::string& path)
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{
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int i = path.length() - 1;
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while (i >= 0)
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{
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if (path[i] == '/' || path[i] == '\\')
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return i;
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i--;
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}
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return -1;
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}
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std::string GetAssetPath(bool gba, const std::string& configpath, const std::string& ext, const std::string& file = "")
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{
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std::string result;
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if (configpath.empty())
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result = gba ? BaseGBAROMDir : BaseROMDir;
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else
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result = configpath;
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// cut off trailing slashes
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for (;;)
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{
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int i = result.length() - 1;
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if (i < 0) break;
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if (result[i] == '/' || result[i] == '\\')
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result.resize(i);
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else
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break;
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}
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if (!result.empty())
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result += '/';
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if (file.empty())
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{
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std::string& baseName = gba ? BaseGBAAssetName : BaseAssetName;
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if (baseName.empty())
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result += "firmware";
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else
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result += baseName;
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}
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else
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{
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result += file;
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}
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result += ext;
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return result;
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}
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QString VerifyDSBIOS()
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{
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FILE* f;
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long len;
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f = Platform::OpenLocalFile(Config::BIOS9Path, "rb");
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if (!f) return "DS ARM9 BIOS was not found or could not be accessed. Check your emu settings.";
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fseek(f, 0, SEEK_END);
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len = ftell(f);
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if (len != 0x1000)
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{
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fclose(f);
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return "DS ARM9 BIOS is not a valid BIOS dump.";
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}
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fclose(f);
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f = Platform::OpenLocalFile(Config::BIOS7Path, "rb");
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if (!f) return "DS ARM7 BIOS was not found or could not be accessed. Check your emu settings.";
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fseek(f, 0, SEEK_END);
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len = ftell(f);
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if (len != 0x4000)
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{
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fclose(f);
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return "DS ARM7 BIOS is not a valid BIOS dump.";
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}
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fclose(f);
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return "";
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}
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QString VerifyDSiBIOS()
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{
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FILE* f;
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long len;
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// TODO: check the first 32 bytes
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f = Platform::OpenLocalFile(Config::DSiBIOS9Path, "rb");
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if (!f) return "DSi ARM9 BIOS was not found or could not be accessed. Check your emu settings.";
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fseek(f, 0, SEEK_END);
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len = ftell(f);
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if (len != 0x10000)
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{
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fclose(f);
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return "DSi ARM9 BIOS is not a valid BIOS dump.";
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}
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fclose(f);
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f = Platform::OpenLocalFile(Config::DSiBIOS7Path, "rb");
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if (!f) return "DSi ARM7 BIOS was not found or could not be accessed. Check your emu settings.";
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fseek(f, 0, SEEK_END);
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len = ftell(f);
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if (len != 0x10000)
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{
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fclose(f);
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return "DSi ARM7 BIOS is not a valid BIOS dump.";
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}
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fclose(f);
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return "";
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}
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QString VerifyDSFirmware()
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{
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FILE* f;
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long len;
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f = Platform::OpenLocalFile(Config::FirmwarePath, "rb");
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if (!f) return "DS firmware was not found or could not be accessed. Check your emu settings.";
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fseek(f, 0, SEEK_END);
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len = ftell(f);
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if (len == 0x20000)
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{
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// 128KB firmware, not bootable
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fclose(f);
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// TODO report it somehow? detect in core?
