.. |
wx
|
woops
|
2017-03-25 16:25:12 +01:00 |
ARM_InstrTable.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARM.cpp
|
support for tiny EEPROM
|
2017-03-23 23:47:55 +01:00 |
ARM.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter_ALU.cpp
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter_ALU.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter_Branch.cpp
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter_Branch.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter_LoadStore.cpp
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter_LoadStore.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter.cpp
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
ARMInterpreter.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
Config.cpp
|
start getting somewhere with that input config dialog
|
2017-03-25 05:04:15 +01:00 |
Config.h
|
aqezsfrdgthfyjgu
|
2017-03-23 17:27:33 +01:00 |
CP15.cpp
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
CP15.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
DMA.cpp
|
* implement missing graphics (affine BG, rotscaled bitmap sprite)
|
2017-03-24 20:53:01 +01:00 |
DMA.h
|
fix bug that happened when HDMA got interrupted (or any repeating DMA, for that matter)
|
2017-03-21 02:05:40 +01:00 |
FIFO.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
GPU2D.cpp
|
start getting somewhere with that input config dialog
|
2017-03-25 05:04:15 +01:00 |
GPU2D.h
|
* implement missing graphics (affine BG, rotscaled bitmap sprite)
|
2017-03-24 20:53:01 +01:00 |
GPU3D_Soft.cpp
|
* more thread-safe UI
|
2017-03-23 17:14:48 +01:00 |
GPU3D.cpp
|
* more thread-safe UI
|
2017-03-23 17:14:48 +01:00 |
GPU3D.h
|
start 3D rendering at scanline 215. fixes Worms2D.
|
2017-03-21 11:45:12 +01:00 |
GPU.cpp
|
* implement missing graphics (affine BG, rotscaled bitmap sprite)
|
2017-03-24 20:53:01 +01:00 |
GPU.h
|
* implement missing graphics (affine BG, rotscaled bitmap sprite)
|
2017-03-24 20:53:01 +01:00 |
NDS.cpp
|
* more thread-safe UI
|
2017-03-23 17:14:48 +01:00 |
NDS.h
|
implement some obscure DMA types
|
2017-03-20 22:18:35 +01:00 |
NDSCart.cpp
|
* implement missing graphics (affine BG, rotscaled bitmap sprite)
|
2017-03-24 20:53:01 +01:00 |
NDSCart.h
|
make ROM path not be hardcoded.
|
2017-03-19 19:07:39 +01:00 |
RTC.cpp
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
RTC.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
SPI.cpp
|
* more accurate direct boot
|
2017-03-21 00:53:04 +01:00 |
SPI.h
|
* more accurate direct boot
|
2017-03-21 00:53:04 +01:00 |
types.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
version.h
|
begin work on wxWidgets+SDL interface
|
2017-03-19 18:43:01 +01:00 |
Wifi.cpp
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
Wifi.h
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |