Files
melonDS/src/frontend/qt_sdl/EmuInstanceAudio.cpp
2024-05-23 18:50:29 +02:00

459 lines
12 KiB
C++

/*
Copyright 2016-2023 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include "Config.h"
#include "NDS.h"
#include "SPU.h"
#include "Platform.h"
#include "main.h"
#include "mic_blow.h"
using namespace melonDS;
int EmuInstance::audioGetNumSamplesOut(int outlen)
{
float f_len_in = (outlen * 32823.6328125) / (float)audioFreq;
f_len_in += audioSampleFrac;
int len_in = (int)floor(f_len_in);
audioSampleFrac = f_len_in - len_in;
return len_in;
}
void EmuInstance::audioResample(s16* inbuf, int inlen, s16* outbuf, int outlen, int volume)
{
float res_incr = inlen / (float)outlen;
float res_timer = 0;
int res_pos = 0;
for (int i = 0; i < outlen; i++)
{
outbuf[i*2 ] = (inbuf[res_pos*2 ] * volume) >> 8;
outbuf[i*2+1] = (inbuf[res_pos*2+1] * volume) >> 8;
res_timer += res_incr;
while (res_timer >= 1.0)
{
res_timer -= 1.0;
res_pos++;
}
}
}
void EmuInstance::audioCallback(void* data, Uint8* stream, int len)
{
EmuInstance* inst = (EmuInstance*)data;
len /= (sizeof(s16) * 2);
// resample incoming audio to match the output sample rate
int len_in = inst->audioGetNumSamplesOut(len);
s16 buf_in[1024*2];
int num_in;
SDL_LockMutex(inst->audioSyncLock);
num_in = inst->nds->SPU.ReadOutput(buf_in, len_in);
SDL_CondSignal(inst->audioSyncCond);
SDL_UnlockMutex(inst->audioSyncLock);
if ((num_in < 1) || inst->audioMuted)
{
memset(stream, 0, len*sizeof(s16)*2);
return;
}
int margin = 6;
if (num_in < len_in-margin)
{
int last = num_in-1;
for (int i = num_in; i < len_in-margin; i++)
((u32*)buf_in)[i] = ((u32*)buf_in)[last];
num_in = len_in-margin;
}
inst->audioResample(buf_in, num_in, (s16*)stream, len, inst->audioVolume);
}
void EmuInstance::micCallback(void* data, Uint8* stream, int len)
{
EmuInstance* inst = (EmuInstance*)data;
s16* input = (s16*)stream;
len /= sizeof(s16);
int maxlen = sizeof(micExtBuffer) / sizeof(s16);
if ((inst->micExtBufferWritePos + len) > maxlen)
{
u32 len1 = maxlen - inst->micExtBufferWritePos;
memcpy(&inst->micExtBuffer[inst->micExtBufferWritePos], &input[0], len1*sizeof(s16));
memcpy(&inst->micExtBuffer[0], &input[len1], (len - len1)*sizeof(s16));
inst->micExtBufferWritePos = len - len1;
}
else
{
memcpy(&inst->micExtBuffer[inst->micExtBufferWritePos], input, len*sizeof(s16));
inst->micExtBufferWritePos += len;
}
}
void EmuInstance::audioMute()
{
int inst = Platform::InstanceID();
audioMuted = false;
switch (Config::MPAudioMode)
{
case 1: // only instance 1
if (inst > 0) audioMuted = true;
break;
case 2: // only currently focused instance
//if (mainWindow != nullptr)
// audioMuted = !mainWindow->isActiveWindow();
// TODO!!
