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Initial work
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namespace Ryujinx.Graphics.GAL.InputAssembler
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{
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public struct VertexAttribDescriptor
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{
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public int BufferIndex { get; }
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public int Offset { get; }
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public Format Format { get; }
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public VertexAttribDescriptor(int bufferIndex, int offset, Format format)
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{
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BufferIndex = bufferIndex;
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Offset = offset;
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Format = format;
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}
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}
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}
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