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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-08-01 18:49:05 -06:00
[Ryujinx.Input] Address dotnet-format issues (#5384)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Remove redundant code, convert to auto-properties and fix naming rule violations * Remove bogus change * Address review feedback
This commit is contained in:
@ -8,7 +8,6 @@ using System;
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using System.Collections.Concurrent;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using CemuHookClient = Ryujinx.Input.Motion.CemuHook.Client;
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using ConfigControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
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@ -28,29 +27,28 @@ namespace Ryujinx.Input.HLE
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}
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}
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private static readonly HLEButtonMappingEntry[] _hleButtonMapping = new HLEButtonMappingEntry[]
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{
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new HLEButtonMappingEntry(GamepadButtonInputId.A, ControllerKeys.A),
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new HLEButtonMappingEntry(GamepadButtonInputId.B, ControllerKeys.B),
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new HLEButtonMappingEntry(GamepadButtonInputId.X, ControllerKeys.X),
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new HLEButtonMappingEntry(GamepadButtonInputId.Y, ControllerKeys.Y),
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new HLEButtonMappingEntry(GamepadButtonInputId.LeftStick, ControllerKeys.LStick),
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new HLEButtonMappingEntry(GamepadButtonInputId.RightStick, ControllerKeys.RStick),
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new HLEButtonMappingEntry(GamepadButtonInputId.LeftShoulder, ControllerKeys.L),
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new HLEButtonMappingEntry(GamepadButtonInputId.RightShoulder, ControllerKeys.R),
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new HLEButtonMappingEntry(GamepadButtonInputId.LeftTrigger, ControllerKeys.Zl),
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new HLEButtonMappingEntry(GamepadButtonInputId.RightTrigger, ControllerKeys.Zr),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadUp, ControllerKeys.DpadUp),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadDown, ControllerKeys.DpadDown),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadLeft, ControllerKeys.DpadLeft),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadRight, ControllerKeys.DpadRight),
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new HLEButtonMappingEntry(GamepadButtonInputId.Minus, ControllerKeys.Minus),
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new HLEButtonMappingEntry(GamepadButtonInputId.Plus, ControllerKeys.Plus),
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private static readonly HLEButtonMappingEntry[] _hleButtonMapping = {
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new(GamepadButtonInputId.A, ControllerKeys.A),
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new(GamepadButtonInputId.B, ControllerKeys.B),
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new(GamepadButtonInputId.X, ControllerKeys.X),
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new(GamepadButtonInputId.Y, ControllerKeys.Y),
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new(GamepadButtonInputId.LeftStick, ControllerKeys.LStick),
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new(GamepadButtonInputId.RightStick, ControllerKeys.RStick),
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new(GamepadButtonInputId.LeftShoulder, ControllerKeys.L),
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new(GamepadButtonInputId.RightShoulder, ControllerKeys.R),
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new(GamepadButtonInputId.LeftTrigger, ControllerKeys.Zl),
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new(GamepadButtonInputId.RightTrigger, ControllerKeys.Zr),
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new(GamepadButtonInputId.DpadUp, ControllerKeys.DpadUp),
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new(GamepadButtonInputId.DpadDown, ControllerKeys.DpadDown),
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new(GamepadButtonInputId.DpadLeft, ControllerKeys.DpadLeft),
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new(GamepadButtonInputId.DpadRight, ControllerKeys.DpadRight),
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new(GamepadButtonInputId.Minus, ControllerKeys.Minus),
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new(GamepadButtonInputId.Plus, ControllerKeys.Plus),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, ControllerKeys.SlLeft),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, ControllerKeys.SrLeft),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, ControllerKeys.SlRight),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, ControllerKeys.SrRight),
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new(GamepadButtonInputId.SingleLeftTrigger0, ControllerKeys.SlLeft),
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new(GamepadButtonInputId.SingleRightTrigger0, ControllerKeys.SrLeft),
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new(GamepadButtonInputId.SingleLeftTrigger1, ControllerKeys.SlRight),
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new(GamepadButtonInputId.SingleRightTrigger1, ControllerKeys.SrRight),