printf("TODO!! audioMute mode 2\n");
break;
}
}
void EmuInstance::micOpen()
{
if (micInputType != micInputType_External)
{
micDevice = 0;
return;
}
int numMics = SDL_GetNumAudioDevices(1);
if (numMics == 0)
return;
SDL_AudioSpec whatIwant, whatIget;
memset(&whatIwant, 0, sizeof(SDL_AudioSpec));
whatIwant.freq = 44100;
whatIwant.format = AUDIO_S16LSB;
whatIwant.channels = 1;
whatIwant.samples = 1024;
whatIwant.callback = micCallback;
whatIwant.userdata = this;
const char* mic = NULL;
if (micDeviceName != "")
{
mic = micDeviceName.c_str();
}
micDevice = SDL_OpenAudioDevice(mic, 1, &whatIwant, &whatIget, 0);
if (!micDevice)
{
Platform::Log(Platform::LogLevel::Error, "Mic init failed: %s\n", SDL_GetError());
}
else
{
SDL_PauseAudioDevice(micDevice, 0);
}
}
void EmuInstance::micClose()
{
if (micDevice)
SDL_CloseAudioDevice(micDevice);
micDevice = 0;
}
void EmuInstance::micLoadWav(const std::string& name)
{
SDL_AudioSpec format;
memset(&format, 0, sizeof(SDL_AudioSpec));
if (micWavBuffer) delete[] micWavBuffer;
micWavBuffer = nullptr;
micWavLength = 0;
u8* buf;
u32 len;
if (!SDL_LoadWAV(name.c_str(), &format, &buf, &len))
return;
const u64 dstfreq = 44100;
int srcinc = format.channels;
len /= ((SDL_AUDIO_BITSIZE(format.format) / 8) * srcinc);
micWavLength = (len * dstfreq) / format.freq;
if (micWavLength < 735) micWavLength = 735;
micWavBuffer = new s16[micWavLength];
float res_incr = len / (float)micWavLength;
float res_timer = 0;
int res_pos = 0;
for (int i = 0; i < micWavLength; i++)
{
u16 val = 0;
switch (SDL_AUDIO_BITSIZE(format.format))
{
case 8:
val = buf[res_pos] << 8;
break;
case 16:
if (SDL_AUDIO_ISBIGENDIAN(format.format))
val = (buf[res_pos*2] << 8) | buf[res_pos*2 + 1];
else
val = (buf[res_pos*2 + 1] << 8) | buf[res_pos*2];
break;
case 32:
if (SDL_AUDIO_ISFLOAT(format.format))
{
u32 rawval;
if (SDL_AUDIO_ISBIGENDIAN(format.format))
rawval = (buf[res_pos*4] << 24) | (buf[res_pos*4 + 1] << 16) | (buf[res_pos*4 + 2] << 8) | buf[res_pos*4 + 3];
else
rawval = (buf[res_pos*4 + 3] << 24) | (buf[res_pos*4 + 2] << 16) | (buf[res_pos*4 + 1] << 8) | buf[res_pos*4];
float fval = *(float*)&rawval;
s32 ival = (s32)(fval * 0x8000);
ival = std::clamp(ival, -0x8000, 0x7FFF);
val = (s16)ival;
}
else if (SDL_AUDIO_ISBIGENDIAN(format.format))
val = (buf[res_pos*4] << 8) | buf[res_pos*4 + 1];
else
val = (buf[res_pos*4 + 3] << 8) | buf[res_pos*4 + 2];
break;
}
if (SDL_AUDIO_ISUNSIGNED(format.format))
val ^= 0x8000;
micWavBuffer[i] = val;
res_timer += res_incr;
while (res_timer >= 1.0)
{
res_timer -= 1.0;
res_pos += srcinc;
}
}
SDL_FreeWAV(buf);
}
void EmuInstance::micProcess()
{
int type = micInputType;
bool cmd = hotkeyDown(HK_Mic);
if (type != micInputType_External && !cmd)
{
type = micInputType_Silence;
}
switch (type)
{
case micInputType_Silence: // no mic
micBufferReadPos = 0;
nds->MicInputFrame(nullptr, 0);
break;
case micInputType_External: // host mic
case micInputType_Wav: // WAV
if (micBuffer)
{
if ((micBufferReadPos + 735) > micBufferLength)
{
s16 tmp[735];
u32 len1 = micBufferLength - micBufferReadPos;
memcpy(&tmp[0], &micBuffer[micBufferReadPos], len1*sizeof(s16));
memcpy(&tmp[len1], &micBuffer[0], (735 - len1)*sizeof(s16));
nds->MicInputFrame(tmp, 735);
micBufferReadPos = 735 - len1;
}
else
{
