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Implement VMNMX shader instruction (#1032)
* Implement VMNMX shader instruction * No need for the gap on the enum * Fix typo
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15
Ryujinx.Graphics.Shader/Decoders/VideoType.cs
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15
Ryujinx.Graphics.Shader/Decoders/VideoType.cs
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum VideoType
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{
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U8 = 0,
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U16 = 1,
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U32 = 2,
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Signed = 1 << 2,
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S8 = Signed | U8,
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S16 = Signed | U16,
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S32 = Signed | U32
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}
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}
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