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Ava UI: Mod Manager (#4390)
* Let’s start again * Read folders and such * Remove Open Mod Folder menu items * Fix folder opening, Selecting/deselecting * She works * Fix GTK * AddMod * Delete * Fix duplicate entries * Fix file check * Avalonia 11 * Style fixes * Final style fixes * Might be too general * Remove unnecessary using * Enable new mods by default * More cleanup * Fix saving metadata * Dont deseralise ModMetadata several times * Avalonia I hate you * Confirmation dialgoues * Allow selecting multiple folders * Add back secondary folder * Search both paths * Fix formatting * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Rename Title to Application * Generic locale key * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Locale Updates * GDK Feedback * Fix --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Windows
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InitializeComponent();
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string modsBasePath = ModLoader.GetModsBasePath();
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string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId);
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string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId);
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ulong titleIdValue = ulong.Parse(titleId, NumberStyles.HexNumber);
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_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");
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