mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-29 00:59:51 -06:00
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
This commit is contained in:
@ -3,7 +3,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
/// <summary>
|
||||
/// Guest shader code and constant buffer data accessed by the shader.
|
||||
/// </summary>
|
||||
struct GuestCodeAndCbData
|
||||
readonly struct GuestCodeAndCbData
|
||||
{
|
||||
/// <summary>
|
||||
/// Maxwell binary shader code.
|
||||
|
Reference in New Issue
Block a user