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};
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private class HLEKeyboardMappingEntry
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@ -65,150 +63,147 @@ namespace Ryujinx.Input.HLE
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}
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}
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private static readonly HLEKeyboardMappingEntry[] KeyMapping = new HLEKeyboardMappingEntry[]
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{
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new HLEKeyboardMappingEntry(Key.A, 0x4),
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new HLEKeyboardMappingEntry(Key.B, 0x5),
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new HLEKeyboardMappingEntry(Key.C, 0x6),
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new HLEKeyboardMappingEntry(Key.D, 0x7),
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new HLEKeyboardMappingEntry(Key.E, 0x8),
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new HLEKeyboardMappingEntry(Key.F, 0x9),
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new HLEKeyboardMappingEntry(Key.G, 0xA),
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new HLEKeyboardMappingEntry(Key.H, 0xB),
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new HLEKeyboardMappingEntry(Key.I, 0xC),
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new HLEKeyboardMappingEntry(Key.J, 0xD),
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new HLEKeyboardMappingEntry(Key.K, 0xE),
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new HLEKeyboardMappingEntry(Key.L, 0xF),
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new HLEKeyboardMappingEntry(Key.M, 0x10),
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new HLEKeyboardMappingEntry(Key.N, 0x11),
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new HLEKeyboardMappingEntry(Key.O, 0x12),
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new HLEKeyboardMappingEntry(Key.P, 0x13),
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new HLEKeyboardMappingEntry(Key.Q, 0x14),
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new HLEKeyboardMappingEntry(Key.R, 0x15),
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new HLEKeyboardMappingEntry(Key.S, 0x16),
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new HLEKeyboardMappingEntry(Key.T, 0x17),
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new HLEKeyboardMappingEntry(Key.U, 0x18),
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new HLEKeyboardMappingEntry(Key.V, 0x19),
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new HLEKeyboardMappingEntry(Key.W, 0x1A),
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new HLEKeyboardMappingEntry(Key.X, 0x1B),
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new HLEKeyboardMappingEntry(Key.Y, 0x1C),
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new HLEKeyboardMappingEntry(Key.Z, 0x1D),
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private static readonly HLEKeyboardMappingEntry[] _keyMapping = {
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new(Key.A, 0x4),
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new(Key.B, 0x5),
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new(Key.C, 0x6),
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new(Key.D, 0x7),
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new(Key.E, 0x8),
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new(Key.F, 0x9),
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new(Key.G, 0xA),
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new(Key.H, 0xB),
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new(Key.I, 0xC),
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new(Key.J, 0xD),
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new(Key.K, 0xE),
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new(Key.L, 0xF),
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new(Key.M, 0x10),
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new(Key.N, 0x11),
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new(Key.O, 0x12),
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new(Key.P, 0x13),
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new(Key.Q, 0x14),
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new(Key.R, 0x15),
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new(Key.S, 0x16),
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new(Key.T, 0x17),
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new(Key.U, 0x18),
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new(Key.V, 0x19),
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new(Key.W, 0x1A),
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new(Key.X, 0x1B),
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new(Key.Y, 0x1C),
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new(Key.Z, 0x1D),
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new HLEKeyboardMappingEntry(Key.Number1, 0x1E),
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new HLEKeyboardMappingEntry(Key.Number2, 0x1F),
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new HLEKeyboardMappingEntry(Key.Number3, 0x20),
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new HLEKeyboardMappingEntry(Key.Number4, 0x21),
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new HLEKeyboardMappingEntry(Key.Number5, 0x22),
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new HLEKeyboardMappingEntry(Key.Number6, 0x23),
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new HLEKeyboardMappingEntry(Key.Number7, 0x24),
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new HLEKeyboardMappingEntry(Key.Number8, 0x25),
