Revert "Add support for multi game XCIs (#5638)" (#5914)

This reverts commit 5c3cfb84c0.
This commit is contained in:
gdkchan
2023-11-11 23:35:30 -03:00
committed by GitHub
parent 6228331fd1
commit 51065d9129
33 changed files with 819 additions and 1171 deletions

View File

@ -7,15 +7,15 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common.Helper;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Windows
{
public partial class TitleUpdateWindow : UserControl
{
public readonly TitleUpdateViewModel ViewModel;
public TitleUpdateViewModel ViewModel;
public TitleUpdateWindow()
{
@ -24,22 +24,22 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
}
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId)
{
DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, applicationData);
DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, titleId);
InitializeComponent();
}
public static async Task Show(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
ContentDialog contentDialog = new()
{
PrimaryButtonText = "",
SecondaryButtonText = "",
CloseButtonText = "",
Content = new TitleUpdateWindow(virtualFileSystem, applicationData),
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, applicationData.Name, applicationData.IdString),
Content = new TitleUpdateWindow(virtualFileSystem, titleId),
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, titleName, titleId.ToString("X16")),
};
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());