Files
melonDS/src/libui_sdl/DlgInputConfig.cpp
2019-06-11 18:55:04 +02:00

543 lines
14 KiB
C++

/*
Copyright 2016-2019 Arisotura
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "libui/ui.h"
#include "../types.h"
#include "PlatformConfig.h"
#include "DlgInputConfig.h"
extern int JoystickID;
extern SDL_Joystick* Joystick;
extern void OpenJoystick();
namespace DlgInputConfig
{
typedef struct
{
int type;
uiWindow* win;
uiAreaHandler areahandler;
uiArea* keypresscatcher;
int numkeys;
int keymap[32];
int joymap[32];
int pollid;
uiButton* pollbtn;
SDL_TimerID timer;
} InputDlgData;
int dskeyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
char dskeylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
int identity[32] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
char hotkeylabels[HK_MAX][32] = {"Close/open lid:", "Microphone:", "Fast forward:", "Fast forward (toggle):"};
int openedmask;
InputDlgData inputdlg[2];
void KeyMappingName(int id, char* str)
{
if (id < 0)
{
strcpy(str, "None");
return;
}
char* keyname = uiKeyName(id);
strncpy(str, keyname, 31);
uiFreeText(keyname);
str[31] = '\0';
}
void JoyMappingName(int id, char* str)
{
if (id < 0)
{
strcpy(str, "None");
return;
}
if (id & 0x100)
{
switch (id & 0xF)
{
case 0x1: strcpy(str, "Up"); break;
case 0x2: strcpy(str, "Right"); break;
case 0x4: strcpy(str, "Down"); break;
case 0x8: strcpy(str, "Left"); break;
}
}
else
{
sprintf(str, "Button %d", id+1);
}
}
void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params)
{
}
void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* evt)
{
}
void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left)
{
}
void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
{
}
void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
{
}
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
InputDlgData* dlg = (InputDlgData*)uiControl(area)->UserData;
if (dlg->pollid < 0)
return 0;
if (evt->Scancode == 0x38) // ALT
return 0;
if (evt->Modifiers == 0x2) // ALT+key
return 0;
if (dlg->pollid > 12)
{
if (dlg->pollid < 0x100) return 0;
int id = dlg->pollid & 0xFF;
if (id > 12) return 0;
if (evt->Scancode != 0x1) // ESC
{
if (evt->Scancode == 0xE) // backspace
dlg->joymap[id] = -1;
else
return 1;
}
char keyname[32];
JoyMappingName(dlg->joymap[id], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
dlg->pollid = -1;
uiControlSetFocus(uiControl(dlg->pollbtn));
return 1;
}
if (!evt->Up)
{
// set key.
if (evt->Scancode != 0x1) // ESC
{
if (evt->Scancode == 0xE) // backspace
dlg->keymap[dlg->pollid] = -1;
else
dlg->keymap[dlg->pollid] = evt->Scancode;
}
char keyname[32];
KeyMappingName(dlg->keymap[dlg->pollid], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
dlg->pollid = -1;
uiControlSetFocus(uiControl(dlg->pollbtn));
}
return 1;
}
void FinishJoyMapping(void* param)
{
InputDlgData* dlg = (InputDlgData*)param;
int id = dlg->pollid & 0xFF;
char keyname[32];
JoyMappingName(dlg->joymap[id], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
dlg->pollid = -1;
uiControlSetFocus(uiControl(dlg->pollbtn));
}
Uint32 JoyPoll(Uint32 interval, void* param)
{
InputDlgData* dlg = (InputDlgData*)param;
if (dlg->pollid < 0x100)
{
dlg->timer = 0;
return 0;
}
int id = dlg->pollid & 0xFF;
if (id > 12)
{
dlg->timer = 0;
return 0;
}
SDL_JoystickUpdate();
SDL_Joystick* joy = Joystick;
if (!joy)
{
dlg->timer = 0;
return 0;
}
int nbuttons = SDL_JoystickNumButtons(joy);
for (int i = 0; i < nbuttons; i++)
{
if (SDL_JoystickGetButton(joy, i))
{
dlg->joymap[id] = i;
uiQueueMain(FinishJoyMapping, dlg);
dlg->timer = 0;
return 0;
}
}
u8 blackhat = SDL_JoystickGetHat(joy, 0);
if (blackhat)
{
if (blackhat & 0x1) blackhat = 0x1;
else if (blackhat & 0x2) blackhat = 0x2;
else if (blackhat & 0x4) blackhat = 0x4;
else blackhat = 0x8;
dlg->joymap[id] = 0x100 | blackhat;
uiQueueMain(FinishJoyMapping, dlg);
dlg->timer = 0;
return 0;
}
return interval;
}
void OnKeyStartConfig(uiButton* btn, void* data)
{
InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
if (dlg->pollid != -1)
{
// TODO: handle this better?
