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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
* Reduce the amount of descriptor pool allocations on Vulkan * Formatting * Slice can be simplified * Make GetDescriptorPoolSizes static * Adjust CanFit calculation so that TryAllocateDescriptorSets never fails * Remove unused field
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@ -27,6 +27,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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public bool InUse;
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public bool InConsumption;
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public int SubmissionCount;
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public CommandBuffer CommandBuffer;
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public FenceHolder Fence;
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public SemaphoreHolder Semaphore;
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@ -193,6 +194,11 @@ namespace Ryujinx.Graphics.Vulkan
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return _commandBuffers[cbIndex].Fence;
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}
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public int GetSubmissionCount(int cbIndex)
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{
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return _commandBuffers[cbIndex].SubmissionCount;
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}
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private int FreeConsumed(bool wait)
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{
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int freeEntry = 0;
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@ -282,6 +288,7 @@ namespace Ryujinx.Graphics.Vulkan
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Debug.Assert(entry.CommandBuffer.Handle == cbs.CommandBuffer.Handle);
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entry.InUse = false;
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entry.InConsumption = true;
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entry.SubmissionCount++;
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_inUseCount--;
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var commandBuffer = entry.CommandBuffer;
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