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Fix depth stencil formats copy by matching equivalent color formats (#1198)
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@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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return null;
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}
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texture = Context.Methods.TextureManager.FindOrCreateTexture(info, TextureSearchFlags.Sampler);
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texture = Context.Methods.TextureManager.FindOrCreateTexture(info, TextureSearchFlags.ForSampler);
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texture.IncrementReferenceCount();
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