if (dlg->pollid <= 12)
uiControlSetFocus(uiControl(dlg->keypresscatcher));
return;
}
int id = *(int*)data;
dlg->pollid = id;
dlg->pollbtn = btn;
uiButtonSetText(btn, "[press key]");
uiControlDisable(uiControl(btn));
uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
void OnJoyStartConfig(uiButton* btn, void* data)
{
InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
if (dlg->pollid != -1)
{
// TODO: handle this better?
if (dlg->pollid <= 12)
uiControlSetFocus(uiControl(dlg->keypresscatcher));
return;
}
int id = *(int*)data;
dlg->pollid = id | 0x100;
dlg->pollbtn = btn;
uiButtonSetText(btn, "[press button]");
uiControlDisable(uiControl(btn));
dlg->timer = SDL_AddTimer(100, JoyPoll, dlg);
uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
void OnJoystickChanged(uiCombobox* cb, void* data)
{
JoystickID = uiComboboxSelected(cb);
OpenJoystick();
}
int OnCloseWindow(uiWindow* window, void* blarg)
{
InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
openedmask &= ~(1 << dlg->type);
if (dlg->timer) SDL_RemoveTimer(dlg->timer);
return 1;
}
void OnGetFocus(uiWindow* window, void* blarg)
{
InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
if (dlg->pollid >= 0)
uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
void OnLoseFocus(uiWindow* window, void* blarg)
{
}
void OnCancel(uiButton* btn, void* data)
{
InputDlgData* dlg = (InputDlgData*)data;
uiControlDestroy(uiControl(dlg->win));
openedmask &= ~(1 << dlg->type);
if (dlg->timer) SDL_RemoveTimer(dlg->timer);
}
void OnOk(uiButton* btn, void* data)
{
InputDlgData* dlg = (InputDlgData*)data;
if (dlg->type == 0)
{
memcpy(Config::KeyMapping, dlg->keymap, sizeof(int)*12);
memcpy(Config::JoyMapping, dlg->joymap, sizeof(int)*12);
}
else if (dlg->type == 1)
{
memcpy(Config::HKKeyMapping, dlg->keymap, sizeof(int)*HK_MAX);
memcpy(Config::HKJoyMapping, dlg->joymap, sizeof(int)*HK_MAX);
}
Config::Save();
uiControlDestroy(uiControl(dlg->win));
openedmask &= ~(1 << dlg->type);
if (dlg->timer) SDL_RemoveTimer(dlg->timer);
}
void Open(int type)
{
InputDlgData* dlg = &inputdlg[type];
int mask = 1 << type;
if (openedmask & mask)
{
uiControlSetFocus(uiControl(dlg->win));
return;
}
openedmask |= mask;
dlg->type = type;
dlg->pollid = -1;
dlg->timer = 0;
if (type == 0)
{
dlg->numkeys = 12;
memcpy(dlg->keymap, Config::KeyMapping, sizeof(int)*12);
memcpy(dlg->joymap, Config::JoyMapping, sizeof(int)*12);
dlg->win = uiNewWindow("Input config - melonDS", 600, 100, 0, 0, 0);
}
else if (type == 1)
{
dlg->numkeys = HK_MAX;
memcpy(dlg->keymap, Config::HKKeyMapping, sizeof(int)*HK_MAX);
memcpy(dlg->joymap, Config::HKJoyMapping, sizeof(int)*HK_MAX);
dlg->win = uiNewWindow("Hotkey config - melonDS", 600, 100, 0, 0, 0);
}
uiControl(dlg->win)->UserData = dlg;
uiWindowSetMargined(dlg->win, 1);
uiWindowOnClosing(dlg->win, OnCloseWindow, NULL);
uiWindowOnGetFocus(dlg->win, OnGetFocus, NULL);
uiWindowOnLoseFocus(dlg->win, OnLoseFocus, NULL);
dlg->areahandler.Draw = OnAreaDraw;
dlg->areahandler.MouseEvent = OnAreaMouseEvent;
dlg->areahandler.MouseCrossed = OnAreaMouseCrossed;
dlg->areahandler.DragBroken = OnAreaDragBroken;
dlg->areahandler.KeyEvent = OnAreaKeyEvent;
dlg->areahandler.Resize = OnAreaResize;
uiBox* top = uiNewVerticalBox();
uiWindowSetChild(dlg->win, uiControl(top));