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return "";
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}
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else if (len != 0x40000 && len != 0x80000)
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{
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fclose(f);
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return "DS firmware is not a valid firmware dump.";
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}
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fclose(f);
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return "";
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}
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QString VerifyDSiFirmware()
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{
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FILE* f;
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long len;
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f = Platform::OpenLocalFile(Config::DSiFirmwarePath, "rb");
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if (!f) return "DSi firmware was not found or could not be accessed. Check your emu settings.";
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fseek(f, 0, SEEK_END);
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len = ftell(f);
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if (len != 0x20000)
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{
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// not 128KB
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// TODO: check whether those work
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fclose(f);
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return "DSi firmware is not a valid firmware dump.";
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}
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fclose(f);
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return "";
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}
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QString VerifyDSiNAND()
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{
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FILE* f;
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long len;
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f = Platform::OpenLocalFile(Config::DSiNANDPath, "r+b");
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if (!f) return "DSi NAND was not found or could not be accessed. Check your emu settings.";
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// TODO: some basic checks
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// check that it has the nocash footer, and all
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fclose(f);
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return "";
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}
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QString VerifySetup()
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{
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QString res;
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if (Config::ExternalBIOSEnable)
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{
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res = VerifyDSBIOS();
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if (!res.isEmpty()) return res;
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}
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if (Config::ConsoleType == 1)
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{
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res = VerifyDSiBIOS();
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if (!res.isEmpty()) return res;
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if (Config::ExternalBIOSEnable)
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{
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res = VerifyDSiFirmware();
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if (!res.isEmpty()) return res;
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}
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res = VerifyDSiNAND();
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if (!res.isEmpty()) return res;
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}
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else
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{
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if (Config::ExternalBIOSEnable)
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{
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res = VerifyDSFirmware();
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if (!res.isEmpty()) return res;
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}
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}
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return "";
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}
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std::string GetSavestateName(int slot)
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{
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std::string ext = ".ml";
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ext += (char)('0'+slot);
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return GetAssetPath(false, Config::SavestatePath, ext);
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}
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bool SavestateExists(int slot)
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{
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std::string ssfile = GetSavestateName(slot);
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return Platform::FileExists(ssfile);
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}
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bool LoadState(const std::string& filename)
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{
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FILE* file = fopen(filename.c_str(), "rb");
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if (file == nullptr)
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{ // If we couldn't open the state file...
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Platform::Log(Platform::LogLevel::Error, "Failed to open state file \"%s\"\n", filename.c_str());
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return false;
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}
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std::unique_ptr<Savestate> backup = std::make_unique<Savestate>(Savestate::DEFAULT_SIZE);
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if (backup->Error)
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{ // If we couldn't allocate memory for the backup...
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Platform::Log(Platform::LogLevel::Error, "Failed to allocate memory for state backup\n");
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fclose(file);
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return false;
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}
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if (!NDS::DoSavestate(backup.get()) || backup->Error)
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{ // Back up the emulator's state. If that failed...
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Platform::Log(Platform::LogLevel::Error, "Failed to back up state, aborting load (from \"%s\")\n", filename.c_str());
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fclose(file);
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return false;
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}
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// We'll store the backup once we're sure that the state was loaded.
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// Now that we know the file and backup are both good, let's load the new state.
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// Get the size of the file that we opened
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if (fseek(file, 0, SEEK_END) != 0)
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{
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Platform::Log(Platform::LogLevel::Error, "Failed to seek to end of state file \"%s\"\n", filename.c_str());
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fclose(file);
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return false;
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}
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size_t size = ftell(file);
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rewind(file); // reset the filebuf's position
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// Allocate exactly as much memory as we need for the savestate
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std::vector<u8> buffer(size);
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if (fread(buffer.data(), size, 1, file) == 0)
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{ // Read the state file into the buffer. If that failed...
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Platform::Log(Platform::LogLevel::Error, "Failed to read %u-byte state file \"%s\"\n", size, filename.c_str());
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fclose(file);
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return false;
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}
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fclose(file); // done with the file now
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// Get ready to load the state from the buffer into the emulator
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std::unique_ptr<Savestate> state = std::make_unique<Savestate>(buffer.data(), size, false);
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if (!NDS::DoSavestate(state.get()) || state->Error)
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{ // If we couldn't load the savestate from the buffer...
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Platform::Log(Platform::LogLevel::Error, "Failed to load state file \"%s\" into emulator\n", filename.c_str());
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return false;
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}
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// The backup was made and the state was loaded, so we can store the backup now.
