melonDS/src
2019-06-19 19:19:51 +02:00
..
libui_sdl add setting for showing/hiding OSD 2019-06-12 03:32:25 +02:00
pcap start work on libpcap shit 2017-12-17 17:21:50 +01:00
sha1 melonDSi: skeleton in place 2019-06-15 13:09:11 +02:00
tiny-AES-c add all sorts of shit 2019-06-13 14:41:54 +02:00
ARM_InstrTable.h also, update copyright name 2019-01-22 15:58:29 +01:00
ARM.cpp add AES, fix a bunch of bugs 2019-06-19 14:24:49 +02:00
ARM.h melonDSi: skeleton in place 2019-06-15 13:09:11 +02:00
ARMInterpreter_ALU.cpp also, update copyright name 2019-01-22 15:58:29 +01:00
ARMInterpreter_ALU.h also, update copyright name 2019-01-22 15:58:29 +01:00
ARMInterpreter_Branch.cpp also, update copyright name 2019-01-22 15:58:29 +01:00
ARMInterpreter_Branch.h also, update copyright name 2019-01-22 15:58:29 +01:00
ARMInterpreter_LoadStore.cpp also, update copyright name 2019-01-22 15:58:29 +01:00
ARMInterpreter_LoadStore.h also, update copyright name 2019-01-22 15:58:29 +01:00
ARMInterpreter.cpp also, update copyright name 2019-01-22 15:58:29 +01:00
ARMInterpreter.h also, update copyright name 2019-01-22 15:58:29 +01:00
CMakeLists.txt Linux: fix uiGLGetProcAddress() 2019-06-01 00:27:54 +02:00
Config.cpp stop fast-forward hotkeys from getting lost every damn time 2019-06-12 01:39:12 +02:00
Config.h Merge branch 'master' into fast-forward-hotkey 2019-06-04 15:53:08 +02:00
CP15.cpp melonDSi: skeleton in place 2019-06-15 13:09:11 +02:00
CRC32.cpp also, update copyright name 2019-01-22 15:58:29 +01:00
CRC32.h also, update copyright name 2019-01-22 15:58:29 +01:00
DMA.cpp tremble upon the NDMA implementation 2019-06-18 22:54:07 +02:00
DMA.h also, update copyright name 2019-01-22 15:58:29 +01:00
DSi_AES.cpp add NDMA start mode 0x0A (AES input FIFO) 2019-06-19 19:19:51 +02:00
DSi_AES.h add NDMA start mode 0x0A (AES input FIFO) 2019-06-19 19:19:51 +02:00
DSi_I2C.cpp fix fucking ass-stupid bug with new-WRAM handling 2019-06-16 14:26:54 +02:00
DSi_I2C.h add I2C shito 2019-06-15 16:58:02 +02:00
DSi_NDMA.cpp add NDMA start mode 0x0A (AES input FIFO) 2019-06-19 19:19:51 +02:00
DSi_NDMA.h tremble upon the NDMA implementation 2019-06-18 22:54:07 +02:00
DSi_SD.cpp there, PSISP 2019-06-19 15:58:50 +02:00
DSi_SD.h fix moar bugs, get furtherer (add support for SDHC addressing) 2019-06-19 15:54:07 +02:00
DSi.cpp support loading extra RSA keys from dsikeys.bin file (to dump from haxed DSi) 2019-06-19 18:55:48 +02:00
DSi.h add AES, fix a bunch of bugs 2019-06-19 14:24:49 +02:00
DSiCrypto.cpp blarg 2019-06-13 13:59:11 +02:00
DSiCrypto.h add all sorts of shit 2019-06-13 14:41:54 +02:00
FIFO.h also, update copyright name 2019-01-22 15:58:29 +01:00
GPU2D.cpp GPU2D: hardware renders sprites one scanline in advance. 2019-06-10 03:05:26 +02:00
GPU2D.h GPU2D: hardware renders sprites one scanline in advance. 2019-06-10 03:05:26 +02:00
GPU3D_OpenGL_shaders.h cheapass fix for texture positions, atleast effective at 1xIR 2019-06-12 02:55:38 +02:00
GPU3D_OpenGL.cpp fix bugs with line polygons 2019-06-12 13:14:11 +02:00
GPU3D_Soft.cpp software renderer: fix rendering of line polygons. fixes #350 2019-06-11 03:10:32 +02:00
GPU3D.cpp fix bugs with line polygons 2019-06-12 13:14:11 +02:00
GPU3D.h hack so that the GL renderer can render lines 2019-06-12 03:55:40 +02:00
GPU.cpp GPU2D: hardware renders sprites one scanline in advance. 2019-06-10 03:05:26 +02:00
GPU.h fasterer BG/OBJ VRAM reads 2019-06-09 16:06:01 +02:00
NDS.cpp add AES, fix a bunch of bugs 2019-06-19 14:24:49 +02:00
NDS.h tremble upon the NDMA implementation 2019-06-18 22:54:07 +02:00
NDSCart.cpp * move melon_fopen_local() to Platform.cpp 2019-03-27 13:34:26 +01:00
NDSCart.h also, update copyright name 2019-01-22 15:58:29 +01:00
OpenGLSupport.cpp do binding of VS inputs and FS outputs before linking shader programs, as per OpenGL standard. 2019-05-31 02:26:13 +02:00
OpenGLSupport.h take the OSD shito somewhere 2019-06-03 16:45:55 +02:00
Platform.h first attempt at things 2019-04-01 02:51:31 +02:00
RTC.cpp also, update copyright name 2019-01-22 15:58:29 +01:00
RTC.h also, update copyright name 2019-01-22 15:58:29 +01:00
Savestate.cpp prevent loading savestates that are too recent 2019-06-12 12:49:52 +02:00
Savestate.h hack so that the GL renderer can render lines 2019-06-12 03:55:40 +02:00
SPI.cpp add I2C shito 2019-06-15 16:58:02 +02:00
SPI.h add I2C shito 2019-06-15 16:58:02 +02:00
SPU.cpp derping around 2019-05-14 15:10:58 +02:00
SPU.h also, update copyright name 2019-01-22 15:58:29 +01:00
types.h also, update copyright name 2019-01-22 15:58:29 +01:00
version.h lay base for SD shit 2019-06-16 17:01:49 +02:00
Wifi.cpp start differenciating between direct and indirect LAN modes. 2019-03-04 20:52:29 +01:00
Wifi.h also, update copyright name 2019-01-22 15:58:29 +01:00
WifiAP.cpp also, update copyright name 2019-01-22 15:58:29 +01:00
WifiAP.h also, update copyright name 2019-01-22 15:58:29 +01:00