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new HLEKeyboardMappingEntry(Key.Number9, 0x26),
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new HLEKeyboardMappingEntry(Key.Number0, 0x27),
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new(Key.Number1, 0x1E),
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new(Key.Number2, 0x1F),
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new(Key.Number3, 0x20),
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new(Key.Number4, 0x21),
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new(Key.Number5, 0x22),
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new(Key.Number6, 0x23),
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new(Key.Number7, 0x24),
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new(Key.Number8, 0x25),
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new(Key.Number9, 0x26),
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new(Key.Number0, 0x27),
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new HLEKeyboardMappingEntry(Key.Enter, 0x28),
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new HLEKeyboardMappingEntry(Key.Escape, 0x29),
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new HLEKeyboardMappingEntry(Key.BackSpace, 0x2A),
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new HLEKeyboardMappingEntry(Key.Tab, 0x2B),
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new HLEKeyboardMappingEntry(Key.Space, 0x2C),
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new HLEKeyboardMappingEntry(Key.Minus, 0x2D),
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new HLEKeyboardMappingEntry(Key.Plus, 0x2E),
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new HLEKeyboardMappingEntry(Key.BracketLeft, 0x2F),
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new HLEKeyboardMappingEntry(Key.BracketRight, 0x30),
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new HLEKeyboardMappingEntry(Key.BackSlash, 0x31),
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new HLEKeyboardMappingEntry(Key.Tilde, 0x32),
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new HLEKeyboardMappingEntry(Key.Semicolon, 0x33),
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new HLEKeyboardMappingEntry(Key.Quote, 0x34),
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new HLEKeyboardMappingEntry(Key.Grave, 0x35),
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new HLEKeyboardMappingEntry(Key.Comma, 0x36),
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new HLEKeyboardMappingEntry(Key.Period, 0x37),
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new HLEKeyboardMappingEntry(Key.Slash, 0x38),
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new HLEKeyboardMappingEntry(Key.CapsLock, 0x39),
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new(Key.Enter, 0x28),
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new(Key.Escape, 0x29),
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new(Key.BackSpace, 0x2A),
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new(Key.Tab, 0x2B),
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new(Key.Space, 0x2C),
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new(Key.Minus, 0x2D),
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new(Key.Plus, 0x2E),
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new(Key.BracketLeft, 0x2F),
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new(Key.BracketRight, 0x30),
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new(Key.BackSlash, 0x31),
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new(Key.Tilde, 0x32),
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new(Key.Semicolon, 0x33),
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new(Key.Quote, 0x34),
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new(Key.Grave, 0x35),
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new(Key.Comma, 0x36),
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new(Key.Period, 0x37),
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new(Key.Slash, 0x38),
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new(Key.CapsLock, 0x39),
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new HLEKeyboardMappingEntry(Key.F1, 0x3a),
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new HLEKeyboardMappingEntry(Key.F2, 0x3b),
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new HLEKeyboardMappingEntry(Key.F3, 0x3c),
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new HLEKeyboardMappingEntry(Key.F4, 0x3d),
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new HLEKeyboardMappingEntry(Key.F5, 0x3e),
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new HLEKeyboardMappingEntry(Key.F6, 0x3f),
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new HLEKeyboardMappingEntry(Key.F7, 0x40),
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new HLEKeyboardMappingEntry(Key.F8, 0x41),
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new HLEKeyboardMappingEntry(Key.F9, 0x42),
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new HLEKeyboardMappingEntry(Key.F10, 0x43),
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new HLEKeyboardMappingEntry(Key.F11, 0x44),
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new HLEKeyboardMappingEntry(Key.F12, 0x45),
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new(Key.F1, 0x3a),
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new(Key.F2, 0x3b),
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new(Key.F3, 0x3c),
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new(Key.F4, 0x3d),
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new(Key.F5, 0x3e),
