[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address remaining dotnet format analyzer warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Another rebase, another dotnet format run

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256<uint>

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First pass of dotnet format

* Add unsafe dotnet format changes

* Fix typos

* Add trailing commas

* Disable formatting for FormatTable

* Address review feedback
This commit is contained in:
TSRBerry
2023-07-02 02:47:54 +02:00
committed by GitHub
parent 2457cfc911
commit 3b46bb73f7
145 changed files with 1445 additions and 1427 deletions

View File

@ -30,13 +30,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
SrcLinear = 1 << 7,
DstLinear = 1 << 8,
MultiLineEnable = 1 << 9,
RemapEnable = 1 << 10
RemapEnable = 1 << 10,
}
/// <summary>
/// Texture parameters for copy.
/// </summary>
private struct TextureParams
private readonly struct TextureParams
{
/// <summary>
/// Copy region X coordinate.
@ -109,7 +109,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
_3dEngine = threedEngine;
_state = new DeviceState<DmaClassState>(new Dictionary<string, RwCallback>
{
{ nameof(DmaClassState.LaunchDma), new RwCallback(LaunchDma, null) }
{ nameof(DmaClassState.LaunchDma), new RwCallback(LaunchDma, null) },
});
}
@ -345,8 +345,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
// all be rewritten to use pooled arrays, but that gets complicated with packed data and strides
Span<byte> dstSpan = memoryManager.GetSpan(dstGpuVa + (ulong)dstBaseOffset, dstSize).ToArray();
TextureParams srcParams = new TextureParams(srcRegionX, srcRegionY, srcBaseOffset, srcBpp, srcLinear, srcCalculator);
TextureParams dstParams = new TextureParams(dstRegionX, dstRegionY, dstBaseOffset, dstBpp, dstLinear, dstCalculator);
TextureParams srcParams = new(srcRegionX, srcRegionY, srcBaseOffset, srcBpp, srcLinear, srcCalculator);
TextureParams dstParams = new(dstRegionX, dstRegionY, dstBaseOffset, dstBpp, dstLinear, dstCalculator);
// If remapping is enabled, we always copy the components directly, in order.
// If it's enabled, but the mapping is just XYZW, we also copy them in order.
@ -363,13 +363,26 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
switch (srcBpp)
{
case 1: Copy<byte>(dstSpan, srcSpan, dstParams, srcParams); break;
case 2: Copy<ushort>(dstSpan, srcSpan, dstParams, srcParams); break;
case 4: Copy<uint>(dstSpan, srcSpan, dstParams, srcParams); break;
case 8: Copy<ulong>(dstSpan, srcSpan, dstParams, srcParams); break;
case 12: Copy<Bpp12Pixel>(dstSpan, srcSpan, dstParams, srcParams); break;
case 16: Copy<Vector128<byte>>(dstSpan, srcSpan, dstParams, srcParams); break;
default: throw new NotSupportedException($"Unable to copy ${srcBpp} bpp pixel format.");
case 1:
Copy<byte>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 2:
Copy<ushort>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 4:
Copy<uint>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 8:
Copy<ulong>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 12:
Copy<Bpp12Pixel>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 16:
Copy<Vector128<byte>>(dstSpan, srcSpan, dstParams, srcParams);
break;
default:
throw new NotSupportedException($"Unable to copy ${srcBpp} bpp pixel format.");
}
}
else
@ -378,11 +391,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
switch (componentSize)
{
case 1: CopyShuffle<byte>(dstSpan, srcSpan, dstParams, srcParams); break;
case 2: CopyShuffle<ushort>(dstSpan, srcSpan, dstParams, srcParams); break;
case 3: CopyShuffle<UInt24>(dstSpan, srcSpan, dstParams, srcParams); break;
case 4: CopyShuffle<uint>(dstSpan, srcSpan, dstParams, srcParams); break;
default: throw new NotSupportedException($"Unable to copy ${componentSize} component size.");
case 1:
CopyShuffle<byte>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 2:
CopyShuffle<ushort>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 3:
CopyShuffle<UInt24>(dstSpan, srcSpan, dstParams, srcParams);
break;
case 4:
CopyShuffle<uint>(dstSpan, srcSpan, dstParams, srcParams);
break;
default:
throw new NotSupportedException($"Unable to copy ${componentSize} component size.");
}
}
@ -526,28 +548,28 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
0 => _state.State.SetRemapComponentsDstX,
1 => _state.State.SetRemapComponentsDstY,
2 => _state.State.SetRemapComponentsDstZ,
_ => _state.State.SetRemapComponentsDstW
_ => _state.State.SetRemapComponentsDstW,
};
switch (componentsDst)
{
case SetRemapComponentsDst.SrcX:
Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan, dst, src);
Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan, dst, src);
break;
case SetRemapComponentsDst.SrcY:
Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan.Slice(Unsafe.SizeOf<T>()), dst, src);
Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan[Unsafe.SizeOf<T>()..], dst, src);
break;
case SetRemapComponentsDst.SrcZ:
Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan.Slice(Unsafe.SizeOf<T>() * 2), dst, src);
Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan[(Unsafe.SizeOf<T>() * 2)..], dst, src);
break;
case SetRemapComponentsDst.SrcW:
Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan.Slice(Unsafe.SizeOf<T>() * 3), dst, src);
Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan[(Unsafe.SizeOf<T>() * 3)..], dst, src);
break;
case SetRemapComponentsDst.ConstA:
Fill<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstA));
Fill<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstA));
break;
case SetRemapComponentsDst.ConstB:
Fill<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstB));
Fill<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstB));
break;
}
}