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BackupState = std::move(backup); // This will clean up any existing backup
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assert(backup == nullptr);
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if (Config::SavestateRelocSRAM && NDSSave)
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{
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PreviousSaveFile = NDSSave->GetPath();
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std::string savefile = filename.substr(LastSep(filename)+1);
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savefile = GetAssetPath(false, Config::SaveFilePath, ".sav", savefile);
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savefile += Platform::InstanceFileSuffix();
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NDSSave->SetPath(savefile, true);
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}
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SavestateLoaded = true;
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return true;
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}
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bool SaveState(const std::string& filename)
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{
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FILE* file = fopen(filename.c_str(), "wb");
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if (file == nullptr)
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{ // If the file couldn't be opened...
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return false;
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}
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Savestate state;
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if (state.Error)
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{ // If there was an error creating the state (and allocating its memory)...
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fclose(file);
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return false;
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}
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// Write the savestate to the in-memory buffer
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NDS::DoSavestate(&state);
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if (state.Error)
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{
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fclose(file);
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return false;
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}
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if (fwrite(state.Buffer(), state.Length(), 1, file) == 0)
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{ // Write the Savestate buffer to the file. If that fails...
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Platform::Log(Platform::Error,
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"Failed to write %d-byte savestate to %s\n",
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state.Length(),
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filename.c_str()
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);
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fclose(file);
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return false;
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}
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fclose(file);
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if (Config::SavestateRelocSRAM && NDSSave)
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{
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std::string savefile = filename.substr(LastSep(filename)+1);
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savefile = GetAssetPath(false, Config::SaveFilePath, ".sav", savefile);
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savefile += Platform::InstanceFileSuffix();
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NDSSave->SetPath(savefile, false);
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}
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return true;
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}