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new(Key.F6, 0x3f),
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new(Key.F7, 0x40),
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new(Key.F8, 0x41),
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new(Key.F9, 0x42),
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new(Key.F10, 0x43),
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new(Key.F11, 0x44),
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new(Key.F12, 0x45),
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new HLEKeyboardMappingEntry(Key.PrintScreen, 0x46),
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new HLEKeyboardMappingEntry(Key.ScrollLock, 0x47),
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new HLEKeyboardMappingEntry(Key.Pause, 0x48),
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new HLEKeyboardMappingEntry(Key.Insert, 0x49),
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new HLEKeyboardMappingEntry(Key.Home, 0x4A),
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new HLEKeyboardMappingEntry(Key.PageUp, 0x4B),
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new HLEKeyboardMappingEntry(Key.Delete, 0x4C),
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new HLEKeyboardMappingEntry(Key.End, 0x4D),
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new HLEKeyboardMappingEntry(Key.PageDown, 0x4E),
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new HLEKeyboardMappingEntry(Key.Right, 0x4F),
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new HLEKeyboardMappingEntry(Key.Left, 0x50),
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new HLEKeyboardMappingEntry(Key.Down, 0x51),
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new HLEKeyboardMappingEntry(Key.Up, 0x52),
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new(Key.PrintScreen, 0x46),
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new(Key.ScrollLock, 0x47),
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new(Key.Pause, 0x48),
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new(Key.Insert, 0x49),
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new(Key.Home, 0x4A),
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new(Key.PageUp, 0x4B),
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new(Key.Delete, 0x4C),
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new(Key.End, 0x4D),
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new(Key.PageDown, 0x4E),
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new(Key.Right, 0x4F),
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new(Key.Left, 0x50),
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new(Key.Down, 0x51),
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new(Key.Up, 0x52),
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new HLEKeyboardMappingEntry(Key.NumLock, 0x53),
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new HLEKeyboardMappingEntry(Key.KeypadDivide, 0x54),
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new HLEKeyboardMappingEntry(Key.KeypadMultiply, 0x55),
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new HLEKeyboardMappingEntry(Key.KeypadSubtract, 0x56),
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new HLEKeyboardMappingEntry(Key.KeypadAdd, 0x57),
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new HLEKeyboardMappingEntry(Key.KeypadEnter, 0x58),
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new HLEKeyboardMappingEntry(Key.Keypad1, 0x59),
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new HLEKeyboardMappingEntry(Key.Keypad2, 0x5A),
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new HLEKeyboardMappingEntry(Key.Keypad3, 0x5B),
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new HLEKeyboardMappingEntry(Key.Keypad4, 0x5C),
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new HLEKeyboardMappingEntry(Key.Keypad5, 0x5D),
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new HLEKeyboardMappingEntry(Key.Keypad6, 0x5E),
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new HLEKeyboardMappingEntry(Key.Keypad7, 0x5F),
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new HLEKeyboardMappingEntry(Key.Keypad8, 0x60),
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new HLEKeyboardMappingEntry(Key.Keypad9, 0x61),
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new HLEKeyboardMappingEntry(Key.Keypad0, 0x62),
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new HLEKeyboardMappingEntry(Key.KeypadDecimal, 0x63),
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new(Key.NumLock, 0x53),
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new(Key.KeypadDivide, 0x54),
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new(Key.KeypadMultiply, 0x55),
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new(Key.KeypadSubtract, 0x56),
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new(Key.KeypadAdd, 0x57),
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new(Key.KeypadEnter, 0x58),
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new(Key.Keypad1, 0x59),
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new(Key.Keypad2, 0x5A),
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new(Key.Keypad3, 0x5B),
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new(Key.Keypad4, 0x5C),
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new(Key.Keypad5, 0x5D),
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new(Key.Keypad6, 0x5E),
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new(Key.Keypad7, 0x5F),
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new(Key.Keypad8, 0x60),
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new(Key.Keypad9, 0x61),
