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misc: Avoid copy of ApplicationControlProperty (#4849)
Avoid more giant copy when passing it around.
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@ -1,4 +1,5 @@
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using LibHac.Loader;
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using LibHac.Common;
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using LibHac.Loader;
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using LibHac.Ns;
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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@ -11,7 +12,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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public class ProcessResult
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{
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public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
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public static ProcessResult Failed => new(null, new BlitStruct<ApplicationControlProperty>(1), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
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private readonly byte _mainThreadPriority;
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private readonly uint _mainThreadStackSize;
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@ -31,15 +32,15 @@ namespace Ryujinx.HLE.Loaders.Processes
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public readonly bool AllowCodeMemoryForJit;
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public ProcessResult(
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MetaLoader metaLoader,
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ApplicationControlProperty applicationControlProperties,
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bool diskCacheEnabled,
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bool allowCodeMemoryForJit,
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IDiskCacheLoadState diskCacheLoadState,
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ulong pid,
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byte mainThreadPriority,
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uint mainThreadStackSize,
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TitleLanguage titleLanguage)
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MetaLoader metaLoader,
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BlitStruct<ApplicationControlProperty> applicationControlProperties,
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bool diskCacheEnabled,
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bool allowCodeMemoryForJit,
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IDiskCacheLoadState diskCacheLoadState,
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ulong pid,
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byte mainThreadPriority,
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uint mainThreadStackSize,
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TitleLanguage titleLanguage)
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{
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_mainThreadPriority = mainThreadPriority;
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_mainThreadStackSize = mainThreadStackSize;
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@ -48,7 +49,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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ProcessId = pid;
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MetaLoader = metaLoader;
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ApplicationControlProperties = applicationControlProperties;
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ApplicationControlProperties = applicationControlProperties.Value;
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if (metaLoader is not null)
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{
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