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https://github.com/melonDS-emu/melonDS.git
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* First crack at refactoring NDS and DSi into objects - Remove all global/`static` variables in `NDS` and related classes - Rely more on virtual dispatch when we need to pick methods at runtime - Pass `NDS&` or `DSi&` to its constituent components where necessary - Introduce some headers or move some definitions to break `#include` cycles * Refactor the frontend to accommodate the core's changes * Move up `SchedList`'s declaration - Move it to before the components are initialized so the `map`s inside are initialized - Fields in C++ are initialized in the order they're declared * Fix a crash when allocating memory * Fix JIT-free builds * Fix GDB-free builds * Fix Linux builds - Explicitly qualify some member types in NDS, since they share the same name as their classes * Remove an unnecessary template argument - This was causing the build to fail on macOS * Fix ARM and Android builds * Rename `Constants.h` to `MemConstants.h` * Add `NDS::IsRunning()` * Use an `#include` guard instead of `#pragma once`
84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
/*
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Copyright 2016-2023 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef AUDIOSETTINGSDIALOG_H
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#define AUDIOSETTINGSDIALOG_H
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#include <QDialog>
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#include <QButtonGroup>
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namespace Ui { class AudioSettingsDialog; }
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class AudioSettingsDialog;
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class EmuThread;
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class AudioSettingsDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit AudioSettingsDialog(QWidget* parent, bool emuActive, EmuThread* emuThread);
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~AudioSettingsDialog();
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static AudioSettingsDialog* currentDlg;
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static AudioSettingsDialog* openDlg(QWidget* parent, bool emuActive, EmuThread* emuThread)
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{
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if (currentDlg)
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{
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currentDlg->activateWindow();
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return currentDlg;
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}
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currentDlg = new AudioSettingsDialog(parent, emuActive, emuThread);
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currentDlg->show();
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return currentDlg;
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}
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static void closeDlg()
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{
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currentDlg = nullptr;
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}
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void onSyncVolumeLevel();
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void onConsoleReset();
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signals:
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void updateAudioSettings();
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private slots:
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void on_AudioSettingsDialog_accepted();
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void on_AudioSettingsDialog_rejected();
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void on_cbInterpolation_currentIndexChanged(int idx);
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void on_cbBitDepth_currentIndexChanged(int idx);
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void on_slVolume_valueChanged(int val);
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void on_chkSyncDSiVolume_clicked(bool checked);
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void onChangeMicMode(int mode);
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void on_btnMicWavBrowse_clicked();
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private:
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EmuThread* emuThread;
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Ui::AudioSettingsDialog* ui;
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int oldInterp;
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int oldBitDepth;
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int oldVolume;
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bool oldDSiSync;
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QButtonGroup* grpMicMode;
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};
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#endif // AUDIOSETTINGSDIALOG_H
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