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Ava UI: Input Menu Refactor (#5826)
* Refactor * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update src/Ryujinx.Input/ButtonValueType.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add empty line * Requested renames * Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Make parent models private readonly * Fix ControllerInputView * Make line shorter * Mac keys in locale * Double line break * Fix build * Get rid of _isValid * Fix potential race condition * Rename HasAnyButtonPressed to IsAnyButtonPressed * Use switches * Simplify enumeration --------- Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
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src/Ryujinx/UI/ViewModels/Input/RumbleInputViewModel.cs
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src/Ryujinx/UI/ViewModels/Input/RumbleInputViewModel.cs
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namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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public class RumbleInputViewModel : BaseModel
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{
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private float _strongRumble;
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public float StrongRumble
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{
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get => _strongRumble;
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set
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{
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_strongRumble = value;
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OnPropertyChanged();
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}
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}
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private float _weakRumble;
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public float WeakRumble
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{
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get => _weakRumble;
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set
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{
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_weakRumble = value;
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OnPropertyChanged();
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}
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}
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}
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}
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