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void UndoStateLoad()
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{
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if (!SavestateLoaded || !BackupState) return;
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// Rewind the backup state and put it in load mode
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BackupState->Rewind(false);
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// pray that this works
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// what do we do if it doesn't???
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// but it should work.
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NDS::DoSavestate(BackupState.get());
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if (NDSSave && (!PreviousSaveFile.empty()))
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{
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NDSSave->SetPath(PreviousSaveFile, true);
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}
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}
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void UnloadCheats()
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{
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if (CheatFile)
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{
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delete CheatFile;
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CheatFile = nullptr;
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}
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}
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void LoadCheats()
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{
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UnloadCheats();
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std::string filename = GetAssetPath(false, Config::CheatFilePath, ".mch");
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// TODO: check for error (malformed cheat file, ...)
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CheatFile = new ARCodeFile(filename);
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AREngine::SetCodeFile(CheatsOn ? CheatFile : nullptr);
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}
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void EnableCheats(bool enable)
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{
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CheatsOn = enable;
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if (CheatFile)
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AREngine::SetCodeFile(CheatsOn ? CheatFile : nullptr);
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}
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ARCodeFile* GetCheatFile()
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{
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return CheatFile;
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}
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void SetBatteryLevels()
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{
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if (NDS::ConsoleType == 1)
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{
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DSi_BPTWL::SetBatteryLevel(Config::DSiBatteryLevel);
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DSi_BPTWL::SetBatteryCharging(Config::DSiBatteryCharging);
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}
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else
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{
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SPI_Powerman::SetBatteryLevelOkay(Config::DSBatteryLevelOkay);
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}
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}
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void Reset()
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{
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NDS::SetConsoleType(Config::ConsoleType);
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if (Config::ConsoleType == 1) EjectGBACart();
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NDS::Reset();