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new(Key.Keypad0, 0x62),
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new(Key.KeypadDecimal, 0x63),
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new HLEKeyboardMappingEntry(Key.F13, 0x68),
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new HLEKeyboardMappingEntry(Key.F14, 0x69),
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new HLEKeyboardMappingEntry(Key.F15, 0x6A),
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new HLEKeyboardMappingEntry(Key.F16, 0x6B),
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new HLEKeyboardMappingEntry(Key.F17, 0x6C),
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new HLEKeyboardMappingEntry(Key.F18, 0x6D),
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new HLEKeyboardMappingEntry(Key.F19, 0x6E),
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new HLEKeyboardMappingEntry(Key.F20, 0x6F),
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new HLEKeyboardMappingEntry(Key.F21, 0x70),
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new HLEKeyboardMappingEntry(Key.F22, 0x71),
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new HLEKeyboardMappingEntry(Key.F23, 0x72),
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new HLEKeyboardMappingEntry(Key.F24, 0x73),
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new(Key.F13, 0x68),
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new(Key.F14, 0x69),
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new(Key.F15, 0x6A),
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new(Key.F16, 0x6B),
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new(Key.F17, 0x6C),
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new(Key.F18, 0x6D),
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new(Key.F19, 0x6E),
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new(Key.F20, 0x6F),
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new(Key.F21, 0x70),
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new(Key.F22, 0x71),
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new(Key.F23, 0x72),
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new(Key.F24, 0x73),
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new HLEKeyboardMappingEntry(Key.ControlLeft, 0xE0),
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new HLEKeyboardMappingEntry(Key.ShiftLeft, 0xE1),
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new HLEKeyboardMappingEntry(Key.AltLeft, 0xE2),
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new HLEKeyboardMappingEntry(Key.WinLeft, 0xE3),
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new HLEKeyboardMappingEntry(Key.ControlRight, 0xE4),
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new HLEKeyboardMappingEntry(Key.ShiftRight, 0xE5),
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new HLEKeyboardMappingEntry(Key.AltRight, 0xE6),
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new HLEKeyboardMappingEntry(Key.WinRight, 0xE7),
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new(Key.ControlLeft, 0xE0),
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new(Key.ShiftLeft, 0xE1),
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new(Key.AltLeft, 0xE2),
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new(Key.WinLeft, 0xE3),
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new(Key.ControlRight, 0xE4),
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new(Key.ShiftRight, 0xE5),
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new(Key.AltRight, 0xE6),
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new(Key.WinRight, 0xE7),
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};
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private static readonly HLEKeyboardMappingEntry[] KeyModifierMapping = new HLEKeyboardMappingEntry[]
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{
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new HLEKeyboardMappingEntry(Key.ControlLeft, 0),
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new HLEKeyboardMappingEntry(Key.ShiftLeft, 1),
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new HLEKeyboardMappingEntry(Key.AltLeft, 2),
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new HLEKeyboardMappingEntry(Key.WinLeft, 3),
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new HLEKeyboardMappingEntry(Key.ControlRight, 4),
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new HLEKeyboardMappingEntry(Key.ShiftRight, 5),
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new HLEKeyboardMappingEntry(Key.AltRight, 6),
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new HLEKeyboardMappingEntry(Key.WinRight, 7),
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new HLEKeyboardMappingEntry(Key.CapsLock, 8),
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new HLEKeyboardMappingEntry(Key.ScrollLock, 9),
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new HLEKeyboardMappingEntry(Key.NumLock, 10),
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private static readonly HLEKeyboardMappingEntry[] _keyModifierMapping = {
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new(Key.ControlLeft, 0),
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new(Key.ShiftLeft, 1),
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new(Key.AltLeft, 2),
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new(Key.WinLeft, 3),
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new(Key.ControlRight, 4),
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new(Key.ShiftRight, 5),
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new(Key.AltRight, 6),
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new(Key.WinRight, 7),
