mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-26 15:49:57 -06:00
Add support for large sampler arrays on Vulkan (#6489)
* Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs
This commit is contained in:
@ -71,19 +71,21 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly struct ResourceUsage : IEquatable<ResourceUsage>
|
||||
{
|
||||
public int Binding { get; }
|
||||
public int ArrayLength { get; }
|
||||
public ResourceType Type { get; }
|
||||
public ResourceStages Stages { get; }
|
||||
|
||||
public ResourceUsage(int binding, ResourceType type, ResourceStages stages)
|
||||
public ResourceUsage(int binding, int arrayLength, ResourceType type, ResourceStages stages)
|
||||
{
|
||||
Binding = binding;
|
||||
ArrayLength = arrayLength;
|
||||
Type = type;
|
||||
Stages = stages;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(Binding, Type, Stages);
|
||||
return HashCode.Combine(Binding, ArrayLength, Type, Stages);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
@ -93,7 +95,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
public bool Equals(ResourceUsage other)
|
||||
{
|
||||
return Binding == other.Binding && Type == other.Type && Stages == other.Stages;
|
||||
return Binding == other.Binding && ArrayLength == other.ArrayLength && Type == other.Type && Stages == other.Stages;
|
||||
}
|
||||
|
||||
public static bool operator ==(ResourceUsage left, ResourceUsage right)
|
||||
|
Reference in New Issue
Block a user