uiControlHide(uiControl(top));
{
uiBox* in_ctrl = uiNewHorizontalBox();
uiBoxAppend(top, uiControl(in_ctrl), 0);
uiBoxSetPadded(in_ctrl, 1);
uiGroup* g_key = uiNewGroup("Keyboard");
uiBoxAppend(in_ctrl, uiControl(g_key), 1);
uiGrid* b_key = uiNewGrid();
uiGroupSetChild(g_key, uiControl(b_key));
const int width = 120;
for (int i = 0; i < dlg->numkeys; i++)
{
int j = (type==0) ? dskeyorder[i] : i;
uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
uiGridAppend(b_key, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
char keyname[32];
KeyMappingName(dlg->keymap[j], keyname);
uiButton* btn = uiNewButton(keyname);
uiControl(btn)->UserData = dlg;
uiGridAppend(b_key, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
uiButtonOnClicked(btn, OnKeyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
uiControlSetMinSize(uiControl(btn), width, 1);
}
uiGroup* g_joy = uiNewGroup("Joystick");
uiBoxAppend(in_ctrl, uiControl(g_joy), 1);
uiGrid* b_joy = uiNewGrid();
uiGroupSetChild(g_joy, uiControl(b_joy));
for (int i = 0; i < dlg->numkeys; i++)
{
int j = (type==0) ? dskeyorder[i] : i;
uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
uiGridAppend(b_joy, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
char keyname[32];
JoyMappingName(dlg->joymap[j], keyname);
uiButton* btn = uiNewButton(keyname);
uiControl(btn)->UserData = dlg;
uiGridAppend(b_joy, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
uiButtonOnClicked(btn, OnJoyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
uiControlSetMinSize(uiControl(btn), width, 1);
}
if (type == 0)
{
uiLabel* dummy = uiNewLabel(" ");
uiGridAppend(b_key, uiControl(dummy), 0, dlg->numkeys, 2, 1, 1, uiAlignFill, 1, uiAlignCenter);
uiCombobox* joycombo = uiNewCombobox();
uiGridAppend(b_joy, uiControl(joycombo), 0, dlg->numkeys, 2, 1, 1, uiAlignFill, 1, uiAlignCenter);
int numjoys = SDL_NumJoysticks();
if (numjoys < 1)
{
uiComboboxAppend(joycombo, "(no joysticks available)");
uiControlDisable(uiControl(joycombo));
}
else
{
for (int i = 0; i < numjoys; i++)
{
const char* joyname = SDL_JoystickNameForIndex(i);
char fullname[256];
snprintf(fullname, 256, "%d. %s", i, joyname);
uiComboboxAppend(joycombo, fullname);
}
uiComboboxSetSelected(joycombo, JoystickID);
uiComboboxOnSelected(joycombo, OnJoystickChanged, NULL);
}
}
}
uiLabel* filler = uiNewLabel("");
uiBoxAppend(top, uiControl(filler), 1);
{
uiBox* in_ctrl = uiNewHorizontalBox();
uiBoxSetPadded(in_ctrl, 1);
uiBoxAppend(top, uiControl(in_ctrl), 0);
uiLabel* dummy = uiNewLabel("");
uiBoxAppend(in_ctrl, uiControl(dummy), 1);
dlg->keypresscatcher = uiNewArea(&dlg->areahandler);
uiControl(dlg->keypresscatcher)->UserData = dlg;
uiBoxAppend(in_ctrl, uiControl(dlg->keypresscatcher), 0);
uiButton* btncancel = uiNewButton("Cancel");
uiButtonOnClicked(btncancel, OnCancel, dlg);
uiBoxAppend(in_ctrl, uiControl(btncancel), 0);
uiButton* btnok = uiNewButton("Ok");
uiButtonOnClicked(btnok, OnOk, dlg);
uiBoxAppend(in_ctrl, uiControl(btnok), 0);
}
uiControlShow(uiControl(top));
uiControlShow(uiControl(dlg->win));
}
void Close(int type)
{
if (openedmask & (1<<type))
uiControlDestroy(uiControl(inputdlg[type].win));
openedmask &= ~(1<<type);
if (inputdlg[type].timer) SDL_RemoveTimer(inputdlg[type].timer);
}
}