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SetBatteryLevels();
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if ((CartType != -1) && NDSSave)
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{
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std::string oldsave = NDSSave->GetPath();
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std::string newsave = GetAssetPath(false, Config::SaveFilePath, ".sav");
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newsave += Platform::InstanceFileSuffix();
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if (oldsave != newsave)
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NDSSave->SetPath(newsave, false);
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}
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if ((GBACartType != -1) && GBASave)
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{
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std::string oldsave = GBASave->GetPath();
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std::string newsave = GetAssetPath(true, Config::SaveFilePath, ".sav");
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newsave += Platform::InstanceFileSuffix();
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if (oldsave != newsave)
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GBASave->SetPath(newsave, false);
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}
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|
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if (!BaseROMName.empty())
|
|
{
|
|
if (Config::DirectBoot || NDS::NeedsDirectBoot())
|
|
{
|
|
NDS::SetupDirectBoot(BaseROMName);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool LoadBIOS()
|
|
{
|
|
NDS::SetConsoleType(Config::ConsoleType);
|
|
|
|
if (NDS::NeedsDirectBoot())
|
|
return false;
|
|
|
|
/*if (NDSSave) delete NDSSave;
|
|
NDSSave = nullptr;
|
|
|
|
CartType = -1;
|
|
BaseROMDir = "";
|
|
BaseROMName = "";
|
|
BaseAssetName = "";*/
|
|
|
|
NDS::Reset();
|
|
SetBatteryLevels();
|
|
return true;
|
|
}
|
|
|
|
u32 DecompressROM(const u8* inContent, const u32 inSize, u8** outContent)
|
|
{
|
|
u64 realSize = ZSTD_getFrameContentSize(inContent, inSize);
|
|
|
|
if (realSize == ZSTD_CONTENTSIZE_UNKNOWN || realSize == ZSTD_CONTENTSIZE_ERROR || realSize > 0x40000000)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
u8* realContent = new u8[realSize];
|
|
u64 decompressed = ZSTD_decompress(realContent, realSize, inContent, inSize);
|
|
|
|
if (ZSTD_isError(decompressed))
|
|
{
|
|
delete[] realContent;
|
|
return 0;
|
|
}
|
|
|
|
*outContent = realContent;
|
|
return realSize;
|
|
}
|
|
|
|
void ClearBackupState()
|
|
{
|
|
if (BackupState != nullptr)
|
|
{
|
|
BackupState = nullptr;
|
|
}
|
|
}
|
|
|
|
bool LoadROM(QStringList filepath, bool reset)
|
|
{
|
|
if (filepath.empty()) return false;
|
|
|
|
u8* filedata;
|
|
u32 filelen;
|
|
|
|
std::string basepath;
|
|
std::string romname;
|
|
|
|
int num = filepath.count();
|
|
if (num == 1)
|
|
{
|
|
// regular file
|
|
|
|
std::string filename = filepath.at(0).toStdString();
|
|
FILE* f = Platform::OpenFile(filename, "rb", true);
|
|
if (!f) return false;
|
|
|
|
fseek(f, 0, SEEK_END);
|
|
long len = ftell(f);
|
|
if (len > 0x40000000)
|
|
{
|
|
fclose(f);
|
|
delete[] filedata;
|
|
return false;
|
|
}
|
|
|
|
fseek(f, 0, SEEK_SET);
|
|
filedata = new u8[len];
|
|
size_t nread = fread(filedata, (size_t)len, 1, f);
|
|
if (nread != 1)
|
|
{
|
|
fclose(f);
|
|
delete[] filedata;
|
|
return false;
|
|
}
|
|
|
|
fclose(f);
|
|
filelen = (u32)len;
|
|
|
|
if (filename.length() > 4 && filename.substr(filename.length() - 4) == ".zst")
|
|
{
|
|
u8* outContent = nullptr;
|
|
u32 decompressed = DecompressROM(filedata, len, &outContent);
|
|
|
|
if (decompressed > 0)
|
|
{
|
|
delete[] filedata;
|
|
filedata = outContent;
|
|
filelen = decompressed;
|
|
filename = filename.substr(0, filename.length() - 4);
|
|
}
|
|
else
|
|
{
|
|
delete[] filedata;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
int pos = LastSep(filename);
|
|
if(pos != -1)
|
|
basepath = filename.substr(0, pos);
|
|
romname = filename.substr(pos+1);
|
|
}
|
|
#ifdef ARCHIVE_SUPPORT_ENABLED
|
|
