mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-29 09:10:01 -06:00
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
* Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback
This commit is contained in:
@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Ryujinx.Memory.Range;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@ -8,30 +9,28 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
readonly struct BufferBounds
|
||||
{
|
||||
/// <summary>
|
||||
/// Region virtual address.
|
||||
/// Physical memory ranges where the buffer is mapped.
|
||||
/// </summary>
|
||||
public ulong Address { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Region size in bytes.
|
||||
/// </summary>
|
||||
public ulong Size { get; }
|
||||
public MultiRange Range { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Buffer usage flags.
|
||||
/// </summary>
|
||||
public BufferUsageFlags Flags { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the backing memory for the buffer does not exist.
|
||||
/// </summary>
|
||||
public bool IsUnmapped => Range.IsUnmapped;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new buffer region.
|
||||
/// </summary>
|
||||
/// <param name="address">Region address</param>
|
||||
/// <param name="size">Region size</param>
|
||||
/// <param name="range">Physical memory ranges where the buffer is mapped</param>
|
||||
/// <param name="flags">Buffer usage flags</param>
|
||||
public BufferBounds(ulong address, ulong size, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||
public BufferBounds(MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||
{
|
||||
Address = address;
|
||||
Size = size;
|
||||
Range = range;
|
||||
Flags = flags;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user