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new(Key.CapsLock, 8),
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new(Key.ScrollLock, 9),
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new(Key.NumLock, 10),
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};
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private bool _isValid;
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private string _id;
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private MotionInput _leftMotionInput;
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private MotionInput _rightMotionInput;
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@ -219,14 +214,14 @@ namespace Ryujinx.Input.HLE
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public IGamepadDriver GamepadDriver { get; private set; }
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public GamepadStateSnapshot State { get; private set; }
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public string Id => _id;
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public string Id { get; private set; }
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|
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private CemuHookClient _cemuHookClient;
|
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private readonly CemuHookClient _cemuHookClient;
|
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|
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public NpadController(CemuHookClient cemuHookClient)
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{
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State = default;
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_id = null;
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Id = null;
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_isValid = false;
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_cemuHookClient = cemuHookClient;
|
||||
}
|
||||
@ -237,8 +232,8 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
_gamepad?.Dispose();
|
||||
|
||||
_id = config.Id;
|
||||
_gamepad = GamepadDriver.GetGamepad(_id);
|
||||
Id = config.Id;
|
||||
_gamepad = GamepadDriver.GetGamepad(Id);
|
||||
_isValid = _gamepad != null;
|
||||
|
||||
UpdateUserConfiguration(config);
|
||||
@ -278,7 +273,7 @@ namespace Ryujinx.Input.HLE
|
||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||
{
|
||||
_leftMotionInput = new MotionInput();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_leftMotionInput = null;
|
||||
@ -347,7 +342,7 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
public GamepadInput GetHLEInputState()
|
||||
{
|
||||
GamepadInput state = new GamepadInput();
|
||||
GamepadInput state = new();
|
||||
|
||||
// First update all buttons
|
||||
foreach (HLEButtonMappingEntry entry in _hleButtonMapping)
|
||||
@ -366,13 +361,13 @@ namespace Ryujinx.Input.HLE
|
||||
state.LStick = new JoystickPosition
|
||||
{
|
||||
Dx = ClampAxis(leftAxisX),
|
||||
Dy = ClampAxis(leftAxisY)
|
||||
Dy = ClampAxis(leftAxisY),
|
||||
};
|
||||
|
||||
state.RStick = new JoystickPosition
|
||||
{
|
||||
Dx = ClampAxis(rightAxisX),
|
||||
Dy = ClampAxis(rightAxisY)
|
||||
Dy = ClampAxis(rightAxisY),
|
||||
};
|
||||
}
|
||||
else if (_config is StandardControllerInputConfig controllerConfig)
|
||||
@ -391,16 +386,16 @@ namespace Ryujinx.Input.HLE
|
||||
private static JoystickPosition ApplyDeadzone(float x, float y, float deadzone)
|
||||
{
|
||||
float magnitudeClamped = Math.Min(MathF.Sqrt(x * x + y * y), 1f);
|
||||
|
||||
|
||||
if (magnitudeClamped <= deadzone)
|
||||
{
|
||||
return new JoystickPosition() {Dx = 0, Dy = 0};
|
||||
return new JoystickPosition { Dx = 0, Dy = 0 };
|
||||
}
|
||||
|
||||
return new JoystickPosition()
|
||||
|
||||
return new JoystickPosition
|
||||
{
|
||||
Dx = ClampAxis((x / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone))),
|
||||
Dy = ClampAxis((y / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone)))
|
||||
Dy = ClampAxis((y / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone))),
|
||||
};
|
||||
}
|
||||
|
||||
@ -428,7 +423,7 @@ namespace Ryujinx.Input.HLE
|
||||
return new JoystickPosition
|
||||
{
|
||||
Dx = (int)point.X,
|
||||
Dy = (int)point.Y
|
||||
Dy = (int)point.Y,
|
||||
};
|
||||
}
|
||||
|
||||
@ -476,12 +471,12 @@ namespace Ryujinx.Input.HLE
|
||||
rotation = new Vector3();
|
||||
}
|
||||
|
||||
return new SixAxisInput()
|
||||
return new SixAxisInput
|
||||
{
|
||||
Accelerometer = accelerometer,
|
||||
Gyroscope = gyroscope,
|
||||
Rotation = rotation,
|
||||
Orientation = orientationForHLE
|
||||
Gyroscope = gyroscope,
|
||||
Rotation = rotation,
|
||||
Orientation = orientationForHLE,
|
||||
};
|
||||
}
|
||||
|
||||
@ -502,20 +497,20 @@ namespace Ryujinx.Input.HLE
|
||||
{
|
||||
KeyboardStateSnapshot keyboardState = keyboard.GetKeyboardStateSnapshot();
|
||||
|
||||
KeyboardInput hidKeyboard = new KeyboardInput
|
||||
KeyboardInput hidKeyboard = new()
|
||||
{
|
||||
Modifier = 0,
|
||||
Keys = new ulong[0x4]
|
||||
Keys = new ulong[0x4],
|
||||
};
|
||||
|
||||
foreach (HLEKeyboardMappingEntry entry in KeyMapping)
|
||||
foreach (HLEKeyboardMappingEntry entry in _keyMapping)
|
||||
{
|
||||
ulong value = keyboardState.IsPressed(entry.TargetKey) ? 1UL : 0UL;
|
||||
|
||||
hidKeyboard.Keys[entry.Target / 0x40] |= (value << (entry.Target % 0x40));
|
||||
}
|
||||
|
||||
foreach (HLEKeyboardMappingEntry entry in KeyModifierMapping)
|
||||
foreach (HLEKeyboardMappingEntry entry in _keyModifierMapping)
|
||||
{
|
||||
int value = keyboardState.IsPressed(entry.TargetKey) ? 1 : 0;
|
||||
|
||||
@ -539,6 +534,7 @@ namespace Ryujinx.Input.HLE
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user