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misc: chore: Use explicit types in GPU, Device, and Host1x projects
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@ -458,7 +458,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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int pages = (int)((endVaRounded - va) / PageSize);
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var regions = new List<MemoryRange>();
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List<MemoryRange> regions = new List<MemoryRange>();
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for (int page = 0; page < pages - 1; page++)
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{
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