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Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
* More guarantees for buffer correct placement, defer guest requested buffers * Split RP on indirect barrier rn * Better handling for feedback loops. * Qualcomm barriers suck too * Fix condition * Remove unused field * Allow render pass barriers on turnip for now
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@ -939,6 +939,11 @@ namespace Ryujinx.Graphics.Vulkan
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ScreenCaptured?.Invoke(this, bitmap);
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}
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public bool SupportsRenderPassBarrier(PipelineStageFlags flags)
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{
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return !(IsMoltenVk || IsQualcommProprietary);
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}
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public unsafe void Dispose()
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{
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if (!_initialized)
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