else if (num == 2)
|
|
{
|
|
// file inside archive
|
|
|
|
s32 lenread = Archive::ExtractFileFromArchive(filepath.at(0), filepath.at(1), &filedata, &filelen);
|
|
if (lenread < 0) return false;
|
|
if (!filedata) return false;
|
|
if (lenread != filelen)
|
|
{
|
|
delete[] filedata;
|
|
return false;
|
|
}
|
|
|
|
std::string std_archivepath = filepath.at(0).toStdString();
|
|
basepath = std_archivepath.substr(0, LastSep(std_archivepath));
|
|
|
|
std::string std_romname = filepath.at(1).toStdString();
|
|
romname = std_romname.substr(LastSep(std_romname)+1);
|
|
}
|
|
#endif
|
|
else
|
|
return false;
|
|
|
|
if (NDSSave) delete NDSSave;
|
|
NDSSave = nullptr;
|
|
|
|
BaseROMDir = basepath;
|
|
BaseROMName = romname;
|
|
BaseAssetName = romname.substr(0, romname.rfind('.'));
|
|
|
|
if (reset)
|
|
{
|
|
NDS::SetConsoleType(Config::ConsoleType);
|
|
NDS::EjectCart();
|
|
NDS::Reset();
|
|
SetBatteryLevels();
|
|
}
|
|
|
|
u32 savelen = 0;
|
|
u8* savedata = nullptr;
|
|
|
|
std::string savname = GetAssetPath(false, Config::SaveFilePath, ".sav");
|
|
std::string origsav = savname;
|
|
savname += Platform::InstanceFileSuffix();
|
|
|
|
FILE* sav = Platform::OpenFile(savname, "rb", true);
|
|
if (!sav) sav = Platform::OpenFile(origsav, "rb", true);
|
|
if (sav)
|
|
{
|
|
fseek(sav, 0, SEEK_END);
|
|
savelen = (u32)ftell(sav);
|
|
|
|
fseek(sav, 0, SEEK_SET);
|
|
savedata = new u8[savelen];
|
|
fread(savedata, savelen, 1, sav);
|
|
fclose(sav);
|
|
}
|
|
|
|
bool res = NDS::LoadCart(filedata, filelen, savedata, savelen);
|
|
if (res && reset)
|
|
{
|
|
if (Config::DirectBoot || NDS::NeedsDirectBoot())
|
|
{
|
|
NDS::SetupDirectBoot(romname);
|
|
}
|
|
}
|
|
|
|
if (res)
|
|
{
|
|
CartType = 0;
|
|
NDSSave = new SaveManager(savname);
|
|
|
|
LoadCheats();
|
|
}
|
|
|
|
if (savedata) delete[] savedata;
|
|
delete[] filedata;
|
|
return res;
|
|
}
|
|
|
|
void EjectCart()
|
|
{
|
|
if (NDSSave) delete NDSSave;
|
|
NDSSave = nullptr;
|
|
|
|
UnloadCheats();
|
|
|
|
NDS::EjectCart();
|
|
|
|
CartType = -1;
|
|
BaseROMDir = "";
|
|
BaseROMName = "";
|
|
BaseAssetName = "";
|
|
}
|
|
|
|
bool CartInserted()
|
|
{
|
|
return CartType != -1;
|
|
}
|
|
|
|
QString CartLabel()
|
|
{
|
|
if (CartType == -1)
|
|
return "(none)";
|
|
|
|
QString ret = QString::fromStdString(BaseROMName);
|
|
|
|
int maxlen = 32;
|
|
if (ret.length() > maxlen)
|
|
ret = ret.left(maxlen-6) + "..." + ret.right(3);
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
bool LoadGBAROM(QStringList filepath)
|
|
{
|
|
if (Config::ConsoleType == 1) return false;
|
|
if (filepath.empty()) return false;
|
|
|
|
u8* filedata;
|
|
u32 filelen;
|
|
|
|
std::string basepath;
|
|
std::string romname;
|
|
|
|
int num = filepath.count();
|
|
if (num == 1)
|
|
{
|
|
// regular file
|
|
|
|
std::string filename = filepath.at(0).toStdString();
|
|
FILE* f = Platform::OpenFile(filename, "rb", true);
|
|
if (!f) return false;
|
|
|
|
fseek(f, 0, SEEK_END);
|
|
long len = ftell(f);
|
|
if (len > 0x40000000)
|
|
{
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
fseek(f, 0, SEEK_SET);
|
|
filedata = new u8[len];
|
|
size_t nread = fread(filedata, (size_t)len, 1, f);
|
|
if (nread != 1)
|
|
{
|
|
fclose(f);
|
|
delete[] filedata;
|
|
return false;
|
|
}
|
|
|
|
fclose(f);
|
|
filelen = (u32)len;
|
|
|
|
if (filename.length() > 4 && filename.substr(filename.length() - 4) == ".zst")
|
|
{
|
|
u8* outContent = nullptr;
|
|
u32 decompressed = DecompressROM(filedata, len, &outContent);
|
|
|
|
if (decompressed > 0)
|
|
{
|
|
delete[] filedata;
|
|
filedata = outContent;
|
|
filelen = decompressed;
|
|
filename = filename.substr(0, filename.length() - 4);
|
|
}
|
|
else
|
|
{
|
|
delete[] filedata;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
int pos = LastSep(filename);
|
|
basepath = filename.substr(0, pos);
|
|
romname = filename.substr(pos+1);
|
|
}
|
|
#ifdef ARCHIVE_SUPPORT_ENABLED
|
|
else if (num == 2)
|
|
{
|
|
// file inside archive
|
|
|
|
u32 lenread = Archive::ExtractFileFromArchive(filepath.at(0), filepath.at(1), &filedata, &filelen);
|
|
if (lenread < 0) return false;
|
|
if (!filedata) return false;
|
|
if (lenread != filelen)
|
|
{
|
|
delete[] filedata;
|
|
return false;
|
|
}
|
|
|
|