nds->MicInputFrame(&micBuffer[micBufferReadPos], 735);
micBufferReadPos += 735;
}
}
else
{
micBufferReadPos = 0;
nds->MicInputFrame(nullptr, 0);
}
break;
case micInputType_Noise: // blowing noise
{
int sample_len = sizeof(mic_blow) / sizeof(u16);
static int sample_pos = 0;
s16 tmp[735];
for (int i = 0; i < 735; i++)
{
tmp[i] = mic_blow[sample_pos];
sample_pos++;
if (sample_pos >= sample_len) sample_pos = 0;
}
nds->MicInputFrame(tmp, 735);
}
break;
}
}
void EmuInstance::setupMicInputData()
{
if (micWavBuffer != nullptr)
{
delete[] micWavBuffer;
micWavBuffer = nullptr;
micWavLength = 0;
}
micInputType = globalCfg.GetInt("Mic.InputType");
micDeviceName = globalCfg.GetString("Mic.Device");
micWavPath = globalCfg.GetString("Mic.WavPath");
switch (micInputType)
{
case micInputType_Silence:
case micInputType_Noise:
micBuffer = nullptr;
micBufferLength = 0;
break;
case micInputType_External:
micBuffer = micExtBuffer;
micBufferLength = sizeof(micExtBuffer)/sizeof(s16);
break;
case micInputType_Wav:
micLoadWav(micWavPath);
micBuffer = micWavBuffer;
micBufferLength = micWavLength;
break;
}
micBufferReadPos = 0;
}
void EmuInstance::audioInit()
{
audioVolume = localCfg.GetInt("Audio.Volume");
audioDSiVolumeSync = localCfg.GetBool("Audio.DSiVolumeSync");
audioMuted = false;
audioSyncCond = SDL_CreateCond();
audioSyncLock = SDL_CreateMutex();
audioFreq = 48000; // TODO: make configurable?
SDL_AudioSpec whatIwant, whatIget;
memset(&whatIwant, 0, sizeof(SDL_AudioSpec));
whatIwant.freq = audioFreq;
whatIwant.format = AUDIO_S16LSB;
whatIwant.channels = 2;
whatIwant.samples = 1024;
whatIwant.callback = audioCallback;
whatIwant.userdata = this;
audioDevice = SDL_OpenAudioDevice(NULL, 0, &whatIwant, &whatIget, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
if (!audioDevice)
{
Platform::Log(Platform::LogLevel::Error, "Audio init failed: %s\n", SDL_GetError());
}
else
{
audioFreq = whatIget.freq;
Platform::Log(Platform::LogLevel::Info, "Audio output frequency: %d Hz\n", audioFreq);
SDL_PauseAudioDevice(audioDevice, 1);
}
audioSampleFrac = 0;
micDevice = 0;
memset(micExtBuffer, 0, sizeof(micExtBuffer));
micExtBufferWritePos = 0;
micWavBuffer = nullptr;
micBuffer = nullptr;
micBufferLength = 0;
micBufferReadPos = 0;
setupMicInputData();
}
void EmuInstance::audioDeInit()
{
if (audioDevice) SDL_CloseAudioDevice(audioDevice);
audioDevice = 0;
micClose();
if (audioSyncCond) SDL_DestroyCond(audioSyncCond);
audioSyncCond = nullptr;
if (audioSyncLock) SDL_DestroyMutex(audioSyncLock);
audioSyncLock = nullptr;
if (micWavBuffer) delete[] micWavBuffer;
micWavBuffer = nullptr;
}
void EmuInstance::audioSync()
{
if (audioDevice)
{
SDL_LockMutex(audioSyncLock);
while (nds->SPU.GetOutputSize() > 1024)
{
int ret = SDL_CondWaitTimeout(audioSyncCond, audioSyncLock, 500);
if (ret == SDL_MUTEX_TIMEDOUT) break;
}
SDL_UnlockMutex(audioSyncLock);
}
}
void EmuInstance::audioUpdateSettings()
{
micClose();
int audiointerp = globalCfg.GetInt("Audio.Interpolation");
nds->SPU.SetInterpolation(static_cast<AudioInterpolation>(audiointerp));
setupMicInputData();
micOpen();
}
void EmuInstance::audioEnable()
{
if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0);
micOpen();
}
void EmuInstance::audioDisable()
{
if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1);
micClose();
}