std::string std_archivepath = filepath.at(0).toStdString();
|
|
basepath = std_archivepath.substr(0, LastSep(std_archivepath));
|
|
|
|
std::string std_romname = filepath.at(1).toStdString();
|
|
romname = std_romname.substr(LastSep(std_romname)+1);
|
|
}
|
|
#endif
|
|
else
|
|
return false;
|
|
|
|
if (GBASave) delete GBASave;
|
|
GBASave = nullptr;
|
|
|
|
BaseGBAROMDir = basepath;
|
|
BaseGBAROMName = romname;
|
|
BaseGBAAssetName = romname.substr(0, romname.rfind('.'));
|
|
|
|
u32 savelen = 0;
|
|
u8* savedata = nullptr;
|
|
|
|
std::string savname = GetAssetPath(true, Config::SaveFilePath, ".sav");
|
|
std::string origsav = savname;
|
|
savname += Platform::InstanceFileSuffix();
|
|
|
|
FILE* sav = Platform::OpenFile(savname, "rb", true);
|
|
if (!sav) sav = Platform::OpenFile(origsav, "rb", true);
|
|
if (sav)
|
|
{
|
|
fseek(sav, 0, SEEK_END);
|
|
savelen = (u32)ftell(sav);
|
|
|
|
fseek(sav, 0, SEEK_SET);
|
|
savedata = new u8[savelen];
|
|
fread(savedata, savelen, 1, sav);
|
|
fclose(sav);
|
|
}
|
|
|
|
bool res = NDS::LoadGBACart(filedata, filelen, savedata, savelen);
|
|
|
|
if (res)
|
|
{
|
|
GBACartType = 0;
|
|
GBASave = new SaveManager(savname);
|
|
}
|
|
|
|
if (savedata) delete[] savedata;
|
|
delete[] filedata;
|
|
return res;
|
|
}
|
|
|
|
void LoadGBAAddon(int type)
|
|
{
|
|
if (Config::ConsoleType == 1) return;
|
|
|
|
if (GBASave) delete GBASave;
|
|
GBASave = nullptr;
|
|
|
|
NDS::LoadGBAAddon(type);
|
|
|
|
GBACartType = type;
|
|
BaseGBAROMDir = "";
|
|
BaseGBAROMName = "";
|
|
BaseGBAAssetName = "";
|
|
}
|
|
|
|
void EjectGBACart()
|
|
{
|
|
if (GBASave) delete GBASave;
|
|
GBASave = nullptr;
|
|
|
|
NDS::EjectGBACart();
|
|
|
|
GBACartType = -1;
|
|
BaseGBAROMDir = "";
|
|
BaseGBAROMName = "";
|
|
BaseGBAAssetName = "";
|
|
}
|
|
|
|
bool GBACartInserted()
|
|
{
|
|
return GBACartType != -1;
|
|
}
|
|
|
|
QString GBACartLabel()
|
|
{
|
|
if (Config::ConsoleType == 1) return "none (DSi)";
|
|
|
|
switch (GBACartType)
|
|
{
|
|
case 0:
|
|
{
|
|
QString ret = QString::fromStdString(BaseGBAROMName);
|
|
|
|
int maxlen = 32;
|
|
if (ret.length() > maxlen)
|
|
ret = ret.left(maxlen-6) + "..." + ret.right(3);
|
|
|
|
return ret;
|
|
}
|
|
|
|
case NDS::GBAAddon_RAMExpansion:
|
|
return "Memory expansion";
|
|
}
|
|
|
|
return "(none)";
|
|
}
|
|
|
|
|
|
void ROMIcon(const u8 (&data)[512], const u16 (&palette)[16], u32* iconRef)
|
|
{
|
|
int index = 0;
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
for (int j = 0; j < 4; j++)
|
|
{
|
|
for (int k = 0; k < 8; k++)
|
|
{
|
|
for (int l = 0; l < 8; l++)
|
|
{
|
|
u8 pal_index = index % 2 ? data[index/2] >> 4 : data[index/2] & 0x0F;
|
|
u8 r = ((palette[pal_index] >> 0) & 0x1F) * 255 / 31;
|
|
u8 g = ((palette[pal_index] >> 5) & 0x1F) * 255 / 31;
|
|
u8 b = ((palette[pal_index] >> 10) & 0x1F) * 255 / 31;
|
|
u8 a = pal_index ? 255: 0;
|
|
u32* row = &iconRef[256 * i + 32 * k + 8 * j];
|
|
row[l] = (a << 24) | (r << 16) | (g << 8) | b;
|
|
index++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#define SEQ_FLIPV(i) ((i & 0b1000000000000000) >> 15)
|
|
#define SEQ_FLIPH(i) ((i & 0b0100000000000000) >> 14)
|
|
#define SEQ_PAL(i) ((i & 0b0011100000000000) >> 11)
|
|
#define SEQ_BMP(i) ((i & 0b0000011100000000) >> 8)
|
|
#define SEQ_DUR(i) ((i & 0b0000000011111111) >> 0)
|
|
|
|
void AnimatedROMIcon(const u8 (&data)[8][512], const u16 (&palette)[8][16], const u16 (&sequence)[64], u32 (&animatedTexRef)[32 * 32 * 64], std::vector<int> &animatedSequenceRef)
|
|
{
|
|
for (int i = 0; i < 64; i++)
|
|
{
|
|
if (!sequence[i])
|
|
break;
|
|
u32* frame = &animatedTexRef[32 * 32 * i];
|
|
ROMIcon(data[SEQ_BMP(sequence[i])], palette[SEQ_PAL(sequence[i])], frame);
|
|
|
|
if (SEQ_FLIPH(sequence[i]))
|
|
{
|
|
for (int x = 0; x < 32; x++)
|
|
{
|
|
for (int y = 0; y < 32/2; y++)
|
|
{
|
|
std::swap(frame[x * 32 + y], frame[x * 32 + (32 - 1 - y)]);
|
|
}
|
|
}
|
|
}
|
|
if (SEQ_FLIPV(sequence[i]))
|
|
{
|
|
for (int x = 0; x < 32/2; x++)
|
|
{
|
|
for (int y = 0; y < 32; y++)
|
|
{
|
|
std::swap(frame[x * 32 + y], frame[(32 - 1 - x) * 32 + y]);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int j = 0; j < SEQ_DUR(sequence[i]); j++)
|
|
animatedSequenceRef.push_back(i);
|
|
}
|
|
}
|
|
|
|
}
|